Player Matchup

Ne Zha
Ne Zha
BlindIllusion
Ne Zha
Level 120
God Stats
13W - 9L
1,660 SR
Queue Stats
481W - 487L
1,547 Elo+
Party 2
Horus
Horus
TerminatorMK308
Horus
Level 13
God Stats
0W - 1L
1,391 SR
Queue Stats
10W - 14L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
rascals4
Zhong Kui
Level 138
God Stats
1W - 2L
1,454 SR
Queue Stats
38W - 42L
1,540 Elo+
Party 2
Team Averages
Level 90
1,502 SR
1,519 Elo+

VS

Team Averages
Level 149
1,544 SR
1,531 Elo+
Chiron
Chiron
A Golden Glock
Chiron
Level 163
God Stats
2W - 3L
1,408 SR
Queue Stats
277W - 238L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AllNoxiiouz
Kumbhakarna
Level 129
God Stats
39W - 16L
1,710 SR
Queue Stats
207W - 177L
1,533 Elo+
Party 1
Vulcan
Vulcan
stellerj85
Vulcan
Level 154
God Stats
273W - 311L
1,513 SR
Queue Stats
300W - 351L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,403
711
5,108
10,233
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 2
6,052
672
3,382
8,767
4,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
rascals4
Zhong Kui
11
2 / 2 / 0
6,547
727
3,289
7,947
5,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,544
949
10,036
4,024
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
AllNoxiiouz
Kumbhakarna
14
4 / 0 / 5
8,146
905
5,020
8,549
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
stellerj85
Vulcan
12
0 / 3 / 5
7,256
806
7,315
5,711
1,685
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Kumbhakarna
AllNoxiiouz
Kumbhakarna
4
0
5
6.5
L
1
5
1
0.3
L
0
2
2
0.5
L
Zhong Kui
rascals4
Zhong Kui
2
2
0
1
W
Vulcan
stellerj85
Vulcan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,779
Damage
22,371
26,947
Taken
18,284
16,886
Mitigated
10,490
8,645
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,036
3,847
677
1,570
4,024
1,326
635
424
3,497
0
31,755
W
Kumbhakarna
AllNoxiiouz
Kumbhakarna
5,020
354
0
1,199
8,549
7,479
0
1,821
6,478
15,294
792
L
5,108
477
0
2,558
10,233
6,629
0
3,500
6,458
0
21,056
L
3,382
1,328
650
2,713
8,767
4,917
0
4,706
3,864
0
7,906
L
Zhong Kui
rascals4
Zhong Kui
3,289
585
0
2,724
7,947
5,340
0
3,122
4,523
16,315
0
W
Vulcan
stellerj85
Vulcan
7,315
655
49
212
5,711
1,685
292
1,092
4,436
31,291
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,002
Gold Earned
23,946
71
Minions Killed
131
0
Camps Cleared
0
417,171
Distance Traveled
472,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,544
949
65
7
0
160,142
1
W
Kumbhakarna
8,146
905
22
2
0
175,684
0
L
Ne Zha
6,403
711
27
3
0
152,707
0
L
Horus
6,052
672
10
1
0
151,847
0
L
Zhong Kui
6,547
727
34
4
0
112,617
0
W
Vulcan
7,256
806
44
5
0
136,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role