Player Matchup

Izanami
Izanami
Dariuzbd
Izanami
Level 158
God Stats
39W - 42L
1,496 SR
Queue Stats
253W - 254L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
Gun5NRos3s
Ne Zha
Level 158
God Stats
9W - 12L
1,612 SR
Queue Stats
254W - 245L
1,479 Elo+
Party 1
Janus
Janus
Leghions
Janus
Level 195
God Stats
34W - 29L
1,530 SR
Queue Stats
259W - 247L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
jiar__
Cthulhu
Level 153
God Stats
28W - 22L
1,597 SR
Queue Stats
462W - 447L
1,491 Elo+
Party 2
Bastet
Bastet
tuverculo
Bastet
Level 129
God Stats
7W - 2L
1,777 SR
Queue Stats
232W - 193L
1,512 Elo+
Party 2
Team Averages
Level 159
1,602 SR
1,513 Elo+

VS

Team Averages
Level 125
1,575 SR
1,440 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GCzikNTC
Izanami
Level 158
God Stats
5W - 2L
1,657 SR
Queue Stats
111W - 99L
1,512 Elo+
Party 3
Sun Wukong
Sun Wukong
nBruks
Sun Wukong
Level 76
God Stats
4W - 2L
1,721 SR
Queue Stats
238W - 254L
1,504 Elo+
Solo
Xbalanque
Xbalanque
n_achh0
Xbalanque
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dariuzbd
Izanami
6
0 / 0 / 1
3,753
751
659
2,328
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Gun5NRos3s
Ne Zha
7
2 / 0 / 0
4,041
808
1,749
2,400
936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Leghions
Janus
7
0 / 0 / 0
3,618
724
579
1,308
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jiar__
Cthulhu
5
0 / 1 / 1
3,344
669
0
2,690
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
tuverculo
Bastet
7
1 / 0 / 1
3,813
763
1,050
3,562
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 0 / 0
3,902
780
1,555
2,440
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
 
Fafnir
1
0 / 0 / 0
2,490
498
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
GCzikNTC
Izanami
1
0 / 0 / 0
1,001
200
0
0
0
Sun Wukong
nBruks
Sun Wukong
6
0 / 2 / 0
3,518
704
1,256
3,641
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
n_achh0
Xbalanque
5
0 / 1 / 0
2,953
591
1,320
2,034
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
0
0
1
L
Fafnir
 
Fafnir
0
0
0
0
W
Izanami
Dariuzbd
Izanami
0
0
1
0.5
L
Izanami
GCzikNTC
Izanami
0
0
0
0
W
Ne Zha
Gun5NRos3s
Ne Zha
2
0
0
2
W
Janus
Leghions
Janus
0
0
0
0
W
Cthulhu
jiar__
Cthulhu
0
1
1
0.5
L
Sun Wukong
nBruks
Sun Wukong
0
2
0
0
L
Xbalanque
n_achh0
Xbalanque
0
1
0
0
W
Bastet
tuverculo
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,037
Damage
4,131
12,288
Taken
8,115
4,012
Mitigated
2,152
7,549
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,555
103
0
1,276
2,440
551
0
461
1,899
22,044
0
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Dariuzbd
Izanami
659
370
0
1,600
2,328
524
285
0
2,328
0
24,358
L
Izanami
GCzikNTC
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Gun5NRos3s
Ne Zha
1,749
308
0
1,367
2,400
936
0
0
2,400
0
16,776
W
Janus
Leghions
Janus
579
43
0
487
1,308
321
0
608
700
18,803
407
W
Cthulhu
jiar__
Cthulhu
0
0
0
1,163
2,690
1,409
0
899
1,791
5,647
0
L
Sun Wukong
nBruks
Sun Wukong
1,256
163
0
868
3,641
1,175
0
0
3,430
0
16,182
L
Xbalanque
n_achh0
Xbalanque
1,320
211
0
250
2,034
426
0
0
2,034
0
10,577
W
Bastet
tuverculo
Bastet
1,050
181
0
2,932
3,562
822
0
48
3,514
0
18,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,569
Gold Earned
13,864
162
Minions Killed
109
0
Camps Cleared
0
496,804
Distance Traveled
336,261
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,902
780
54
11
0
125,319
0
L
Fafnir
2,490
498
0
0
0
17,244
1
W
Izanami
3,753
751
43
9
0
76,755
0
L
Izanami
1,001
200
0
0
0
0
0
W
Ne Zha
4,041
808
24
5
0
105,264
0
W
Janus
3,618
724
38
8
0
112,085
4
W
Cthulhu
3,344
669
12
2
0
85,075
0
L
Sun Wukong
3,518
704
38
8
0
103,527
0
L
Xbalanque
2,953
591
17
3
0
90,171
0
W
Bastet
3,813
763
45
9
0
117,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role