Player Matchup

Atlas
Atlas
Yodadde321
Atlas
Level 43
God Stats
0W - 1L
1,705 SR
Queue Stats
63W - 45L
1,593 Elo+
Party 1
Cliodhna
Cliodhna
lReapsI
Cliodhna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,474 Elo+
Party 1
Ra
Ra
olimpia4
Ra
Level 83
God Stats
7W - 11L
1,493 SR
Queue Stats
81W - 88L
1,538 Elo+
Solo
Team Averages
Level 56
1,566 SR
1,535 Elo+

VS

Team Averages
Level 81
1,441 SR
1,520 Elo+
Ix Chel
Ix Chel
MrUncl3ir0h02
Ix Chel
Level 48
God Stats
14W - 10L
1,555 SR
Queue Stats
152W - 155L
1,475 Elo+
Party 2
Mulan
Mulan
NewToOnlyFanss
Mulan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 106L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
Us3Tw0HandzBab3
Jing Wei
Level 109
God Stats
1W - 0L
1,269 SR
Queue Stats
122W - 110L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 3 / 1
6,781
678
5,073
9,885
9,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
lReapsI
Cliodhna
12
0 / 3 / 1
7,018
702
4,340
7,070
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 0
8,159
816
7,023
7,272
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
2 / 0 / 6
8,229
823
8,130
5,977
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 0 / 3
8,916
892
8,912
10,184
8,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
15
1 / 1 / 7
8,469
847
4,694
6,162
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
0
6
5
W
5
0
3
6.5
W
Jing Wei
1
1
7
4.5
L
Atlas
0
3
1
0.17
L
Cliodhna
lReapsI
Cliodhna
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
21,736
24,227
Taken
22,323
16,934
Mitigated
12,315
4,680
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
8,130
712
924
2,186
5,977
1,902
417
2,745
3,105
25,892
0
W
8,912
929
0
3,548
10,184
8,427
247
4,976
5,126
0
36,635
W
Jing Wei
4,694
2,939
0
687
6,162
1,986
939
3,615
2,482
0
24,595
L
Atlas
5,073
1,464
0
1,410
9,885
9,498
0
3,711
6,102
11,373
382
L
Cliodhna
lReapsI
Cliodhna
4,340
131
0
933
7,070
4,141
0
1,666
5,359
0
11,868
L
7,023
520
746
1,591
7,272
3,295
0
2,771
4,459
42,660
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,958
Gold Earned
25,614
110
Minions Killed
138
0
Camps Cleared
0
574,433
Distance Traveled
631,492
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,229
823
28
3
0
213,952
0
W
Mulan
8,916
892
68
7
0
202,566
0
W
Jing Wei
8,469
847
42
4
0
214,974
0
L
Atlas
6,781
678
14
1
0
178,663
5
L
Cliodhna
7,018
702
15
2
0
195,991
2
L
Ra
8,159
816
81
8
0
199,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role