Player Matchup

Agni
Agni
DUDEitshusk
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,311 Elo+
Solo
Ravana
Ravana
ExorcismHV
Ravana
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,375 Elo+
Solo
Tiamat
Tiamat
TheGrimmChiefer
Tiamat
Level 131
God Stats
0W - 3L
1,189 SR
Queue Stats
87W - 95L
1,487 Elo+
Solo
Athena
Athena
Whyleave
Athena
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,309 Elo+
Solo
Terra
Terra
yo_thats_suss_af
Terra
Level 19
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 16L
1,435 Elo+
Solo
Team Averages
Level 66
1,481 SR
1,383 Elo+

VS

Team Averages
Level 106
1,548 SR
1,485 Elo+
Ix Chel
Ix Chel
KobeBean66
Ix Chel
Level 137
God Stats
3W - 1L
1,558 SR
Queue Stats
76W - 86L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
MossOnTheRocks
Nu Wa
Level 85
God Stats
22W - 16L
1,540 SR
Queue Stats
620W - 660L
1,455 Elo+
Party 2
Nemesis
Nemesis
SiR StAnGaLaNG
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
TheJiggster35
Cthulhu
Level 134
God Stats
2W - 2L
1,548 SR
Queue Stats
81W - 93L
1,476 Elo+
Solo
Danzaburou
Danzaburou
floppydonkey16
Danzaburou
Level 46
God Stats
8W - 5L
1,594 SR
Queue Stats
175W - 199L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,409
701
9,042
10,688
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
ExorcismHV
Ravana
15
2 / 3 / 1
8,582
715
11,638
17,047
10,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 2
8,824
735
11,559
14,397
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Whyleave
Athena
10
1 / 3 / 0
7,350
613
3,257
11,620
6,945
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 1
8,176
681
4,239
23,874
15,237
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KobeBean66
Ix Chel
17
6 / 1 / 7
10,022
835
13,773
9,081
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 8
10,382
865
16,323
5,877
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 0 / 13
9,018
752
7,911
13,986
10,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
15
2 / 1 / 10
9,346
779
17,410
11,144
9,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
floppydonkey16
Danzaburou
18
5 / 1 / 9
10,609
884
17,799
8,583
3,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
5
Kills
19
19
Deaths
5
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ravana
ExorcismHV
Ravana
2
3
1
0.83
W
Ix Chel
KobeBean66
Ix Chel
6
1
7
9.5
W
6
2
8
5
W
0
0
13
6.5
L
2
5
2
0.6
W
Cthulhu
2
1
10
7
L
Athena
Whyleave
Athena
1
3
0
0.33
W
Danzaburou
floppydonkey16
Danzaburou
5
1
9
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
73,216
77,626
Taken
48,671
43,210
Mitigated
27,785
33,770
Healing
29,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,042
408
610
271
10,688
3,005
0
7,633
2,787
28,582
1,225
L
Ravana
ExorcismHV
Ravana
11,638
965
1,673
1,821
17,047
10,066
0
9,603
6,837
0
24,985
W
Ix Chel
KobeBean66
Ix Chel
13,773
1,646
8,703
4,148
9,081
3,259
1,193
5,234
3,319
23,533
0
W
16,323
6,622
787
1,619
5,877
1,943
1,991
4,035
1,626
27,431
660
W
7,911
2,428
1,170
2,269
13,986
10,051
606
9,119
4,352
0
13,141
L
11,559
1,001
812
1,166
14,397
7,957
0
8,273
5,654
28,338
0
W
Cthulhu
17,410
242
2,632
2,531
11,144
9,267
403
4,463
6,293
28,320
0
L
Athena
Whyleave
Athena
3,257
396
1,460
1,632
11,620
6,945
0
7,000
4,358
5,379
0
W
Danzaburou
floppydonkey16
Danzaburou
17,799
8,162
2,083
3,241
8,583
3,265
364
3,174
4,984
0
37,358
L
4,239
308
12,909
11,416
23,874
15,237
0
12,445
10,843
12,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
49,377
139
Minions Killed
144
0
Camps Cleared
0
1,018,686
Distance Traveled
1,186,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,409
701
50
4
0
206,493
0
L
Ravana
8,582
715
23
2
0
246,090
0
W
Ix Chel
10,022
835
16
1
0
260,106
0
W
Nu Wa
10,382
865
20
2
0
195,462
0
W
Nemesis
9,018
752
11
1
0
282,331
0
L
Tiamat
8,824
735
48
4
0
196,858
0
W
Cthulhu
9,346
779
30
3
0
236,369
0
L
Athena
7,350
613
5
0
0
120,898
0
W
Danzaburou
10,609
884
67
6
0
212,638
0
L
Terra
8,176
681
13
1
0
248,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role