Player Matchup

Surtr
Surtr
FatAtlas
Surtr
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 57L
1,431 Elo+
Party 1
Discordia
Discordia
Vrett077
Discordia
Level 126
God Stats
10W - 6L
1,910 SR
Queue Stats
73W - 85L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
acsewell33
Hou Yi
Level 29
God Stats
2W - 9L
1,322 SR
Queue Stats
139W - 166L
1,449 Elo+
Party 1
Team Averages
Level 95
1,577 SR
1,444 Elo+

VS

Team Averages
Level 118
1,747 SR
1,555 Elo+
Charybdis
Charybdis
CalmCarnage
Charybdis
Level 146
God Stats
1W - 1L
1,729 SR
Queue Stats
85W - 70L
1,587 Elo+
Party 2
Scylla
Scylla
Julian03th
Scylla
Level 99
God Stats
7W - 5L
1,493 SR
Queue Stats
25W - 28L
1,449 Elo+
Solo
King Arthur
King Arthur
RoseTheIX
King Arthur
Level 109
God Stats
4W - 1L
2,019 SR
Queue Stats
144W - 107L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FatAtlas
Surtr
17
7 / 4 / 6
11,043
920
12,576
17,372
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
Vrett077
Discordia
17
3 / 3 / 6
10,035
836
11,068
7,367
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
acsewell33
Hou Yi
16
3 / 1 / 8
10,071
839
7,313
7,807
3,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CalmCarnage
Charybdis
15
3 / 5 / 2
9,763
814
12,504
14,488
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Julian03th
Scylla
15
1 / 3 / 3
9,624
802
4,598
6,070
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
RoseTheIX
King Arthur
15
3 / 5 / 2
9,305
775
7,560
15,395
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
7
8
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CalmCarnage
Charybdis
3
5
2
0.8
W
Surtr
FatAtlas
Surtr
7
4
6
2.5
L
Scylla
Julian03th
Scylla
1
3
3
0.83
L
King Arthur
RoseTheIX
King Arthur
3
5
2
0.8
W
Discordia
Vrett077
Discordia
3
3
6
2
W
Hou Yi
acsewell33
Hou Yi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
24,662
32,546
Taken
35,953
23,980
Mitigated
19,621
6,744
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CalmCarnage
Charybdis
12,504
6,543
0
2,147
14,488
4,794
33
5,034
8,440
0
41,089
W
Surtr
FatAtlas
Surtr
12,576
4,264
0
3,321
17,372
18,206
73
3,171
13,705
1,060
33,126
L
Scylla
Julian03th
Scylla
4,598
66
0
70
6,070
1,921
0
2,064
3,591
35,232
1,136
L
King Arthur
RoseTheIX
King Arthur
7,560
589
0
684
15,395
12,906
0
3,356
11,181
1,716
19,650
W
Discordia
Vrett077
Discordia
11,068
230
0
1,720
7,367
2,721
633
1,077
6,162
33,545
0
W
Hou Yi
acsewell33
Hou Yi
7,313
3,715
0
1,703
7,807
3,053
1,645
1,087
6,413
0
28,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
28,692
154
Minions Killed
159
0
Camps Cleared
0
649,882
Distance Traveled
634,093
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,763
814
57
5
0
190,934
0
W
Surtr
11,043
920
46
4
0
219,922
0
L
Scylla
9,624
802
76
6
0
193,717
0
L
King Arthur
9,305
775
26
2
0
249,442
4
W
Discordia
10,035
836
64
5
0
213,908
1
W
Hou Yi
10,071
839
44
4
0
216,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role