Player Matchup

Serqet
Serqet
Bluesteel0101
Serqet
Level 122
God Stats
6W - 8L
1,368 SR
Queue Stats
45W - 44L
1,352 Elo+
Solo
Khepri
Khepri
DevilxDNI
Khepri
Level 84
God Stats
2W - 3L
1,476 SR
Queue Stats
318W - 315L
1,441 Elo+
Party 1
Sol
Sol
JgramatooboxK
Sol
Level 158
God Stats
5W - 5L
1,571 SR
Queue Stats
369W - 342L
1,441 Elo+
Solo
Ix Chel
Ix Chel
KingKaison7412
Ix Chel
Level 46
God Stats
6W - 9L
1,529 SR
Queue Stats
25W - 35L
1,398 Elo+
Solo
Medusa
Medusa
SlimeSageTTV
Medusa
Level 89
God Stats
11W - 17L
1,419 SR
Queue Stats
270W - 243L
1,504 Elo+
Party 1
Team Averages
Level 100
1,472 SR
1,427 Elo+

VS

Team Averages
Level 112
1,551 SR
1,376 Elo+
Ares
Ares
Lezorkian
Ares
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 2
Sun Wukong
Sun Wukong
SerBronn87
Sun Wukong
Level 128
God Stats
5W - 0L
1,842 SR
Queue Stats
94W - 100L
1,432 Elo+
Solo
Chernobog
Chernobog
SirFister
Chernobog
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,253 Elo+
Party 2
Loki
Loki
musixboc
Loki
Level 88
God Stats
10W - 9L
1,504 SR
Queue Stats
232W - 222L
1,493 Elo+
Solo
Ah Puch
Ah Puch
sootlife_92
Ah Puch
Level 176
God Stats
5W - 9L
1,409 SR
Queue Stats
456W - 488L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,234
520
921
4,739
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
DevilxDNI
Khepri
9
1 / 0 / 4
5,949
496
1,818
7,296
4,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,289
524
4,345
9,874
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
4,241
353
217
1,155
242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
4 / 3 / 1
6,184
515
8,456
7,621
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 3 / 1
5,624
469
2,067
6,667
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
SerBronn87
Sun Wukong
13
2 / 0 / 2
8,100
675
7,196
8,313
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Chernobog
SirFister
Chernobog
10
0 / 2 / 2
5,777
481
3,539
4,870
1,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
1 / 0 / 1
6,245
520
1,580
8,732
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
sootlife_92
Ah Puch
12
3 / 0 / 2
7,864
655
5,286
2,998
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
7
7
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Khepri
DevilxDNI
Khepri
1
0
4
3
L
0
3
0
0
L
0
1
0
0
W
Ares
1
3
1
0.5
W
Sun Wukong
SerBronn87
Sun Wukong
2
0
2
3
W
Chernobog
SirFister
Chernobog
0
2
2
0.5
L
Medusa
4
3
1
1.5
W
Loki
1
0
1
1.5
W
Ah Puch
sootlife_92
Ah Puch
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
19,668
30,685
Taken
31,580
11,490
Mitigated
14,223
10,808
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
921
137
23
1,657
4,739
1,800
0
271
4,404
0
43,860
L
Khepri
DevilxDNI
Khepri
1,818
211
1,259
2,152
7,296
4,410
269
2,587
4,643
18,453
1,632
L
4,345
1,410
0
4,661
9,874
2,445
0
766
8,976
36,003
6,511
L
217
43
0
380
1,155
242
0
633
362
5,482
0
W
Ares
2,067
77
0
308
6,667
3,601
116
792
5,875
6,629
1,768
W
Sun Wukong
SerBronn87
Sun Wukong
7,196
1,631
0
2,358
8,313
5,501
0
3,824
4,231
0
53,287
W
Chernobog
SirFister
Chernobog
3,539
2,199
0
1,292
4,870
1,346
873
676
4,194
0
26,561
L
Medusa
8,456
2,471
0
676
7,621
2,593
339
2,078
5,433
0
41,163
W
Loki
1,580
272
0
4,026
8,732
2,754
33
553
8,179
0
40,464
W
Ah Puch
sootlife_92
Ah Puch
5,286
191
0
1,060
2,998
1,021
680
187
2,811
49,960
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
33,610
278
Minions Killed
329
0
Camps Cleared
0
996,593
Distance Traveled
1,162,248
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,234
520
89
7
0
268,759
0
L
Khepri
5,949
496
32
3
0
243,195
2
L
Sol
6,289
524
90
8
0
213,483
1
L
Ix Chel
4,241
353
12
1
0
44,107
0
W
Ares
5,624
469
7
1
0
212,319
0
W
Sun Wukong
8,100
675
95
8
0
206,688
0
W
Chernobog
5,777
481
48
4
0
236,521
2
L
Medusa
6,184
515
55
5
0
227,049
0
W
Loki
6,245
520
77
6
0
272,989
0
W
Ah Puch
7,864
655
102
9
0
233,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role