Player Matchup

Ao Kuang
Ao Kuang
Cleyber
Ao Kuang
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,396 Elo+
Party 1
Bastet
Bastet
SAMUZ069
Bastet
Level 140
God Stats
2W - 1L
1,299 SR
Queue Stats
13W - 17L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
bigladycroft
Ah Puch
Level 222
God Stats
1W - 0L
1,639 SR
Queue Stats
68W - 43L
1,568 Elo+
Party 1
Team Averages
Level 178
1,480 SR
1,459 Elo+

VS

Team Averages
Level 106
1,426 SR
1,411 Elo+
Hercules
Hercules
H1TCHELL
Hercules
Level 142
God Stats
0W - 3L
1,265 SR
Queue Stats
279W - 275L
1,489 Elo+
Solo
Da Ji
Da Ji
Spiltpie
Da Ji
Level 148
God Stats
0W - 1L
1,514 SR
Queue Stats
11W - 13L
1,491 Elo+
Party 2
Hera
Hera
xo_no3
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cleyber
Ao Kuang
16
2 / 3 / 8
9,853
758
5,127
14,490
12,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
SAMUZ069
Bastet
16
5 / 1 / 6
10,666
820
9,275
10,762
3,822
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
bigladycroft
Ah Puch
16
5 / 4 / 6
11,025
848
11,449
9,546
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H1TCHELL
Hercules
16
1 / 3 / 5
10,265
790
7,200
12,704
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Da Ji
Spiltpie
Da Ji
14
4 / 5 / 2
9,935
764
9,572
11,325
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hera
xo_no3
Hera
17
3 / 4 / 4
10,561
812
9,835
7,214
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cleyber
Ao Kuang
2
3
8
2
L
Hercules
H1TCHELL
Hercules
1
3
5
1.17
W
Bastet
SAMUZ069
Bastet
5
1
6
8
L
Da Ji
Spiltpie
Da Ji
4
5
2
1
W
Ah Puch
bigladycroft
Ah Puch
5
4
6
2
L
Hera
xo_no3
Hera
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
26,607
34,798
Taken
31,243
19,821
Mitigated
21,112
5,855
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cleyber
Ao Kuang
5,127
1,121
0
2,344
14,490
12,669
0
3,447
10,402
15,673
0
L
Hercules
H1TCHELL
Hercules
7,200
1,057
173
3,503
12,704
12,815
225
6,162
6,495
0
29,933
W
Bastet
SAMUZ069
Bastet
9,275
2,465
0
1,292
10,762
3,822
0
2,281
8,294
0
24,525
L
Da Ji
Spiltpie
Da Ji
9,572
2,125
0
1,353
11,325
5,637
868
5,583
5,720
0
24,333
W
Ah Puch
bigladycroft
Ah Puch
11,449
1,044
0
2,219
9,546
3,330
0
3,876
5,579
34,953
488
L
Hera
xo_no3
Hera
9,835
2,642
0
100
7,214
2,660
337
4,631
2,561
39,946
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
30,761
106
Minions Killed
161
0
Camps Cleared
0
703,734
Distance Traveled
649,179
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,853
758
22
2
0
240,082
3
L
Hercules
10,265
790
63
5
0
236,480
0
W
Bastet
10,666
820
34
3
0
259,120
2
L
Da Ji
9,935
764
24
2
0
203,401
0
W
Ah Puch
11,025
848
50
4
0
204,532
3
L
Hera
10,561
812
74
6
0
209,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role