Player Matchup

Set
Set
BigShiv13
Set
Level 125
God Stats
4W - 3L
1,357 SR
Queue Stats
424W - 367L
1,566 Elo+
Solo
Geb
Geb
CrispyRightToe
Geb
Level 127
God Stats
55W - 52L
1,569 SR
Queue Stats
370W - 362L
1,579 Elo+
Party 2
Neith
Neith
IAMFUZZY
Neith
Level 131
God Stats
106W - 120L
1,535 SR
Queue Stats
173W - 184L
1,571 Elo+
Party 2
Bellona
Bellona
PinappleSoda
Bellona
Level 87
God Stats
104W - 73L
1,646 SR
Queue Stats
187W - 165L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
Yourchoice555
Zhong Kui
Level 143
God Stats
19W - 10L
1,697 SR
Queue Stats
424W - 408L
1,583 Elo+
Party 2
Team Averages
Level 123
1,561 SR
1,579 Elo+

VS

Team Averages
Level 75
1,524 SR
1,382 Elo+
Erlang Shen
Erlang Shen
Babyish
Erlang Shen
Level 29
God Stats
1W - 2L
1,775 SR
Queue Stats
3W - 8L
1,351 Elo+
Party 1
Ullr
Ullr
ImDirtyDan103
Ullr
Level 127
God Stats
1W - 7L
1,434 SR
Queue Stats
111W - 111L
1,441 Elo+
Party 1
Tiamat
Tiamat
OsamaBinLackinn
Tiamat
Level 161
God Stats
18W - 28L
1,437 SR
Queue Stats
354W - 322L
1,521 Elo+
Solo
Odin
Odin
Reportmeifurbad
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 1
Chaac
Chaac
YeaHINNIT69
Chaac
Level 28
God Stats
3W - 2L
1,473 SR
Queue Stats
29W - 47L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
7,769
647
6,844
9,793
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 0 / 3
6,768
564
3,813
6,568
3,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
IAMFUZZY
Neith
15
2 / 1 / 1
8,342
695
8,395
6,674
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
PinappleSoda
Bellona
14
7 / 1 / 1
8,541
712
10,447
12,479
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Yourchoice555
Zhong Kui
13
3 / 3 / 4
7,724
644
6,919
10,281
6,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Babyish
Erlang Shen
13
3 / 4 / 0
6,652
554
6,993
14,816
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
5,898
492
4,293
8,863
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 2
6,370
531
4,627
6,852
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 2
5,278
440
4,354
10,012
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 0
6,110
509
5,911
12,333
10,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Babyish
Erlang Shen
3
4
0
0.75
W
4
0
4
6
W
0
0
3
1.5
W
Neith
IAMFUZZY
Neith
2
1
1
2.5
L
1
3
0
0.33
L
0
3
2
0.33
W
Bellona
PinappleSoda
Bellona
7
1
1
7.5
L
0
1
2
1
L
1
5
0
0.2
W
Zhong Kui
Yourchoice555
Zhong Kui
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
26,178
45,795
Taken
52,876
27,186
Mitigated
28,693
17,643
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Babyish
Erlang Shen
6,993
3,689
0
7,008
14,816
6,672
0
3,204
11,501
0
57,398
W
6,844
2,834
0
2,883
9,793
4,272
0
1,377
8,337
0
65,302
W
3,813
315
0
1,586
6,568
3,836
0
602
5,781
13,182
1,441
W
Neith
IAMFUZZY
Neith
8,395
4,969
0
4,056
6,674
2,105
3,095
0
6,522
0
77,801
L
4,293
727
0
712
8,863
2,524
0
501
8,362
0
39,007
L
4,627
803
0
1,707
6,852
3,039
0
3,561
3,291
40,259
841
W
Bellona
PinappleSoda
Bellona
10,447
4,948
0
3,200
12,479
10,788
0
395
12,007
0
55,662
L
4,354
483
0
3,295
10,012
6,184
0
2,163
7,759
0
25,555
L
5,911
650
0
2,190
12,333
10,274
0
1,104
10,545
1,173
37,614
W
Zhong Kui
Yourchoice555
Zhong Kui
6,919
561
0
5,918
10,281
6,185
856
2,992
6,927
48,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,144
Gold Earned
30,308
452
Minions Killed
357
0
Camps Cleared
0
1,322,536
Distance Traveled
1,249,372
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,652
554
98
8
0
278,528
2
W
Set
7,769
647
97
8
0
309,498
1
W
Geb
6,768
564
14
1
0
279,434
4
W
Neith
8,342
695
150
13
0
242,496
0
L
Ullr
5,898
492
76
6
0
238,629
0
L
Tiamat
6,370
531
96
8
0
241,380
0
W
Bellona
8,541
712
94
8
0
252,595
0
L
Odin
5,278
440
25
2
0
259,495
0
L
Chaac
6,110
509
62
5
0
231,340
0
W
Zhong Kui
7,724
644
97
8
0
238,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role