Player Matchup

Nu Wa
Nu Wa
EV4D
Nu Wa
Level 201
God Stats
84W - 63L
1,614 SR
Queue Stats
140W - 147L
1,461 Elo+
Solo
Hercules
Hercules
Toxicooper80
Hercules
Level 199
God Stats
1W - 5L
1,329 SR
Queue Stats
412W - 401L
1,523 Elo+
Party 1
Neith
Neith
deadinoshikacho
Neith
Level 159
God Stats
13W - 11L
1,595 SR
Queue Stats
230W - 231L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
deadlife66
Heimdallr
Level 154
God Stats
8W - 9L
1,542 SR
Queue Stats
382W - 367L
1,527 Elo+
Party 1
Freya
Freya
pepegoles
Freya
Level 144
God Stats
1W - 3L
1,457 SR
Queue Stats
104W - 102L
1,454 Elo+
Solo
Team Averages
Level 171
1,507 SR
1,495 Elo+

VS

Team Averages
Level 109
1,484 SR
1,532 Elo+
Bacchus
Bacchus
ChiniWeenie
Bacchus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,564 Elo+
Party 3
Zeus
Zeus
ItamiKurobara
Zeus
Level 148
God Stats
9W - 3L
1,739 SR
Queue Stats
207W - 215L
1,461 Elo+
Party 2
Nut
Nut
Korisaurus
Nut
Level 64
God Stats
64W - 55L
1,605 SR
Queue Stats
282W - 281L
1,551 Elo+
Party 2
Chaac
Chaac
Maxito7X
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,564 Elo+
Party 3
Arachne
Arachne
nicodemusj
Arachne
Level 156
God Stats
4W - 6L
1,074 SR
Queue Stats
238W - 237L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EV4D
Nu Wa
13
0 / 2 / 1
7,478
467
7,374
8,114
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Toxicooper80
Hercules
11
1 / 9 / 1
6,789
424
6,058
19,294
12,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 1
7,608
476
6,151
11,280
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
deadlife66
Heimdallr
14
3 / 7 / 1
8,286
518
8,034
15,332
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
pepegoles
Freya
12
1 / 8 / 1
7,348
459
5,155
17,535
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChiniWeenie
Bacchus
14
3 / 2 / 17
9,200
575
6,322
10,393
10,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 1 / 3
9,882
618
13,135
6,599
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
12 / 1 / 5
10,767
673
15,539
10,542
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Maxito7X
Chaac
15
4 / 1 / 4
9,262
579
10,435
12,104
12,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
nicodemusj
Arachne
17
6 / 2 / 7
9,417
589
10,628
13,685
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
7
Kills
33
33
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChiniWeenie
Bacchus
3
2
17
5.75
L
Nu Wa
EV4D
Nu Wa
0
2
1
0.25
W
8
1
3
9.5
W
12
1
5
14.5
W
Chaac
Maxito7X
Chaac
4
1
4
6
L
Hercules
Toxicooper80
Hercules
1
9
1
0.17
L
2
7
1
0.36
L
Heimdallr
deadlife66
Heimdallr
3
7
1
0.5
W
Arachne
nicodemusj
Arachne
6
2
7
4.75
L
Freya
pepegoles
Freya
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
56,059
71,555
Taken
53,323
29,356
Mitigated
34,193
19,369
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChiniWeenie
Bacchus
6,322
436
0
2,562
10,393
10,076
252
1,994
8,399
16,976
0
L
Nu Wa
EV4D
Nu Wa
7,374
2,620
116
4,265
8,114
1,708
0
4,073
3,663
62,147
757
W
13,135
187
0
2,679
6,599
2,287
0
3,612
2,987
80,836
968
W
15,539
8,029
0
5,952
10,542
4,397
2,529
1,716
8,826
0
90,901
W
Chaac
Maxito7X
Chaac
10,435
1,205
0
5,673
12,104
12,249
1,028
2,406
9,698
0
61,543
L
Hercules
Toxicooper80
Hercules
6,058
1,602
0
3,643
19,294
12,598
0
6,385
12,716
0
24,843
L
6,151
1,907
0
2,103
11,280
3,205
0
2,468
8,766
0
52,016
L
Heimdallr
deadlife66
Heimdallr
8,034
2,929
10
5,148
15,332
5,570
0
1,363
13,885
0
54,105
W
Arachne
nicodemusj
Arachne
10,628
9,304
0
8,021
13,685
5,184
0
2,708
10,977
0
86,192
L
Freya
pepegoles
Freya
5,155
1,819
0
4,084
17,535
6,275
0
4,217
13,068
50,194
3,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
48,528
420
Minions Killed
593
0
Camps Cleared
0
1,475,192
Distance Traveled
1,710,755
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,200
575
18
1
0
348,817
7
L
Nu Wa
7,478
467
105
7
0
302,546
5
W
Zeus
9,882
618
177
11
0
335,393
0
W
Nut
10,767
673
168
11
0
294,457
3
W
Chaac
9,262
579
106
7
0
362,623
0
L
Hercules
6,789
424
48
3
0
321,703
0
L
Neith
7,608
476
88
6
0
297,176
3
L
Heimdallr
8,286
518
91
6
0
290,211
2
W
Arachne
9,417
589
124
8
0
369,465
0
L
Freya
7,348
459
88
6
0
263,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role