Player Matchup

Kukulkan
Kukulkan
Alanq8
Kukulkan
Level 79
God Stats
3W - 2L
1,614 SR
Queue Stats
152W - 150L
1,464 Elo+
Solo
Xbalanque
Xbalanque
RockDrager
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,442 Elo+
Party 2
Raijin
Raijin
SCH4DEL
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 2
Horus
Horus
VERKROUK
Horus
Level 126
God Stats
2W - 1L
1,667 SR
Queue Stats
123W - 129L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
who-dat-was-der
Erlang Shen
Level 126
God Stats
1W - 1L
1,281 SR
Queue Stats
36W - 38L
1,458 Elo+
Solo
Team Averages
Level 108
1,512 SR
1,457 Elo+

VS

Team Averages
Level 85
1,567 SR
1,522 Elo+
Yu Huang
Yu Huang
BeauLemic
Yu Huang
Level 66
God Stats
1W - 8L
1,454 SR
Queue Stats
96W - 85L
1,534 Elo+
Party 1
He Bo
He Bo
Hades9897
He Bo
Level 91
God Stats
1W - 2L
1,637 SR
Queue Stats
58W - 28L
1,644 Elo+
Party 1
Anhur
Anhur
Lanren1234
Anhur
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 119L
1,465 Elo+
Party 1
Freya
Freya
STERILENATION
Freya
Level 108
God Stats
2W - 2L
1,726 SR
Queue Stats
88W - 92L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
YourGodLucifer23
Guan Yu
Level 29
God Stats
1W - 2L
1,518 SR
Queue Stats
83W - 75L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alanq8
Kukulkan
20
19 / 1 / 13
12,745
1,062
23,087
9,883
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
RockDrager
Xbalanque
18
8 / 2 / 21
11,073
923
19,164
12,595
4,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
SCH4DEL
Raijin
15
3 / 5 / 15
9,563
797
6,997
10,498
3,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
VERKROUK
Horus
16
1 / 2 / 28
10,083
840
6,932
15,423
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
who-dat-was-der
Erlang Shen
17
8 / 5 / 23
10,887
907
11,062
17,907
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BeauLemic
Yu Huang
15
2 / 8 / 7
8,187
682
10,736
11,805
3,952
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Hades9897
He Bo
16
4 / 5 / 6
9,439
787
9,934
10,604
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
16
5 / 6 / 6
8,852
738
8,791
12,376
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 11 / 5
7,979
665
5,348
14,886
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 9 / 6
8,207
684
4,562
22,657
20,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
45
39
Kills
15
15
Deaths
39
100
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alanq8
Kukulkan
19
1
13
25.5
L
Yu Huang
BeauLemic
Yu Huang
2
8
7
0.69
L
He Bo
Hades9897
He Bo
4
5
6
1.4
L
Anhur
5
6
6
1.33
W
Xbalanque
RockDrager
Xbalanque
8
2
21
9.25
W
Raijin
SCH4DEL
Raijin
3
5
15
2.1
L
2
11
5
0.41
W
Horus
VERKROUK
Horus
1
2
28
7.5
L
2
9
6
0.56
W
Erlang Shen
who-dat-was-der
Erlang Shen
8
5
23
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,242
Damage
39,371
66,306
Taken
72,328
40,868
Mitigated
36,815
32,005
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alanq8
Kukulkan
23,087
975
852
2,164
9,883
4,298
1,566
4,693
5,190
43,568
0
L
Yu Huang
BeauLemic
Yu Huang
10,736
755
483
300
11,805
3,952
0
6,241
5,206
23,281
0
L
He Bo
Hades9897
He Bo
9,934
791
883
984
10,604
3,628
0
4,973
5,257
20,865
48
L
Anhur
8,791
3,525
267
1,244
12,376
4,175
0
4,387
7,584
0
17,965
W
Xbalanque
RockDrager
Xbalanque
19,164
14,270
515
4,179
12,595
4,931
4,598
6,151
6,444
0
41,089
W
Raijin
SCH4DEL
Raijin
6,997
1,343
2,032
1,607
10,498
3,411
852
3,309
7,189
20,020
0
L
5,348
1,612
537
908
14,886
4,237
0
5,548
8,785
9,647
259
W
Horus
VERKROUK
Horus
6,932
3,263
9,525
7,480
15,423
13,933
353
5,290
10,133
0
9,850
L
4,562
414
2,576
3,949
22,657
20,823
0
7,223
14,498
0
10,470
W
Erlang Shen
who-dat-was-der
Erlang Shen
11,062
4,961
480
3,171
17,907
14,295
837
6,519
11,388
59
17,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,351
Gold Earned
42,664
144
Minions Killed
84
0
Camps Cleared
0
1,073,347
Distance Traveled
894,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,745
1,062
53
4
0
247,322
0
L
Yu Huang
8,187
682
21
2
0
189,112
0
L
He Bo
9,439
787
21
2
0
196,546
0
L
Anhur
8,852
738
27
2
0
180,085
0
W
Xbalanque
11,073
923
45
4
0
217,604
0
W
Raijin
9,563
797
31
3
0
172,141
0
L
Freya
7,979
665
8
1
0
155,793
0
W
Horus
10,083
840
8
1
0
223,607
0
L
Guan Yu
8,207
684
7
1
0
172,785
0
W
Erlang Shen
10,887
907
7
1
0
212,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role