Player Matchup

Kuzenbo
Kuzenbo
Aghasiross
Kuzenbo
Level 106
God Stats
6W - 8L
1,540 SR
Queue Stats
410W - 436L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Redlineninja22
Gilgamesh
Level 148
God Stats
1W - 1L
1,563 SR
Queue Stats
45W - 48L
1,459 Elo+
Party 2
Yu Huang
Yu Huang
SDReed2
Yu Huang
Level 129
God Stats
1W - 2L
1,504 SR
Queue Stats
26W - 31L
1,390 Elo+
Party 2
Tiamat
Tiamat
Slickback777
Tiamat
Level 203
God Stats
7W - 7L
1,576 SR
Queue Stats
280W - 304L
1,441 Elo+
Party 2
Ix Chel
Ix Chel
Woggzzz
Ix Chel
Level 205
God Stats
2W - 13L
1,180 SR
Queue Stats
448W - 455L
1,457 Elo+
Party 2
Team Averages
Level 158
1,472 SR
1,447 Elo+

VS

Team Averages
Level 110
1,664 SR
1,479 Elo+
He Bo
He Bo
BobLoblaw720
He Bo
Level 138
God Stats
3W - 0L
1,841 SR
Queue Stats
129W - 140L
1,458 Elo+
Solo
Da Ji
Da Ji
Dood444
Da Ji
Level 119
God Stats
1W - 0L
1,734 SR
Queue Stats
64W - 54L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
KobeBean66
Kukulkan
Level 137
God Stats
3W - 1L
1,545 SR
Queue Stats
76W - 86L
1,501 Elo+
Party 3
Guan Yu
Guan Yu
SiR StAnGaLaNG
Guan Yu
Level 127
God Stats
2W - 2L
1,702 SR
Queue Stats
57W - 49L
1,549 Elo+
Party 3
Kuzenbo
Kuzenbo
Swizzlizznizz
Kuzenbo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 70L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aghasiross
Kuzenbo
15
0 / 4 / 4
8,996
692
10,814
24,678
21,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Redlineninja22
Gilgamesh
15
5 / 7 / 2
9,837
757
12,703
18,038
16,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
SDReed2
Yu Huang
14
0 / 5 / 6
8,187
630
5,138
8,564
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
1 / 4 / 5
8,467
651
11,409
11,415
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
Woggzzz
Ix Chel
15
2 / 4 / 3
8,511
655
7,721
9,554
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 10
11,195
861
15,172
11,293
6,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
Dood444
Da Ji
17
6 / 1 / 14
10,861
835
17,312
12,068
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
KobeBean66
Kukulkan
17
2 / 1 / 15
10,253
789
21,694
10,243
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 12
9,874
760
6,570
13,824
16,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
16
1 / 1 / 18
10,503
808
5,660
12,529
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
8
Kills
24
24
Deaths
8
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aghasiross
Kuzenbo
0
4
4
0.5
W
10
3
10
5
W
Da Ji
Dood444
Da Ji
6
1
14
13
W
Kukulkan
KobeBean66
Kukulkan
2
1
15
9.5
L
Gilgamesh
Redlineninja22
Gilgamesh
5
7
2
0.86
L
Yu Huang
SDReed2
Yu Huang
0
5
6
0.6
W
5
2
12
5.5
L
Tiamat
1
4
5
0.88
W
Kuzenbo
1
1
18
10
L
Ix Chel
Woggzzz
Ix Chel
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,785
Damage
66,408
72,249
Taken
59,957
51,015
Mitigated
54,639
25,172
Healing
36,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aghasiross
Kuzenbo
10,814
3,539
3,826
8,276
24,678
21,702
24
14,212
10,149
22,959
276
W
15,172
1,350
2,257
3,260
11,293
6,627
976
6,017
5,276
30,516
4,087
W
Da Ji
Dood444
Da Ji
17,312
2,785
2,217
3,351
12,068
8,568
595
4,605
7,463
0
29,463
W
Kukulkan
KobeBean66
Kukulkan
21,694
1,112
1,543
1,682
10,243
4,948
845
6,870
3,373
48,437
0
L
Gilgamesh
Redlineninja22
Gilgamesh
12,703
2,518
178
304
18,038
16,858
0
7,983
9,535
0
21,231
L
Yu Huang
SDReed2
Yu Huang
5,138
404
0
0
8,564
2,385
0
4,223
4,083
17,225
0
W
6,570
1,568
12,788
6,622
13,824
16,862
205
8,040
5,784
0
13,189
L
Tiamat
11,409
694
529
2,533
11,415
7,197
0
6,925
4,326
26,143
1,305
W
Kuzenbo
5,660
2,619
823
1,678
12,529
17,634
231
8,742
3,787
14,461
0
L
Ix Chel
Woggzzz
Ix Chel
7,721
887
6,716
2,810
9,554
2,873
0
7,780
1,774
17,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
52,686
131
Minions Killed
188
0
Camps Cleared
0
1,221,806
Distance Traveled
1,313,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,996
692
25
2
0
252,980
0
W
He Bo
11,195
861
44
3
0
256,421
0
W
Da Ji
10,861
835
37
3
0
262,045
0
W
Kukulkan
10,253
789
68
5
0
267,204
0
L
Gilgamesh
9,837
757
14
1
0
229,438
0
L
Yu Huang
8,187
630
25
2
0
228,805
0
W
Guan Yu
9,874
760
14
1
0
264,456
0
L
Tiamat
8,467
651
46
4
0
254,498
0
W
Kuzenbo
10,503
808
25
2
0
263,452
0
L
Ix Chel
8,511
655
21
2
0
256,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role