Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Naidacra
Izanami
Level 100
God Stats
2W - 3L
1,531 SR
Queue Stats
64W - 63L
1,466 Elo+
Party 1
Thoth
Thoth
NiniPaninii
Thoth
Level 109
God Stats
1W - 2L
1,259 SR
Queue Stats
93W - 107L
1,427 Elo+
Solo
Zeus
Zeus
Sherpa00x
Zeus
Level 151
God Stats
2W - 4L
1,309 SR
Queue Stats
138W - 136L
1,441 Elo+
Party 1
Team Averages
Level 137
1,420 SR
1,467 Elo+

VS

Team Averages
Level 160
1,418 SR
1,429 Elo+
Ne Zha
Ne Zha
Lil-Clown_88
Ne Zha
Level 143
God Stats
23W - 19L
1,530 SR
Queue Stats
578W - 639L
1,408 Elo+
Solo
Nox
Nox
Magnolia_Scout
Nox
Level 85
God Stats
1W - 2L
1,180 SR
Queue Stats
136W - 147L
1,423 Elo+
Party 2
Surtr
Surtr
MrRandyWatson5C
Surtr
Level 238
God Stats
1W - 1L
1,613 SR
Queue Stats
18W - 21L
1,443 Elo+
Solo
Neith
Neith
SeasonedSoiler
Neith
Level 129
God Stats
1W - 3L
1,340 SR
Queue Stats
144W - 156L
1,428 Elo+
Party 2
Agni
Agni
vidalvictor
Agni
Level 203
God Stats
2W - 2L
1,426 SR
Queue Stats
198W - 198L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 4 / 2
6,574
1,096
5,457
7,592
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tyr
 
Tyr
5
0 / 0 / 0
4,672
779
0
0
0
Izanami
Naidacra
Izanami
11
1 / 1 / 2
5,731
955
3,663
3,233
871
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 2 / 2
5,173
862
1,815
3,010
675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
13
1 / 3 / 3
6,173
1,029
5,712
4,159
1,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 2 / 3
7,064
1,177
4,950
5,596
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
6,032
1,005
188
3,259
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 5
6,722
1,120
3,509
8,476
4,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 2
7,502
1,250
4,185
2,816
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 5
6,739
1,123
2,832
2,546
675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
2
1
L
Tyr
 
Tyr
0
0
0
0
W
Ne Zha
4
2
3
2.75
W
0
1
4
2
W
2
2
5
2.25
L
Izanami
Naidacra
Izanami
1
1
2
2
L
0
2
2
0.5
W
3
0
2
4
L
Zeus
1
3
3
0.83
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,647
Damage
15,664
17,994
Taken
22,693
6,978
Mitigated
9,381
1,660
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,457
84
0
0
7,592
4,372
0
1,373
6,026
0
12,526
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
4,950
859
432
916
5,596
2,003
0
1,871
3,725
0
11,198
W
188
188
631
578
3,259
1,161
272
1,490
1,769
4,189
0
W
3,509
1,366
419
2,785
8,476
4,487
249
2,287
6,189
229
9,441
L
Izanami
Naidacra
Izanami
3,663
1,321
412
581
3,233
871
0
412
2,781
0
10,300
L
1,815
83
230
437
3,010
675
0
703
2,274
5,096
0
W
4,185
968
0
1,527
2,816
1,055
894
1,595
1,221
0
20,298
L
Zeus
5,712
300
0
0
4,159
1,060
0
495
3,585
15,706
0
W
2,832
246
746
922
2,546
675
269
284
2,262
6,235
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
34,059
61
Minions Killed
80
0
Camps Cleared
0
482,339
Distance Traveled
669,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,574
1,096
12
2
0
123,398
0
L
Tyr
4,672
779
0
0
0
0
0
W
Ne Zha
7,064
1,177
8
1
0
160,134
0
W
Nox
6,032
1,005
8
1
0
111,209
0
W
Surtr
6,722
1,120
10
2
0
148,870
0
L
Izanami
5,731
955
16
3
0
134,626
0
L
Thoth
5,173
862
4
1
0
104,532
0
W
Neith
7,502
1,250
39
7
0
126,102
0
L
Zeus
6,173
1,029
29
5
0
119,783
0
W
Agni
6,739
1,123
15
3
0
122,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role