Player Matchup

Gilgamesh
Gilgamesh
BeefBabyAsta
Gilgamesh
Level 129
God Stats
8W - 10L
1,472 SR
Queue Stats
136W - 127L
1,491 Elo+
Party 1
Khepri
Khepri
TitoTerryTuesday
Khepri
Level 143
God Stats
18W - 11L
1,675 SR
Queue Stats
206W - 220L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
WhiskeyChowder
Baron Samedi
Level 139
God Stats
1W - 1L
1,724 SR
Queue Stats
191W - 193L
1,465 Elo+
Party 1
Ares
Ares
igboned
Ares
Level 139
God Stats
5W - 3L
1,714 SR
Queue Stats
196W - 208L
1,460 Elo+
Party 1
Izanami
Izanami
jamandtoast12
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,610 Elo+
Party 1
Team Averages
Level 121
1,617 SR
1,490 Elo+

VS

Team Averages
Level 136
1,575 SR
1,495 Elo+
Hera
Hera
FarFate
Hera
Level 149
God Stats
2W - 0L
1,593 SR
Queue Stats
53W - 25L
1,589 Elo+
Party 2
Maui
Maui
HxC-Lalo-X
Maui
Level 170
God Stats
6W - 3L
1,661 SR
Queue Stats
362W - 398L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
calamityregionz
Tsukuyomi
Level 119
God Stats
19W - 11L
1,644 SR
Queue Stats
910W - 882L
1,490 Elo+
Party 2
Sol
Sol
iAMaHIPPO
Sol
Level 123
God Stats
3W - 1L
1,477 SR
Queue Stats
91W - 110L
1,429 Elo+
Party 3
Artio
Artio
yengatron
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeefBabyAsta
Gilgamesh
15
5 / 4 / 5
8,950
746
11,453
23,073
16,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 4 / 6
8,710
726
7,034
14,879
15,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
WhiskeyChowder
Baron Samedi
13
1 / 5 / 7
8,025
669
7,660
9,910
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
igboned
Ares
15
2 / 4 / 7
9,012
751
6,878
17,960
24,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
14
1 / 4 / 8
8,135
678
7,726
10,070
5,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FarFate
Hera
17
8 / 1 / 6
10,526
877
15,344
5,731
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 18
10,104
842
6,070
12,282
13,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
calamityregionz
Tsukuyomi
17
8 / 1 / 12
10,084
840
20,667
12,213
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 2 / 11
9,274
773
10,804
6,764
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
yengatron
Artio
16
2 / 4 / 18
9,764
814
9,935
21,399
23,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
10
Kills
21
21
Deaths
11
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeefBabyAsta
Gilgamesh
5
4
5
1.88
W
Hera
FarFate
Hera
8
1
6
11
W
2
3
18
3.67
L
1
4
6
1
L
Baron Samedi
WhiskeyChowder
Baron Samedi
1
5
7
0.9
W
Tsukuyomi
calamityregionz
Tsukuyomi
8
1
12
14
W
1
2
11
3.25
L
Ares
igboned
Ares
2
4
7
1.38
L
Izanami
1
4
8
1.25
W
Artio
yengatron
Artio
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,751
Damage
62,820
75,892
Taken
58,389
67,293
Mitigated
48,310
19,652
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeefBabyAsta
Gilgamesh
11,453
3,135
1,374
5,704
23,073
16,608
0
10,363
12,437
0
15,719
W
Hera
FarFate
Hera
15,344
2,757
1,310
1,840
5,731
2,712
972
3,730
2,001
33,113
290
W
6,070
1,452
1,845
2,086
12,282
13,635
503
4,380
7,902
11,771
0
L
7,034
402
3,102
2,609
14,879
15,146
0
8,865
5,608
22,163
878
L
Baron Samedi
WhiskeyChowder
Baron Samedi
7,660
173
2,955
834
9,910
5,566
0
6,101
3,733
20,572
0
W
Tsukuyomi
calamityregionz
Tsukuyomi
20,667
4,436
60
3,592
12,213
6,273
1,114
4,639
7,574
0
34,396
W
10,804
2,007
303
2,344
6,764
2,688
3,367
3,111
3,653
30,459
1,053
L
Ares
igboned
Ares
6,878
411
438
1,686
17,960
24,619
0
10,056
7,495
13,653
0
L
Izanami
7,726
4,345
439
511
10,070
5,354
168
4,418
5,520
0
25,441
W
Artio
yengatron
Artio
9,935
990
3,301
8,587
21,399
23,002
1,129
5,659
15,740
17,082
795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,832
Gold Earned
49,752
106
Minions Killed
131
0
Camps Cleared
0
1,002,842
Distance Traveled
1,202,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,950
746
9
1
0
195,196
0
W
Hera
10,526
877
46
4
0
236,935
0
W
Maui
10,104
842
14
1
0
225,507
0
L
Khepri
8,710
726
22
2
0
212,168
0
L
Baron Samedi
8,025
669
25
2
0
195,682
0
W
Tsukuyomi
10,084
840
18
2
0
267,312
0
W
Sol
9,274
773
43
4
0
238,951
0
L
Ares
9,012
751
14
1
0
206,901
0
L
Izanami
8,135
678
36
3
0
192,895
0
W
Artio
9,764
814
10
1
0
233,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role