Player Matchup

Charybdis
Charybdis
AnthonyCR17
Charybdis
Level 77
God Stats
4W - 5L
1,468 SR
Queue Stats
126W - 129L
1,412 Elo+
Solo
King Arthur
King Arthur
GamerFenix77
King Arthur
Level 88
God Stats
5W - 3L
1,472 SR
Queue Stats
205W - 186L
1,399 Elo+
Party 2
Bacchus
Bacchus
KingOfSwag24
Bacchus
Level 125
God Stats
29W - 15L
1,610 SR
Queue Stats
98W - 94L
1,429 Elo+
Solo
Serqet
Serqet
P4ND1LLA
Serqet
Level 99
God Stats
3W - 5L
1,155 SR
Queue Stats
338W - 331L
1,368 Elo+
Party 2
Nu Wa
Nu Wa
zanetheprinc3
Nu Wa
Level 129
God Stats
3W - 3L
1,459 SR
Queue Stats
230W - 221L
1,476 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,417 Elo+

VS

Team Averages
Level 99
1,491 SR
1,421 Elo+
Kukulkan
Kukulkan
AthleticReaper
Kukulkan
Level 126
God Stats
7W - 8L
1,571 SR
Queue Stats
222W - 221L
1,445 Elo+
Party 1
Chaac
Chaac
Chorendur
Chaac
Level 69
God Stats
4W - 6L
1,446 SR
Queue Stats
64W - 59L
1,422 Elo+
Solo
Xbalanque
Xbalanque
Realm4971
Xbalanque
Level 44
God Stats
2W - 4L
1,424 SR
Queue Stats
23W - 37L
1,308 Elo+
Solo
Sobek
Sobek
abstractwall_21
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 219L
1,467 Elo+
Party 1
Thanatos
Thanatos
youngbloodx15
Thanatos
Level 127
God Stats
10W - 11L
1,517 SR
Queue Stats
58W - 69L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnthonyCR17
Charybdis
12
1 / 4 / 5
7,094
417
5,132
9,161
2,638
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
GamerFenix77
King Arthur
16
5 / 1 / 6
9,729
572
10,303
17,760
14,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
KingOfSwag24
Bacchus
14
6 / 0 / 7
9,703
571
8,234
11,092
12,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
P4ND1LLA
Serqet
14
2 / 3 / 4
8,327
490
8,444
11,931
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 5
9,643
567
7,954
8,179
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 3 / 3
8,864
521
9,747
9,597
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Chorendur
Chaac
13
1 / 5 / 1
8,027
472
10,577
14,841
9,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Realm4971
Xbalanque
1
0 / 0 / 0
3,314
195
0
793
88
12
5 / 4 / 2
7,635
449
6,098
16,798
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
youngbloodx15
Thanatos
12
1 / 5 / 6
7,305
430
5,513
11,857
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
12
12
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnthonyCR17
Charybdis
1
4
5
0.88
L
Kukulkan
5
3
3
2.17
L
Chaac
Chorendur
Chaac
1
5
1
0.3
W
King Arthur
GamerFenix77
King Arthur
5
1
6
8
W
Bacchus
KingOfSwag24
Bacchus
6
0
7
9.5
W
Serqet
P4ND1LLA
Serqet
2
3
4
1.33
L
Xbalanque
Realm4971
Xbalanque
0
0
0
0
L
5
4
2
1.5
L
Thanatos
youngbloodx15
Thanatos
1
5
6
0.8
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
31,935
58,123
Taken
53,886
36,255
Mitigated
30,977
14,915
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnthonyCR17
Charybdis
5,132
2,947
0
1,971
9,161
2,638
809
3,983
5,178
0
32,026
L
Kukulkan
9,747
796
0
1,980
9,597
3,013
0
3,934
5,055
65,511
0
L
Chaac
Chorendur
Chaac
10,577
2,085
0
6,047
14,841
9,058
0
2,623
11,890
0
51,851
W
King Arthur
GamerFenix77
King Arthur
10,303
980
0
3,297
17,760
14,582
365
1,885
15,154
857
63,288
W
Bacchus
KingOfSwag24
Bacchus
8,234
878
171
3,849
11,092
12,040
235
4,046
6,973
33,955
500
W
Serqet
P4ND1LLA
Serqet
8,444
2,927
0
4,658
11,931
4,101
0
2,956
8,821
0
56,894
L
Xbalanque
Realm4971
Xbalanque
0
0
0
0
793
88
0
719
0
0
0
L
6,098
399
0
5,311
16,798
14,160
0
4,663
11,630
19,799
2,546
L
Thanatos
youngbloodx15
Thanatos
5,513
1,260
0
4,439
11,857
4,658
0
3,921
7,887
0
39,254
W
7,954
2,015
0
969
8,179
2,894
745
2,374
5,805
71,503
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
35,145
421
Minions Killed
287
0
Camps Cleared
0
1,660,464
Distance Traveled
1,327,625
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,094
417
43
3
0
321,080
0
L
Kukulkan
8,864
521
121
7
0
335,263
0
L
Chaac
8,027
472
78
5
0
312,396
0
W
King Arthur
9,729
572
99
6
0
318,907
0
W
Bacchus
9,703
571
61
4
0
350,604
5
W
Serqet
8,327
490
83
5
0
356,001
0
L
Xbalanque
3,314
195
0
0
0
0
0
L
Sobek
7,635
449
24
1
0
341,198
3
L
Thanatos
7,305
430
64
4
0
338,768
3
W
Nu Wa
9,643
567
135
8
0
313,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role