Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GEISAROD
Izanami
Level 144
God Stats
1W - 3L
1,344 SR
Queue Stats
85W - 112L
1,423 Elo+
Solo
Ares
Ares
GringaBR
Ares
Level 165
God Stats
16W - 9L
1,602 SR
Queue Stats
221W - 214L
1,516 Elo+
Party 1
Odin
Odin
Kolt02
Odin
Level 168
God Stats
2W - 3L
1,409 SR
Queue Stats
319W - 325L
1,494 Elo+
Party 1
Ra
Ra
Sabugo00
Ra
Level 120
God Stats
53W - 50L
1,576 SR
Queue Stats
653W - 626L
1,492 Elo+
Solo
Team Averages
Level 151
1,486 SR
1,485 Elo+

VS

Team Averages
Level 145
1,610 SR
1,513 Elo+
Ao Kuang
Ao Kuang
GokkuderaH
Ao Kuang
Level 154
God Stats
3W - 1L
1,712 SR
Queue Stats
165W - 173L
1,492 Elo+
Party 2
Janus
Janus
IgNachín
Janus
Level 196
God Stats
5W - 7L
1,481 SR
Queue Stats
296W - 290L
1,561 Elo+
Solo
Cupid
Cupid
Piolho22
Cupid
Level 134
God Stats
51W - 51L
1,444 SR
Queue Stats
402W - 416L
1,485 Elo+
Party 2
Thor
Thor
elsiempreazucarr
Thor
Level 96
God Stats
3W - 0L
1,847 SR
Queue Stats
445W - 409L
1,520 Elo+
Solo
Ullr
Ullr
fruizveloso
Ullr
Level 147
God Stats
92W - 92L
1,564 SR
Queue Stats
339W - 326L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 4 / 2
6,134
613
6,056
9,658
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
GEISAROD
Izanami
10
0 / 3 / 1
5,395
540
1,883
5,640
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
6
0 / 5 / 0
4,137
414
1,723
6,636
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Kolt02
Odin
9
0 / 2 / 1
5,707
571
3,390
5,748
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 0
5,537
554
2,803
4,112
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GokkuderaH
Ao Kuang
11
6 / 2 / 5
6,463
646
6,333
8,959
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
IgNachín
Janus
13
4 / 1 / 2
6,511
651
5,682
4,962
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Piolho22
Cupid
10
1 / 2 / 1
5,979
598
3,787
7,144
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 6
6,348
635
2,991
5,387
2,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 1
6,191
619
2,446
4,023
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
2
0.75
L
Izanami
GEISAROD
Izanami
0
3
1
0.17
W
Ao Kuang
GokkuderaH
Ao Kuang
6
2
5
4.25
L
Ares
0
5
0
0
W
Janus
IgNachín
Janus
4
1
2
5
L
Odin
Kolt02
Odin
0
2
1
0.25
W
Cupid
Piolho22
Cupid
1
2
1
0.75
L
2
2
0
1
W
2
0
6
5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,855
Damage
21,239
31,794
Taken
30,475
11,514
Mitigated
8,352
6,111
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,056
3,909
0
2,539
9,658
3,607
0
4,156
5,324
0
36,286
L
Izanami
GEISAROD
Izanami
1,883
1,445
0
549
5,640
1,282
0
1,732
3,908
0
33,216
W
Ao Kuang
GokkuderaH
Ao Kuang
6,333
2,776
0
3,687
8,959
2,212
0
1,439
6,589
30,611
0
L
Ares
1,723
132
0
750
6,636
3,630
0
2,448
4,112
12,995
0
W
Janus
IgNachín
Janus
5,682
356
0
612
4,962
1,259
0
1,533
2,933
53,006
0
L
Odin
Kolt02
Odin
3,390
968
0
1,219
5,748
1,694
0
343
5,367
59
32,492
W
Cupid
Piolho22
Cupid
3,787
1,701
0
4,211
7,144
1,645
0
59
6,715
0
46,748
L
2,803
365
180
874
4,112
1,301
0
2,830
1,068
29,358
138
W
2,991
613
0
1,562
5,387
2,015
0
709
4,484
0
22,260
W
2,446
1,093
0
880
4,023
1,221
0
262
3,761
0
44,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
31,492
312
Minions Killed
372
0
Camps Cleared
0
896,216
Distance Traveled
1,057,564
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,134
613
75
8
0
225,930
0
L
Izanami
5,395
540
79
8
0
181,363
0
W
Ao Kuang
6,463
646
54
5
0
229,184
4
L
Ares
4,137
414
17
2
0
161,140
0
W
Janus
6,511
651
112
11
0
237,265
3
L
Odin
5,707
571
72
7
0
164,254
2
W
Cupid
5,979
598
95
10
0
199,323
0
L
Ra
5,537
554
69
7
0
163,529
0
W
Thor
6,348
635
33
3
0
224,195
1
W
Ullr
6,191
619
78
8
0
167,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role