Player Matchup

Fafnir
Fafnir
Colzen
Fafnir
Level 142
God Stats
5W - 6L
1,472 SR
Queue Stats
182W - 183L
1,585 Elo+
Party 1
Anubis
Anubis
KUSHKUSHED
Anubis
Level 141
God Stats
2W - 1L
1,685 SR
Queue Stats
68W - 67L
1,561 Elo+
Party 1
Surtr
Surtr
Riflehound
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
kohzandrew
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
patyoyo
Jing Wei
Level 127
God Stats
2W - 2L
1,696 SR
Queue Stats
85W - 84L
1,528 Elo+
Party 1
Team Averages
Level 120
1,571 SR
1,559 Elo+

VS

Team Averages
Level 153
1,591 SR
1,566 Elo+
Poseidon
Poseidon
KingKlam
Poseidon
Level 149
God Stats
6W - 1L
1,659 SR
Queue Stats
138W - 88L
1,624 Elo+
Party 2
Amaterasu
Amaterasu
KnightAlfredo
Amaterasu
Level 158
God Stats
7W - 4L
1,650 SR
Queue Stats
186W - 119L
1,583 Elo+
Party 2
Chiron
Chiron
Leifhx
Chiron
Level 157
God Stats
2W - 1L
1,217 SR
Queue Stats
23W - 19L
1,569 Elo+
Solo
Vulcan
Vulcan
TimPjg
Vulcan
Level 146
God Stats
4W - 0L
1,794 SR
Queue Stats
250W - 239L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
Level 155
God Stats
5W - 1L
1,637 SR
Queue Stats
352W - 317L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Colzen
Fafnir
15
4 / 6 / 3
8,850
738
8,824
15,289
16,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
KUSHKUSHED
Anubis
16
5 / 7 / 0
9,590
799
6,842
12,415
6,658
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
11
0 / 8 / 5
7,615
635
4,514
13,977
12,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
kohzandrew
Danzaburou
14
0 / 6 / 7
8,149
679
7,351
13,324
5,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
patyoyo
Jing Wei
16
0 / 4 / 4
8,030
669
5,246
8,644
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KingKlam
Poseidon
17
6 / 2 / 12
10,490
874
12,934
6,811
2,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
KnightAlfredo
Amaterasu
16
5 / 3 / 20
10,875
906
9,499
21,342
19,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Leifhx
Chiron
17
8 / 3 / 11
10,626
886
12,214
10,252
3,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
TimPjg
Vulcan
16
3 / 2 / 15
10,416
868
12,365
7,317
2,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
19
9 / 0 / 16
11,582
965
13,019
5,969
3,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
9
Kills
31
31
Deaths
10
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Colzen
Fafnir
4
6
3
0.92
L
Anubis
KUSHKUSHED
Anubis
5
7
0
0.71
W
Poseidon
KingKlam
Poseidon
6
2
12
6
W
Amaterasu
KnightAlfredo
Amaterasu
5
3
20
5
W
Chiron
Leifhx
Chiron
8
3
11
4.5
L
Surtr
0
8
5
0.31
W
Vulcan
TimPjg
Vulcan
3
2
15
5.25
L
Danzaburou
kohzandrew
Danzaburou
0
6
7
0.58
L
Jing Wei
patyoyo
Jing Wei
0
4
4
0.5
W
Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
60,031
63,649
Taken
51,691
44,307
Mitigated
32,593
13,031
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Colzen
Fafnir
8,824
1,915
587
1,653
15,289
16,914
0
8,613
6,676
10,475
781
L
Anubis
KUSHKUSHED
Anubis
6,842
171
673
2,548
12,415
6,658
0
7,782
4,633
28,119
0
W
Poseidon
KingKlam
Poseidon
12,934
2,022
315
2,046
6,811
2,251
2,508
3,719
2,852
33,152
491
W
Amaterasu
KnightAlfredo
Amaterasu
9,499
2,213
253
9,608
21,342
19,649
870
5,000
15,705
2,076
17,042
W
Chiron
Leifhx
Chiron
12,214
3,060
972
3,240
10,252
3,995
1,557
2,140
7,794
0
34,464
L
Surtr
4,514
1,360
1,826
1,875
13,977
12,522
0
8,862
5,115
508
8,651
W
Vulcan
TimPjg
Vulcan
12,365
571
709
1,084
7,317
2,963
1,544
1,735
5,428
32,576
0
L
Danzaburou
kohzandrew
Danzaburou
7,351
1,321
894
1,806
13,324
5,377
0
8,743
4,581
0
20,360
L
Jing Wei
patyoyo
Jing Wei
5,246
3,378
802
367
8,644
2,836
0
5,168
3,476
0
20,474
W
Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
13,019
1,075
283
1,916
5,969
3,735
1,944
1,713
4,018
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
53,989
127
Minions Killed
195
0
Camps Cleared
0
981,397
Distance Traveled
1,217,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,850
738
4
0
0
195,542
0
L
Anubis
9,590
799
44
4
0
185,474
0
W
Poseidon
10,490
874
60
5
0
239,850
0
W
Amaterasu
10,875
906
17
1
0
245,054
0
W
Chiron
10,626
886
39
3
0
228,221
0
L
Surtr
7,615
635
8
1
0
213,735
0
W
Vulcan
10,416
868
53
4
0
244,846
0
L
Danzaburou
8,149
679
35
3
0
178,124
0
L
Jing Wei
8,030
669
36
3
0
208,522
0
W
Morgan Le Fay
11,582
965
26
2
0
259,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role