Player Matchup

Discordia
Discordia
Archieos
Discordia
Level 111
God Stats
11W - 2L
1,667 SR
Queue Stats
102W - 108L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Oldfingergunz
Cthulhu
Level 148
God Stats
7W - 3L
1,652 SR
Queue Stats
327W - 321L
1,458 Elo+
Party 2
Hades
Hades
Rbarahona08
Hades
Level 155
God Stats
3W - 1L
1,568 SR
Queue Stats
101W - 91L
1,499 Elo+
Party 1
Skadi
Skadi
Sawkuma
Skadi
Level 157
God Stats
6W - 1L
1,660 SR
Queue Stats
227W - 129L
1,680 Elo+
Party 1
Nike
Nike
Zhurok
Nike
Level 86
God Stats
10W - 4L
1,608 SR
Queue Stats
138W - 128L
1,460 Elo+
Party 2
Team Averages
Level 131
1,631 SR
1,524 Elo+

VS

Team Averages
Level 126
1,496 SR
1,475 Elo+
Merlin
Merlin
WhiteLotus1201
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,557 Elo+
Party 3
Sol
Sol
XwildthingX
Sol
Level 154
God Stats
4W - 4L
1,502 SR
Queue Stats
627W - 624L
1,531 Elo+
Party 4
Tiamat
Tiamat
papajon1310
Tiamat
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,500 Elo+
Party 3
Poseidon
Poseidon
t567898r5fjy8ho
Poseidon
Level 148
God Stats
8W - 8L
1,479 SR
Queue Stats
511W - 506L
1,515 Elo+
Party 4
Heimdallr
Heimdallr
xLucidflower
Heimdallr
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archieos
Discordia
20
13 / 1 / 21
12,361
1,030
20,105
6,294
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
8 / 5 / 21
11,535
961
9,367
15,569
12,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
13 / 2 / 22
12,092
1,008
16,808
14,682
9,021
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
Sawkuma
Skadi
17
10 / 4 / 19
11,221
935
15,149
11,223
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Zhurok
Nike
15
2 / 5 / 24
9,853
821
6,169
15,326
12,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
8,988
749
8,408
13,803
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 7 / 8
9,656
805
10,431
13,973
4,555
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
14
0 / 11 / 6
8,019
668
2,342
14,777
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
13
3 / 10 / 2
8,518
710
6,270
11,169
3,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
xLucidflower
Heimdallr
13
1 / 11 / 5
7,944
662
4,439
15,879
5,062
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
34
46
Kills
11
17
Deaths
46
107
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Archieos
Discordia
13
1
21
23.5
W
Cthulhu
8
5
21
3.7
W
13
2
22
12
W
Skadi
Sawkuma
Skadi
10
4
19
4.88
L
3
7
2
0.57
L
4
7
8
1.14
W
Nike
Zhurok
Nike
2
5
24
2.8
L
Tiamat
0
11
6
0.27
L
Poseidon
3
10
2
0.4
L
Heimdallr
xLucidflower
Heimdallr
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,598
Damage
31,890
63,094
Taken
69,601
41,044
Mitigated
22,715
17,574
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Archieos
Discordia
20,105
187
1,318
552
6,294
2,864
1,977
3,134
3,160
33,710
0
W
Cthulhu
9,367
0
1,643
908
15,569
12,009
543
5,650
9,919
24,353
0
W
16,808
192
1,834
8,463
14,682
9,021
1,351
7,275
7,407
30,862
1,799
W
Skadi
Sawkuma
Skadi
15,149
2,624
631
757
11,223
4,888
3,205
6,352
4,871
0
31,945
L
8,408
258
1,072
3,860
13,803
4,401
0
9,639
4,164
27,140
0
L
10,431
2,375
275
3,327
13,973
4,555
0
7,736
6,237
21,060
0
W
Nike
Zhurok
Nike
6,169
707
625
843
15,326
12,262
676
5,040
10,285
0
18,495
L
Tiamat
2,342
550
0
1,148
14,777
5,592
0
10,183
4,594
7,256
0
L
Poseidon
6,270
475
662
648
11,169
3,105
0
7,262
3,907
17,717
0
L
Heimdallr
xLucidflower
Heimdallr
4,439
2,178
70
508
15,879
5,062
0
10,981
4,898
0
9,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,062
Gold Earned
43,125
131
Minions Killed
103
0
Camps Cleared
0
1,194,271
Distance Traveled
816,371
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,361
1,030
18
2
0
236,944
0
W
Cthulhu
11,535
961
25
2
0
247,580
0
W
Hades
12,092
1,008
37
3
0
209,566
0
W
Skadi
11,221
935
28
2
0
205,858
0
L
Merlin
8,988
749
32
3
0
188,078
0
L
Sol
9,656
805
25
2
0
162,384
0
W
Nike
9,853
821
23
2
0
294,323
0
L
Tiamat
8,019
668
11
1
0
157,100
0
L
Poseidon
8,518
710
24
2
0
161,214
0
L
Heimdallr
7,944
662
11
1
0
147,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role