Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Darknight8354
Sylvanus
Level 138
God Stats
13W - 9L
1,640 SR
Queue Stats
298W - 239L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Segan00
Ah Muzen Cab
Level 121
God Stats
7W - 2L
1,790 SR
Queue Stats
185W - 147L
1,624 Elo+
Party 1
King Arthur
King Arthur
kouzenbomaster
King Arthur
Level 107
God Stats
8W - 9L
1,711 SR
Queue Stats
189W - 139L
1,654 Elo+
Party 1
Team Averages
Level 129
1,628 SR
1,585 Elo+

VS

Team Averages
Level 146
1,547 SR
1,517 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
TwylaDeFay
Athena
Level 128
God Stats
3W - 10L
1,431 SR
Queue Stats
88W - 86L
1,471 Elo+
Party 3
Ullr
Ullr
deathandrebirth
Ullr
Level 90
God Stats
3W - 4L
1,802 SR
Queue Stats
197W - 154L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 0 / 3
5,726
1,145
4,396
2,399
950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
11
2 / 1 / 3
5,541
1,108
4,719
1,890
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Darknight8354
Sylvanus
10
1 / 1 / 8
5,087
1,017
2,531
3,629
2,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Segan00
Ah Muzen Cab
9
2 / 1 / 7
5,334
1,067
4,516
3,883
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
kouzenbomaster
King Arthur
10
1 / 1 / 7
5,180
1,036
3,270
4,202
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 3 / 1
5,195
1,039
2,604
6,126
5,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
 
Aphrodite
9
1 / 4 / 1
4,921
984
5,908
5,982
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
7
0 / 0 / 0
4,263
853
0
0
0
Athena
TwylaDeFay
Athena
10
1 / 3 / 2
5,493
1,099
1,896
8,165
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,039
1,008
1,846
4,530
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
10
Kills
4
4
Deaths
11
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
3
5.5
W
Scylla
 
Scylla
2
1
3
3.5
L
Guan Yu
 
Guan Yu
2
3
1
0.83
L
Aphrodite
 
Aphrodite
1
4
1
0.38
L
Mercury
 
Mercury
0
0
0
0
W
Sylvanus
Darknight8354
Sylvanus
1
1
8
5
W
Ah Muzen Cab
Segan00
Ah Muzen Cab
2
1
7
5.5
L
Athena
TwylaDeFay
Athena
1
3
2
0.67
L
0
1
0
0
W
King Arthur
kouzenbomaster
King Arthur
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
12,254
16,003
Taken
24,803
7,867
Mitigated
15,119
3,163
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,396
641
0
250
2,399
950
0
353
2,046
0
11,522
W
Scylla
 
Scylla
4,719
605
0
0
1,890
500
81
784
1,106
20,812
0
L
Guan Yu
 
Guan Yu
2,604
187
431
1,080
6,126
5,300
0
1,202
4,818
0
11,310
L
Aphrodite
 
Aphrodite
5,908
367
2,100
1,838
5,982
2,594
0
1,944
3,962
12,700
0
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Darknight8354
Sylvanus
2,531
582
522
1,978
3,629
2,789
0
1,990
1,639
5,702
0
W
Ah Muzen Cab
Segan00
Ah Muzen Cab
4,516
1,760
0
269
3,883
1,351
492
2,773
1,110
0
11,576
L
Athena
TwylaDeFay
Athena
1,896
378
0
1,291
8,165
5,796
0
1,930
6,201
5,172
0
L
1,846
815
0
360
4,530
1,429
0
1,736
2,572
0
14,908
W
King Arthur
kouzenbomaster
King Arthur
3,270
243
0
144
4,202
2,277
0
1,904
2,298
0
11,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
24,911
107
Minions Killed
96
0
Camps Cleared
0
572,915
Distance Traveled
445,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,726
1,145
21
4
0
122,241
0
W
Scylla
5,541
1,108
44
9
0
105,229
0
L
Guan Yu
5,195
1,039
26
5
0
114,421
0
L
Aphrodite
4,921
984
18
4
0
105,378
0
L
Mercury
4,263
853
0
0
0
0
0
W
Sylvanus
5,087
1,017
8
2
0
109,220
0
W
Ah Muzen Cab
5,334
1,067
18
4
0
112,971
0
L
Athena
5,493
1,099
13
3
0
123,549
0
L
Ullr
5,039
1,008
39
8
0
101,691
0
W
King Arthur
5,180
1,036
16
3
0
123,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role