Player Matchup

Kukulkan
Kukulkan
RollingRock
Kukulkan
Level 103
God Stats
1W - 5L
1,270 SR
Queue Stats
2W - 12L
1,209 Elo+
Solo
Skadi
Skadi
Silentkitty2004
Skadi
Level 110
God Stats
1W - 7L
1,310 SR
Queue Stats
45W - 52L
1,501 Elo+
Solo
Thanatos
Thanatos
Vaultiel
Thanatos
Level 146
God Stats
112W - 91L
1,569 SR
Queue Stats
800W - 800L
1,543 Elo+
Solo
Nemesis
Nemesis
WILDCHILD_MX
Nemesis
Level 183
God Stats
27W - 12L
1,748 SR
Queue Stats
294W - 315L
1,533 Elo+
Solo
Thoth
Thoth
darkreaper3366
Thoth
Level 143
God Stats
66W - 60L
1,546 SR
Queue Stats
662W - 692L
1,487 Elo+
Solo
Team Averages
Level 137
1,489 SR
1,455 Elo+

VS

Team Averages
Level 132
1,766 SR
1,773 Elo+
Nike
Nike
ARandomLoser
Nike
Level 144
God Stats
9W - 2L
1,644 SR
Queue Stats
161W - 44L
1,794 Elo+
Party 1
Eset
Eset
CaIIMeHappy
Eset
Level 158
God Stats
15W - 4L
1,748 SR
Queue Stats
344W - 106L
1,840 Elo+
Party 1
Nemesis
Nemesis
Calrick
Nemesis
Level 129
God Stats
6W - 1L
1,942 SR
Queue Stats
242W - 77L
1,877 Elo+
Party 1
Artemis
Artemis
FernPlanet
Artemis
Level 108
God Stats
9W - 6L
1,565 SR
Queue Stats
481W - 527L
1,448 Elo+
Solo
Fafnir
Fafnir
StrongestBeard
Fafnir
Level 121
God Stats
3W - 0L
1,932 SR
Queue Stats
138W - 26L
1,908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RollingRock
Kukulkan
10
1 / 1 / 1
5,838
1,168
3,108
2,357
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,520
1,104
2,535
3,146
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Vaultiel
Thanatos
10
0 / 1 / 3
5,816
1,163
3,972
4,952
2,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
WILDCHILD_MX
Nemesis
10
0 / 4 / 0
5,163
1,033
1,539
5,945
2,205
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 1 / 1
5,627
1,125
4,082
2,255
717
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

343

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,696
1,339
4,714
6,963
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 6
6,171
1,234
4,679
2,395
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Calrick
Nemesis
11
4 / 1 / 3
6,451
1,290
3,402
3,299
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
FernPlanet
Artemis
11
0 / 1 / 6
6,035
1,207
1,291
3,330
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 8
6,698
1,340
2,165
2,751
2,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
10
10
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
2
1
6
5
W
Nemesis
Calrick
Nemesis
4
1
3
5.5
W
Artemis
FernPlanet
Artemis
0
1
6
3
L
Kukulkan
RollingRock
Kukulkan
1
1
1
1.5
L
1
3
1
0.5
W
0
0
8
4
L
Thanatos
Vaultiel
Thanatos
0
1
3
1.5
L
Nemesis
WILDCHILD_MX
Nemesis
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
16,251
18,655
Taken
18,738
6,958
Mitigated
9,826
2,068
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,714
197
0
0
6,963
4,187
0
2,805
4,158
3,854
11,732
W
4,679
394
237
316
2,395
607
0
816
1,579
11,835
0
W
Nemesis
Calrick
Nemesis
3,402
1,160
0
84
3,299
1,206
0
648
2,651
0
9,731
W
Artemis
FernPlanet
Artemis
1,291
362
0
989
3,330
1,031
0
1,409
1,921
0
15,394
L
Kukulkan
RollingRock
Kukulkan
3,108
402
0
0
2,357
716
0
228
2,129
17,478
0
L
2,535
645
0
60
3,146
859
0
1,608
1,366
0
5,725
W
2,165
679
0
1,008
2,751
2,795
0
1,512
1,239
4,471
832
L
Thanatos
Vaultiel
Thanatos
3,972
561
0
1,818
4,952
2,461
0
2,672
2,194
0
7,373
L
Nemesis
WILDCHILD_MX
Nemesis
1,539
255
0
190
5,945
2,205
0
1,855
3,940
0
9,709
L
4,082
39
0
0
2,255
717
0
911
1,310
11,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
32,051
84
Minions Killed
107
3
Camps Cleared
8
442,026
Distance Traveled
531,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,696
1,339
31
6
0
113,983
0
W
Eset
6,171
1,234
19
4
1
100,699
0
W
Nemesis
6,451
1,290
12
2
3
113,696
0
W
Artemis
6,035
1,207
33
7
2
93,866
0
L
Kukulkan
5,838
1,168
41
8
0
89,620
0
L
Skadi
5,520
1,104
13
3
3
39,903
0
W
Fafnir
6,698
1,340
12
2
2
109,285
0
L
Thanatos
5,816
1,163
6
1
0
104,549
0
L
Nemesis
5,163
1,033
15
3
0
101,211
0
L
Thoth
5,627
1,125
9
2
0
106,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role