Player Matchup

Khepri
Khepri
DietStank
Khepri
Level 129
God Stats
6W - 6L
1,412 SR
Queue Stats
348W - 320L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Hamorim
Nu Wa
Level 140
God Stats
9W - 2L
1,647 SR
Queue Stats
104W - 99L
1,463 Elo+
Solo
Mulan
Mulan
ProMoiist
Mulan
Level 29
God Stats
4W - 1L
1,677 SR
Queue Stats
7W - 1L
1,844 Elo+
Party 1
Scylla
Scylla
SecretSeraph
Scylla
Level 109
God Stats
5W - 3L
1,557 SR
Queue Stats
27W - 25L
1,453 Elo+
Solo
Izanami
Izanami
TheBookOfZeus
Izanami
Level 69
God Stats
2W - 0L
1,596 SR
Queue Stats
28W - 15L
1,549 Elo+
Party 1
Team Averages
Level 95
1,578 SR
1,568 Elo+

VS

Team Averages
Level 77
1,609 SR
1,450 Elo+
Mercury
Mercury
BIG_HDMI_CORD
Mercury
Level 126
God Stats
6W - 6L
1,578 SR
Queue Stats
29W - 35L
1,458 Elo+
Party 3
Chang'e
Chang'e
Linas1705
Chang'e
Level 59
God Stats
33W - 37L
1,511 SR
Queue Stats
149W - 171L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
NichtZanken
Cthulhu
Level 51
God Stats
10W - 8L
1,607 SR
Queue Stats
144W - 153L
1,480 Elo+
Party 2
Apollo
Apollo
PuRenSimple
Apollo
Level 87
God Stats
8W - 9L
1,577 SR
Queue Stats
100W - 110L
1,421 Elo+
Solo
King Arthur
King Arthur
xX1-Splurge-1Xx
King Arthur
Level 64
God Stats
1W - 1L
1,772 SR
Queue Stats
9W - 12L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DietStank
Khepri
10
0 / 1 / 7
6,189
516
5,329
6,728
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Hamorim
Nu Wa
12
3 / 1 / 2
6,610
551
6,028
4,073
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
ProMoiist
Mulan
12
6 / 1 / 0
7,422
619
6,351
6,422
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
10
0 / 2 / 2
5,967
497
2,122
5,902
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
4 / 1 / 0
6,648
554
5,008
6,227
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 1 / 1
5,590
466
1,923
8,702
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
Linas1705
Chang'e
11
1 / 3 / 1
6,197
516
3,523
6,335
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NichtZanken
Cthulhu
9
0 / 3 / 3
6,076
506
4,873
9,373
5,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
12
3 / 1 / 1
6,917
576
3,633
6,240
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xX1-Splurge-1Xx
King Arthur
8
1 / 6 / 0
5,330
444
2,901
10,214
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
6
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
1
1
1.5
W
Khepri
DietStank
Khepri
0
1
7
3.5
W
Nu Wa
Hamorim
Nu Wa
3
1
2
4
L
Chang'e
Linas1705
Chang'e
1
3
1
0.5
L
Cthulhu
NichtZanken
Cthulhu
0
3
3
0.5
W
Mulan
ProMoiist
Mulan
6
1
0
6
L
Apollo
3
1
1
3.5
W
Scylla
0
2
2
0.5
W
Izanami
4
1
0
4
L
King Arthur
xX1-Splurge-1Xx
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
16,853
29,352
Taken
40,864
11,818
Mitigated
15,163
6,627
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,923
631
0
1,913
8,702
2,493
0
2,104
6,598
0
38,197
W
Khepri
DietStank
Khepri
5,329
377
0
1,757
6,728
4,172
0
1,751
4,875
21,287
0
W
Nu Wa
Hamorim
Nu Wa
6,028
876
0
0
4,073
1,206
0
1,029
3,018
49,252
0
L
Chang'e
Linas1705
Chang'e
3,523
0
358
2,291
6,335
1,785
0
4,470
1,865
26,648
1,388
L
Cthulhu
NichtZanken
Cthulhu
4,873
279
54
1,218
9,373
5,262
0
3,322
5,698
28,060
0
W
Mulan
ProMoiist
Mulan
6,351
828
0
528
6,422
2,730
552
0
6,422
135
36,054
L
Apollo
3,633
2,257
0
1,913
6,240
2,140
0
1,758
4,482
0
41,691
W
Scylla
2,122
223
0
1,168
5,902
1,708
0
2,956
2,626
29,646
934
W
Izanami
5,008
2,895
0
3,174
6,227
2,002
0
2,194
4,033
0
41,389
L
King Arthur
xX1-Splurge-1Xx
King Arthur
2,901
425
0
1,248
10,214
3,483
0
1,536
8,615
0
19,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
30,110
312
Minions Killed
281
0
Camps Cleared
0
1,116,942
Distance Traveled
1,185,152
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,590
466
62
5
0
269,316
0
W
Khepri
6,189
516
24
2
0
257,709
2
W
Nu Wa
6,610
551
77
6
0
219,800
0
L
Chang'e
6,197
516
72
6
0
240,314
0
L
Cthulhu
6,076
506
30
3
0
229,513
0
W
Mulan
7,422
619
69
6
0
214,172
4
L
Apollo
6,917
576
92
8
0
231,271
0
W
Scylla
5,967
497
66
6
0
214,839
2
W
Izanami
6,648
554
76
6
0
210,422
2
L
King Arthur
5,330
444
25
2
0
214,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role