Player Matchup

Ao Kuang
Ao Kuang
Dojah7
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,265 Elo+
Solo
Nu Wa
Nu Wa
MossOnTheRocks
Nu Wa
Level 85
God Stats
28W - 19L
1,552 SR
Queue Stats
698W - 737L
1,433 Elo+
Party 1
Artio
Artio
Natasha0388
Artio
Level 67
God Stats
3W - 3L
1,542 SR
Queue Stats
204W - 199L
1,449 Elo+
Solo
Izanami
Izanami
diosgeneroso
Izanami
Level 144
God Stats
2W - 2L
1,487 SR
Queue Stats
138W - 129L
1,494 Elo+
Solo
Charon
Charon
floppydonkey16
Charon
Level 46
God Stats
1W - 4L
1,382 SR
Queue Stats
236W - 257L
1,432 Elo+
Party 1
Team Averages
Level 77
1,493 SR
1,415 Elo+

VS

Team Averages
Level 87
1,517 SR
1,473 Elo+
Vulcan
Vulcan
AmicableBeast99
Vulcan
Level 84
God Stats
13W - 9L
1,521 SR
Queue Stats
358W - 388L
1,462 Elo+
Solo
Eset
Eset
FishSlapG
Eset
Level 123
God Stats
4W - 2L
1,543 SR
Queue Stats
94W - 85L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
MYSTERl0N
Xing Tian
Level 61
God Stats
3W - 2L
1,426 SR
Queue Stats
311W - 323L
1,416 Elo+
Party 2
Medusa
Medusa
ShamanActual
Medusa
Level 42
God Stats
11W - 11L
1,485 SR
Queue Stats
289W - 308L
1,456 Elo+
Party 2
Chaac
Chaac
rundiesel97
Chaac
Level 126
God Stats
21W - 4L
1,612 SR
Queue Stats
259W - 248L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dojah7
Ao Kuang
15
4 / 6 / 7
8,773
731
2,610
9,447
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 7 / 7
7,630
636
6,798
7,909
2,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 6 / 7
9,081
757
5,362
16,383
17,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Izanami
diosgeneroso
Izanami
18
10 / 7 / 5
10,654
888
10,524
13,149
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 10
8,401
700
6,490
10,197
9,445
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 17
10,593
883
11,349
10,082
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
17
6 / 3 / 12
10,216
851
10,166
7,333
2,928
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MYSTERl0N
Xing Tian
14
3 / 6 / 11
9,155
763
6,037
18,583
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
17
4 / 3 / 15
10,102
842
11,349
10,344
3,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 5 / 12
12,038
1,003
13,136
13,343
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
20
Kills
29
29
Deaths
21
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
L
Ao Kuang
Dojah7
Ao Kuang
4
6
7
1.25
W
Eset
6
3
12
4
W
Xing Tian
MYSTERl0N
Xing Tian
3
6
11
1.42
L
1
7
7
0.64
L
3
6
7
1.08
W
Medusa
4
3
15
3.83
L
Izanami
diosgeneroso
Izanami
10
7
5
1.79
L
2
3
10
2.33
W
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
52,037
57,085
Taken
59,685
37,519
Mitigated
30,161
10,930
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,349
960
363
1,171
10,082
3,153
2,097
5,561
4,478
29,152
551
L
Ao Kuang
Dojah7
Ao Kuang
2,610
683
1,018
469
9,447
3,780
0
4,466
4,902
4,407
153
W
Eset
10,166
180
1,002
738
7,333
2,928
1,750
2,232
5,101
27,114
0
W
Xing Tian
MYSTERl0N
Xing Tian
6,037
343
245
3,007
18,583
11,366
273
6,104
12,369
9,374
1,943
L
6,798
2,422
465
249
7,909
2,108
0
3,231
4,566
12,897
355
L
5,362
735
496
3,692
16,383
17,616
0
7,394
8,691
12,011
0
W
Medusa
11,349
5,943
706
2,637
10,344
3,886
1,767
3,614
6,730
0
26,316
L
Izanami
diosgeneroso
Izanami
10,524
5,736
79
2,334
13,149
4,570
0
6,378
6,726
0
21,351
L
6,490
361
253
1,875
10,197
9,445
0
4,625
5,449
23,383
270
W
13,136
1,644
0
2,385
13,343
8,828
825
3,374
9,969
0
31,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
52,104
79
Minions Killed
151
0
Camps Cleared
0
830,017
Distance Traveled
1,048,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,593
883
32
3
0
199,863
0
L
Ao Kuang
8,773
731
6
1
0
181,934
0
W
Eset
10,216
851
41
3
0
216,295
0
W
Xing Tian
9,155
763
8
1
0
206,372
0
L
Nu Wa
7,630
636
7
1
0
147,045
0
L
Artio
9,081
757
20
2
0
179,819
0
W
Medusa
10,102
842
30
3
0
210,805
0
L
Izanami
10,654
888
30
3
0
132,046
0
L
Charon
8,401
700
16
1
0
189,173
0
W
Chaac
12,038
1,003
40
3
0
215,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role