Player Matchup

Kukulkan
Kukulkan
AnaBorrshin
Kukulkan
Level 13
God Stats
0W - 3L
1,226 SR
Queue Stats
12W - 17L
1,515 Elo+
Party 1
Fafnir
Fafnir
BigGummyWorm
Fafnir
Level 164
God Stats
1W - 2L
1,289 SR
Queue Stats
12W - 19L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
SevYinLong
Amaterasu
Level 95
God Stats
0W - 2L
1,365 SR
Queue Stats
3W - 5L
1,522 Elo+
Party 1
Team Averages
Level 91
1,293 SR
1,519 Elo+

VS

Team Averages
Level 137
1,602 SR
1,527 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zai-Lockett
Cthulhu
Level 127
God Stats
26W - 11L
1,667 SR
Queue Stats
291W - 310L
1,524 Elo+
Solo
Chang'e
Chang'e
wetflap72
Chang'e
Level 129
God Stats
8W - 6L
1,638 SR
Queue Stats
61W - 54L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnaBorrshin
Kukulkan
13
0 / 1 / 0
7,220
722
5,937
2,725
968
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
12
0 / 1 / 0
6,667
667
4,097
9,325
11,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SevYinLong
Amaterasu
11
0 / 3 / 0
6,483
648
5,718
8,967
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 0 / 1
8,536
854
7,643
6,850
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Zai-Lockett
Cthulhu
14
1 / 0 / 3
8,075
808
4,171
10,189
7,375
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
wetflap72
Chang'e
15
1 / 0 / 4
8,145
815
6,219
6,963
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
Kukulkan
AnaBorrshin
Kukulkan
0
1
0
0
L
Fafnir
0
1
0
0
L
Amaterasu
SevYinLong
Amaterasu
0
3
0
0
W
Cthulhu
Zai-Lockett
Cthulhu
1
0
3
2.5
W
Chang'e
wetflap72
Chang'e
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,752
Damage
18,033
21,017
Taken
24,002
19,050
Mitigated
14,333
6,324
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,643
5,057
0
2,480
6,850
4,818
0
2,434
4,229
0
32,200
L
Kukulkan
AnaBorrshin
Kukulkan
5,937
293
0
710
2,725
968
0
1,490
1,118
43,025
0
L
Fafnir
4,097
1,141
0
2,272
9,325
11,830
0
4,472
4,421
10,967
0
L
Amaterasu
SevYinLong
Amaterasu
5,718
2,053
0
3,342
8,967
6,252
0
3,532
5,052
0
14,263
W
Cthulhu
Zai-Lockett
Cthulhu
4,171
191
215
842
10,189
7,375
0
5,492
4,519
19,877
0
W
Chang'e
wetflap72
Chang'e
6,219
429
3,041
4,963
6,963
2,140
1,310
2,179
4,707
30,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,370
Gold Earned
24,756
122
Minions Killed
163
0
Camps Cleared
0
526,942
Distance Traveled
552,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,536
854
46
5
0
203,261
0
L
Kukulkan
7,220
722
84
8
0
174,071
2
L
Fafnir
6,667
667
13
1
0
165,486
0
L
Amaterasu
6,483
648
25
3
0
187,385
0
W
Cthulhu
8,075
808
49
5
0
145,162
0
W
Chang'e
8,145
815
68
7
0
203,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role