Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chillakill00
Skadi
Level 112
God Stats
0W - 1L
1,467 SR
Queue Stats
34W - 26L
1,133 Elo+
Solo
Amaterasu
Amaterasu
MyGrayFate
Amaterasu
Level 126
God Stats
6W - 8L
1,872 SR
Queue Stats
24W - 21L
1,558 Elo+
Solo
Janus
Janus
Seppuku2082
Janus
Level 67
God Stats
8W - 15L
1,332 SR
Queue Stats
299W - 335L
1,419 Elo+
Solo
Ymir
Ymir
itzauko
Ymir
Level 218
God Stats
31W - 20L
1,634 SR
Queue Stats
603W - 535L
1,492 Elo+
Solo
Team Averages
Level 134
1,561 SR
1,420 Elo+

VS

Team Averages
Level 83
1,369 SR
1,471 Elo+
Ganesha
Ganesha
Apophiss1220
Ganesha
Level 80
God Stats
11W - 4L
1,587 SR
Queue Stats
210W - 180L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Bswis
Danzaburou
Level 64
God Stats
1W - 2L
1,154 SR
Queue Stats
46W - 64L
1,366 Elo+
Party 2
Arachne
Arachne
LetsDiddle
Arachne
Level 89
God Stats
7W - 9L
1,395 SR
Queue Stats
128W - 134L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
Trapsensei93
Gilgamesh
Level 100
God Stats
5W - 12L
1,265 SR
Queue Stats
138W - 140L
1,484 Elo+
Party 2
Persephone
Persephone
kuetlachtli117
Persephone
Level 83
God Stats
9W - 11L
1,442 SR
Queue Stats
242W - 209L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 1 / 0
7,336
611
6,897
11,757
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,004
500
6,614
7,907
2,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
MyGrayFate
Amaterasu
11
1 / 4 / 1
6,694
558
6,910
13,543
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 3 / 0
5,896
491
1,268
4,312
1,098
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
itzauko
Ymir
9
0 / 2 / 1
6,086
507
4,975
10,615
6,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apophiss1220
Ganesha
10
0 / 1 / 4
6,090
508
2,825
8,499
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Bswis
Danzaburou
11
2 / 0 / 2
6,399
533
4,359
6,802
2,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
LetsDiddle
Arachne
12
7 / 1 / 2
7,243
604
7,464
10,546
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Trapsensei93
Gilgamesh
12
2 / 2 / 3
7,120
593
7,777
12,011
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
kuetlachtli117
Persephone
12
2 / 1 / 1
7,458
622
6,829
4,561
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
13
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
0
2
W
Ganesha
Apophiss1220
Ganesha
0
1
4
2
W
Danzaburou
Bswis
Danzaburou
2
0
2
3
L
1
3
0
0.33
W
Arachne
LetsDiddle
Arachne
7
1
2
8
L
Amaterasu
MyGrayFate
Amaterasu
1
4
1
0.38
L
1
3
0
0.33
W
Gilgamesh
Trapsensei93
Gilgamesh
2
2
3
1.75
L
Ymir
itzauko
Ymir
0
2
1
0.25
W
Persephone
kuetlachtli117
Persephone
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
29,254
48,134
Taken
42,419
24,898
Mitigated
19,412
17,859
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,897
1,040
0
4,459
11,757
4,848
52
1,372
10,217
0
76,268
W
Ganesha
Apophiss1220
Ganesha
2,825
283
0
3,370
8,499
5,742
0
2,282
6,217
18,289
246
W
Danzaburou
Bswis
Danzaburou
4,359
2,247
0
3,667
6,802
2,387
0
1,670
5,132
0
33,355
L
6,614
3,139
0
2,407
7,907
2,102
357
810
7,097
0
44,046
W
Arachne
LetsDiddle
Arachne
7,464
5,484
0
5,479
10,546
3,840
0
811
9,735
0
48,279
L
Amaterasu
MyGrayFate
Amaterasu
6,910
3,377
0
5,726
13,543
10,812
26
0
13,543
0
45,294
L
1,268
0
0
1,583
4,312
1,098
0
2,389
1,727
33,098
1,166
W
Gilgamesh
Trapsensei93
Gilgamesh
7,777
3,709
0
3,806
12,011
6,272
0
0
12,011
0
36,900
L
Ymir
itzauko
Ymir
4,975
1,092
1,457
2,227
10,615
6,038
0
4,228
6,215
20,937
2,071
W
Persephone
kuetlachtli117
Persephone
6,829
291
0
1,458
4,561
1,171
0
1,334
3,225
45,239
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
34,310
363
Minions Killed
286
0
Camps Cleared
0
1,146,376
Distance Traveled
1,283,714
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,336
611
121
10
0
303,103
6
W
Ganesha
6,090
508
2
0
0
243,607
3
W
Danzaburou
6,399
533
72
6
0
237,720
1
L
Skadi
6,004
500
78
7
0
215,031
4
W
Arachne
7,243
604
67
6
0
297,192
0
L
Amaterasu
6,694
558
77
6
0
252,893
0
L
Janus
5,896
491
50
4
0
168,637
6
W
Gilgamesh
7,120
593
50
4
0
272,087
0
L
Ymir
6,086
507
37
3
0
206,712
2
W
Persephone
7,458
622
95
8
0
233,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role