Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AllcalldE
Janus
Level 157
God Stats
7W - 8L
1,486 SR
Queue Stats
249W - 247L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
GCzikNTC
Xbalanque
Level 158
God Stats
16W - 9L
1,576 SR
Queue Stats
111W - 99L
1,490 Elo+
Party 1
Yemoja
Yemoja
TiagoWrong
Yemoja
Level 159
God Stats
5W - 13L
1,480 SR
Queue Stats
303W - 282L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
nBruks
Gilgamesh
Level 76
God Stats
8W - 12L
1,508 SR
Queue Stats
243W - 261L
1,481 Elo+
Solo
Team Averages
Level 140
1,510 SR
1,509 Elo+

VS

Team Averages
Level 154
1,531 SR
1,507 Elo+
Fafnir
Fafnir
 
Fafnir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BadDragonXL
Bakasura
Level 216
God Stats
5W - 1L
1,660 SR
Queue Stats
136W - 97L
1,612 Elo+
Solo
Nu Wa
Nu Wa
JmmComanda
Nu Wa
Level 142
God Stats
2W - 3L
1,429 SR
Queue Stats
188W - 218L
1,416 Elo+
Solo
Neith
Neith
RagnarLockk
Neith
Level 159
God Stats
26W - 19L
1,566 SR
Queue Stats
453W - 427L
1,485 Elo+
Solo
Arachne
Arachne
VegasMS
Arachne
Level 106
God Stats
8W - 3L
1,500 SR
Queue Stats
312W - 315L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 1
3,202
640
1,285
3,335
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
AllcalldE
Janus
6
0 / 1 / 1
3,226
645
1,140
1,255
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GCzikNTC
Xbalanque
1
0 / 0 / 0
2,500
500
0
178
30
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
TiagoWrong
Yemoja
6
1 / 1 / 0
3,216
643
1,114
4,314
1,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
nBruks
Gilgamesh
6
0 / 1 / 0
3,371
674
929
4,476
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 3
3,995
799
1,427
3,810
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
BadDragonXL
Bakasura
7
1 / 0 / 0
4,333
867
2,118
2,595
742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
7
0 / 0 / 3
3,820
764
1,646
759
154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
3 / 1 / 0
3,885
777
1,964
2,575
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
VegasMS
Arachne
6
0 / 0 / 0
3,270
654
370
2,646
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
4
4
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Fafnir
 
Fafnir
0
0
3
1.5
L
Janus
AllcalldE
Janus
0
1
1
0.5
W
Bakasura
BadDragonXL
Bakasura
1
0
0
1
L
Xbalanque
GCzikNTC
Xbalanque
0
0
0
0
W
Nu Wa
0
0
3
1.5
W
3
1
0
3
L
Yemoja
TiagoWrong
Yemoja
1
1
0
1
W
Arachne
VegasMS
Arachne
0
0
0
0
L
Gilgamesh
nBruks
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,468
Damage
7,525
13,558
Taken
12,385
5,039
Mitigated
4,984
3,414
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,285
710
0
604
3,335
1,013
0
446
2,815
0
14,309
W
Fafnir
 
Fafnir
1,427
160
0
1,758
3,810
2,637
108
1,180
2,550
10,704
0
L
Janus
AllcalldE
Janus
1,140
120
0
54
1,255
369
0
521
672
12,604
0
W
Bakasura
BadDragonXL
Bakasura
2,118
1,432
0
1,948
2,595
742
0
0
2,595
0
16,525
L
Xbalanque
GCzikNTC
Xbalanque
0
0
0
8
178
30
0
104
34
0
346
W
Nu Wa
1,646
306
0
386
759
154
7
195
524
16,933
1,497
W
1,964
825
0
477
2,575
637
0
705
1,816
0
20,032
L
Yemoja
TiagoWrong
Yemoja
1,114
144
640
1,492
4,314
1,779
0
1,611
2,625
9,973
0
W
Arachne
VegasMS
Arachne
370
370
0
876
2,646
814
0
0
2,646
0
18,144
L
Gilgamesh
nBruks
Gilgamesh
929
189
0
616
4,476
1,848
0
97
4,007
0
16,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,515
Gold Earned
19,303
100
Minions Killed
165
0
Camps Cleared
0
456,090
Distance Traveled
562,264
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,202
640
29
6
0
135,097
0
W
Fafnir
3,995
799
14
3
0
108,645
0
L
Janus
3,226
645
29
6
0
104,131
0
W
Bakasura
4,333
867
47
9
0
103,755
0
L
Xbalanque
2,500
500
1
0
0
14,114
0
W
Nu Wa
3,820
764
37
7
0
104,871
0
W
Neith
3,885
777
30
6
0
111,900
0
L
Yemoja
3,216
643
10
2
0
104,409
2
W
Arachne
3,270
654
37
7
0
133,093
2
L
Gilgamesh
3,371
674
31
6
0
98,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role