Player Matchup

Osiris
Osiris
Gold IV
BunniBambi
Osiris
Gold IV
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 134L
1,340 MMR
Party 1
Raijin
Raijin
Gold III
Pain Astro
Raijin
Gold III
Level 196
God Stats
2W - 2L
1,462 SR
Queue Stats
386W - 388L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
W00ly
Artemis
Gold IV
Level 102
God Stats
21W - 20L
1,562 SR
Queue Stats
201W - 199L
1,473 MMR
Solo
Ymir
Ymir
Gold V
emilio9122
Ymir
Gold V
Level 120
God Stats
6W - 6L
1,420 SR
Queue Stats
465W - 480L
1,259 MMR
Solo
Ne Zha
Ne Zha
Gold I
lClhino_antrax
Ne Zha
Gold I
Level 184
God Stats
15W - 8L
1,593 SR
Queue Stats
277W - 286L
1,475 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,508 SR
1,409 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 176
1,515 SR
1,409 MMR
Kukulkan
Kukulkan
Gold III
HarleyRidingAg
Kukulkan
Gold III
Level 242
God Stats
18W - 24L
1,527 SR
Queue Stats
262W - 268L
1,527 MMR
Solo
Athena
Athena
Silver II
MIGA99
Athena
Silver II
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 40L
1,367 MMR
Solo
Fenrir
Fenrir
Gold V
agOnize1
Fenrir
Gold V
Level 195
God Stats
2W - 1L
1,232 SR
Queue Stats
342W - 346L
1,150 MMR
Solo
Surtr
Surtr
Gold V
the PWNR 15
Surtr
Gold V
Level 127
God Stats
2W - 4L
1,794 SR
Queue Stats
15W - 13L
1,618 MMR
Solo
Skadi
Skadi
Silver V
touchmebaduncle
Skadi
Silver V
Level 159
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 11L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BunniBambi
Osiris
11
1 / 5 / 4
6,381
532
6,388
9,576
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Pain Astro
Raijin
14
2 / 0 / 0
7,707
642
2,835
5,192
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
W00ly
Artemis
12
6 / 0 / 2
7,505
625
8,372
3,781
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 4 / 6
6,898
575
6,012
11,499
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 1 / 0
6,567
547
3,902
8,633
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangNu WaMulanAgniSerqet

VS

Bans
ThanatosBakasuraCharybdisArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 0 / 0
6,790
566
0
1,405
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
MIGA99
Athena
8
1 / 4 / 3
5,623
469
3,490
9,588
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
agOnize1
Fenrir
11
3 / 3 / 0
6,016
501
5,052
10,042
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 5 / 2
7,382
615
8,496
13,766
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
1 / 4 / 1
5,780
482
4,628
7,625
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
10
10
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
BunniBambi
Osiris
1
5
4
0.6
L
Kukulkan
0
0
0
0
L
Athena
MIGA99
Athena
1
4
3
0.63
W
Raijin
Pain Astro
Raijin
2
0
0
2
W
Artemis
W00ly
Artemis
6
0
2
7
L
Fenrir
agOnize1
Fenrir
3
3
0
1
W
3
4
6
1.5
W
4
1
0
4
L
5
5
2
1.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
21,666
38,681
Taken
42,426
20,598
Mitigated
19,734
10,435
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BunniBambi
Osiris
6,388
2,301
0
3,221
9,576
5,687
669
393
8,649
0
40,620
L
Kukulkan
0
0
0
217
1,405
433
0
425
980
52,202
1,182
L
Athena
MIGA99
Athena
3,490
1,446
0
2,254
9,588
7,112
30
2,488
7,061
14,966
0
W
Raijin
Pain Astro
Raijin
2,835
151
0
1,046
5,192
1,617
0
305
4,887
69,179
0
W
Artemis
W00ly
Artemis
8,372
2,848
0
1,260
3,781
1,072
588
217
3,564
0
42,681
L
Fenrir
agOnize1
Fenrir
5,052
990
0
1,539
10,042
3,501
0
628
9,414
0
45,779
W
6,012
1,551
75
3,269
11,499
8,902
188
2,235
9,193
27,202
2,131
W
3,902
1,378
0
1,564
8,633
3,320
0
846
7,745
0
43,245
L
8,496
4,081
0
3,358
13,766
7,106
200
2,179
10,951
1,636
42,911
L
4,628
1,744
0
200
7,625
1,582
0
2,981
4,644
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
31,591
382
Minions Killed
326
0
Camps Cleared
0
1,154,363
Distance Traveled
1,214,025
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,381
532
65
5
0
230,837
2
L
Kukulkan
6,790
566
109
9
0
237,816
4
L
Athena
5,623
469
19
2
0
262,747
0
W
Raijin
7,707
642
134
11
0
234,842
3
W
Artemis
7,505
625
69
6
0
244,443
0
L
Fenrir
6,016
501
72
6
0
261,772
2
W
Ymir
6,898
575
45
4
0
194,415
0
W
Ne Zha
6,567
547
69
6
0
249,826
0
L
Surtr
7,382
615
62
5
0
214,868
0
L
Skadi
5,780
482
64
5
0
236,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role