Player Matchup

Xing Tian
Xing Tian
Gold V
Ainzsword
Xing Tian
Gold V
Level 159
God Stats
21W - 12L
1,606 SR
Queue Stats
99W - 95L
1,396 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Immasell247
Baron Samedi
Gold V
Level 159
God Stats
2W - 6L
1,312 SR
Queue Stats
160W - 166L
1,252 MMR
Party 1
Awilix
Awilix
Gold I
Tha faded 1
Awilix
Gold I
Level 187
God Stats
2W - 2L
1,360 SR
Queue Stats
165W - 143L
1,682 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,426 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,545 SR
1,379 MMR
Zhong Kui
Zhong Kui
Gold II
Camotopz
Zhong Kui
Gold II
Level 128
God Stats
9W - 8L
1,558 SR
Queue Stats
114W - 124L
1,518 MMR
Party 2
Lancelot
Lancelot
Gold III
GrayToonz
Lancelot
Gold III
Level 148
God Stats
0W - 1L
1,723 SR
Queue Stats
117W - 127L
1,468 MMR
Party 2
Ganesha
Ganesha
Silver III
Mad2Kowalski
Ganesha
Silver III
Level 107
God Stats
1W - 3L
1,355 SR
Queue Stats
16W - 19L
1,152 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ainzsword
Xing Tian
14
1 / 2 / 12
8,248
825
6,000
12,581
10,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Immasell247
Baron Samedi
16
8 / 1 / 7
9,791
979
11,816
6,388
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Awilix
15
6 / 0 / 6
9,317
932
7,230
8,621
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesVulcanCthulhuAgniNe Zha

VS

Bans
Nu WaCerberusAh Muzen CabBacchusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Camotopz
Zhong Kui
13
1 / 6 / 1
8,011
801
9,667
10,975
6,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
GrayToonz
Lancelot
13
1 / 5 / 1
7,707
771
6,454
8,682
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ganesha
Mad2Kowalski
Ganesha
13
0 / 4 / 0
7,308
731
4,327
9,952
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
3
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ainzsword
Xing Tian
1
2
12
3.5
L
Zhong Kui
Camotopz
Zhong Kui
1
6
1
0.25
L
Lancelot
GrayToonz
Lancelot
1
5
1
0.3
W
Baron Samedi
Immasell247
Baron Samedi
8
1
7
11.5
L
Ganesha
Mad2Kowalski
Ganesha
0
4
0
0
W
Awilix
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
20,448
27,590
Taken
29,609
17,504
Mitigated
18,781
10,249
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ainzsword
Xing Tian
6,000
562
143
2,197
12,581
10,749
0
5,201
7,159
18,638
0
L
Zhong Kui
Camotopz
Zhong Kui
9,667
2,403
0
2,782
10,975
6,934
0
6,181
4,708
21,785
4,420
L
Lancelot
GrayToonz
Lancelot
6,454
368
0
672
8,682
4,586
0
4,615
3,981
0
17,311
W
Baron Samedi
Immasell247
Baron Samedi
11,816
836
2,554
2,995
6,388
3,700
0
3,214
3,031
30,480
1,797
L
Ganesha
Mad2Kowalski
Ganesha
4,327
207
0
604
9,952
7,261
0
6,344
3,442
21,856
0
W
Awilix
7,230
2,323
0
2,360
8,621
3,055
0
4,289
4,216
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
23,026
123
Minions Killed
98
0
Camps Cleared
0
584,761
Distance Traveled
558,156
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,248
825
29
3
0
198,027
2
L
Zhong Kui
8,011
801
51
5
0
160,984
0
L
Lancelot
7,707
771
32
3
0
206,506
2
W
Baron Samedi
9,791
979
52
5
0
181,098
1
L
Ganesha
7,308
731
15
2
0
190,666
5
W
Awilix
9,317
932
42
4
0
205,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role