Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Aruxus
Charybdis
Level 25
God Stats
46W - 33L
1,573 SR
Queue Stats
53W - 57L
1,462 Elo+
Party 3
Cerberus
Cerberus
Avatar Immortal
Cerberus
Level 83
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 8L
1,279 Elo+
Party 2
Vulcan
Vulcan
Rµstεd
Vulcan
Level 51
God Stats
23W - 16L
1,593 SR
Queue Stats
63W - 67L
1,468 Elo+
Party 3
Da Ji
Da Ji
XC4EVA_3
Da Ji
Level 63
God Stats
8W - 5L
1,763 SR
Queue Stats
14W - 21L
1,428 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,427 Elo+

VS

Team Averages
Level 127
1,539 SR
1,476 Elo+
Hera
Hera
MRZORN
Hera
Level 155
God Stats
4W - 6L
1,399 SR
Queue Stats
440W - 488L
1,382 Elo+
Party 1
Artemis
Artemis
Roman21627
Artemis
Level 76
God Stats
21W - 13L
1,597 SR
Queue Stats
469W - 526L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
bdd_19891
Nu Wa
Level 102
God Stats
9W - 9L
1,512 SR
Queue Stats
56W - 57L
1,468 Elo+
Solo
Odin
Odin
fatdonkeybrows
Odin
Level 147
God Stats
5W - 5L
1,444 SR
Queue Stats
251W - 261L
1,465 Elo+
Solo
Vulcan
Vulcan
xOlafJansen
Vulcan
Level 157
God Stats
208W - 60L
1,743 SR
Queue Stats
755W - 259L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 2 / 2
7,175
1,025
1,279
4,885
1,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
Aruxus
Charybdis
13
1 / 1 / 1
7,827
1,118
3,463
11,286
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
12
0 / 2 / 2
7,189
1,027
1,707
6,776
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Rµstεd
Vulcan
12
0 / 3 / 2
7,330
1,047
4,295
7,344
2,060
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
XC4EVA_3
Da Ji
12
2 / 3 / 0
7,802
1,115
2,473
12,161
3,785
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Team 1 Tickets

247

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MRZORN
Hera
13
3 / 0 / 3
8,193
1,170
4,238
1,808
619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Roman21627
Artemis
13
1 / 0 / 7
8,017
1,145
5,481
1,390
468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
bdd_19891
Nu Wa
14
3 / 1 / 5
8,586
1,227
11,044
3,211
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 9
8,236
1,177
6,366
7,224
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
14
2 / 0 / 7
8,650
1,236
12,603
1,402
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
3
Kills
11
11
Deaths
3
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
2
0.5
L
Charybdis
Aruxus
Charybdis
1
1
1
1.5
L
Cerberus
0
2
2
0.5
W
Hera
MRZORN
Hera
3
0
3
4.5
W
Artemis
Roman21627
Artemis
1
0
7
4.5
L
Vulcan
Rµstεd
Vulcan
0
3
2
0.33
L
Da Ji
XC4EVA_3
Da Ji
2
3
0
0.67
W
Nu Wa
bdd_19891
Nu Wa
3
1
5
5.5
W
2
2
9
3.25
W
Vulcan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
39,732
42,452
Taken
15,035
14,041
Mitigated
8,472
900
Healing
796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,279
114
0
0
4,885
1,135
0
4,112
734
13,469
310
L
Charybdis
Aruxus
Charybdis
3,463
2,767
0
0
11,286
2,810
0
6,201
4,840
0
28,045
L
Cerberus
1,707
107
0
510
6,776
4,251
0
4,544
2,165
5,777
0
W
Hera
MRZORN
Hera
4,238
516
0
0
1,808
619
0
825
983
17,399
303
W
Artemis
Roman21627
Artemis
5,481
1,432
0
0
1,390
468
0
917
473
0
16,260
L
Vulcan
Rµstεd
Vulcan
4,295
41
0
0
7,344
2,060
0
5,016
2,295
25,604
500
L
Da Ji
XC4EVA_3
Da Ji
2,473
745
0
390
12,161
3,785
0
7,582
4,424
0
18,336
W
Nu Wa
bdd_19891
Nu Wa
11,044
4,204
0
418
3,211
840
0
1,356
1,855
25,366
437
W
6,366
988
0
378
7,224
5,969
0
3,515
3,709
0
10,041
W
Vulcan
12,603
232
0
0
1,402
576
0
523
879
36,547
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
41,682
172
Minions Killed
172
5
Camps Cleared
6
578,689
Distance Traveled
715,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,175
1,025
26
4
0
88,502
0
L
Charybdis
7,827
1,118
60
9
1
131,226
0
L
Cerberus
7,189
1,027
12
2
0
65,212
0
W
Hera
8,193
1,170
44
6
1
146,630
0
W
Artemis
8,017
1,145
29
4
0
97,947
0
L
Vulcan
7,330
1,047
39
6
0
153,737
0
L
Da Ji
7,802
1,115
35
5
4
140,012
0
W
Nu Wa
8,586
1,227
29
4
1
137,317
0
W
Odin
8,236
1,177
9
1
1
155,124
0
W
Vulcan
8,650
1,236
61
9
3
178,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role