Player Matchup

Ares
Ares
CreepyCxre
Ares
Level 42
God Stats
1W - 2L
1,563 SR
Queue Stats
93W - 107L
1,432 Elo+
Party 1
Nut
Nut
Exstasy0308
Nut
Level 113
God Stats
2W - 1L
1,476 SR
Queue Stats
76W - 78L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
MobKorleone
Guan Yu
Level 65
God Stats
4W - 1L
1,609 SR
Queue Stats
288W - 315L
1,557 Elo+
Party 1
Persephone
Persephone
VCHEETAH5832
Persephone
Level 146
God Stats
1W - 3L
1,520 SR
Queue Stats
148W - 111L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
harttacker13
Zhong Kui
Level 94
God Stats
7W - 3L
1,648 SR
Queue Stats
258W - 283L
1,567 Elo+
Party 1
Team Averages
Level 92
1,563 SR
1,520 Elo+

VS

Team Averages
Level 92
1,568 SR
1,425 Elo+
Surtr
Surtr
BabuskyQC
Surtr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 26L
1,500 Elo+
Party 2
Vulcan
Vulcan
GS Fish
Vulcan
Level 66
God Stats
8W - 6L
1,580 SR
Queue Stats
294W - 320L
1,473 Elo+
Solo
Neith
Neith
HecticMay
Neith
Level 90
God Stats
3W - 1L
1,565 SR
Queue Stats
57W - 67L
1,445 Elo+
Solo
Ah Puch
Ah Puch
StamkosQc
Ah Puch
Level 152
God Stats
6W - 1L
1,697 SR
Queue Stats
114W - 103L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
wilpad39
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 115L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 9
9,770
611
3,755
20,647
27,317
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 10 / 7
9,466
592
9,164
18,591
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MobKorleone
Guan Yu
14
1 / 8 / 11
9,922
620
4,623
22,531
18,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
VCHEETAH5832
Persephone
20
10 / 1 / 7
12,996
812
34,567
12,223
4,525
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
harttacker13
Zhong Kui
15
2 / 7 / 7
9,338
584
8,069
15,495
14,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BabuskyQC
Surtr
19
10 / 3 / 18
12,480
780
11,445
21,372
23,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
GS Fish
Vulcan
20
6 / 3 / 16
12,444
778
20,970
10,677
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
HecticMay
Neith
20
7 / 1 / 15
12,591
787
13,656
12,379
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
StamkosQc
Ah Puch
20
11 / 3 / 20
13,639
852
33,306
11,575
4,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
wilpad39
Sylvanus
13
0 / 8 / 14
9,722
608
4,146
21,213
8,388
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
117
18
Kills
34
33
Deaths
18
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Surtr
BabuskyQC
Surtr
10
3
18
6.33
L
3
7
9
1.07
L
2
10
7
0.55
W
Vulcan
GS Fish
Vulcan
6
3
16
4.67
W
Neith
HecticMay
Neith
7
1
15
14.5
L
Guan Yu
MobKorleone
Guan Yu
1
8
11
0.81
W
Ah Puch
StamkosQc
Ah Puch
11
3
20
7
L
Persephone
VCHEETAH5832
Persephone
10
1
7
13.5
L
Zhong Kui
harttacker13
Zhong Kui
2
7
7
0.79
W
Sylvanus
wilpad39
Sylvanus
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,178
Damage
83,523
89,487
Taken
77,216
70,772
Mitigated
45,376
26,755
Healing
27,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BabuskyQC
Surtr
11,445
1,522
1,731
6,502
21,372
23,389
225
10,888
10,484
226
22,500
L
3,755
141
400
789
20,647
27,317
0
11,131
9,516
10,552
0
L
9,164
3,823
678
1,415
18,591
6,245
0
13,250
5,341
0
30,284
W
Vulcan
GS Fish
Vulcan
20,970
33
630
1,550
10,677
3,940
1,078
7,099
3,578
41,715
0
W
Neith
HecticMay
Neith
13,656
2,243
971
4,139
12,379
5,047
2,858
8,049
4,330
0
39,846
L
Guan Yu
MobKorleone
Guan Yu
4,623
189
12,189
5,317
22,531
18,225
0
15,210
7,321
0
6,913
W
Ah Puch
StamkosQc
Ah Puch
33,306
308
2,523
3,581
11,575
4,612
2,615
8,210
3,365
59,270
600
L
Persephone
VCHEETAH5832
Persephone
34,567
597
1,408
2,559
12,223
4,525
0
7,855
4,366
74,839
631
L
Zhong Kui
harttacker13
Zhong Kui
8,069
1,174
1,124
876
15,495
14,460
0
10,467
5,028
20,711
0
W
Sylvanus
wilpad39
Sylvanus
4,146
773
1,422
4,201
21,213
8,388
458
12,052
9,161
6,472
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
60,876
220
Minions Killed
189
0
Camps Cleared
0
1,401,484
Distance Traveled
1,523,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,480
780
16
1
0
348,009
0
L
Ares
9,770
611
26
2
0
264,099
0
L
Nut
9,466
592
49
3
0
243,773
0
W
Vulcan
12,444
778
51
3
0
344,495
0
W
Neith
12,591
787
68
4
0
329,300
0
L
Guan Yu
9,922
620
6
0
0
288,690
0
W
Ah Puch
13,639
852
47
3
0
300,900
0
L
Persephone
12,996
812
88
6
0
354,629
0
L
Zhong Kui
9,338
584
51
3
0
250,293
0
W
Sylvanus
9,722
608
7
0
0
201,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role