Player Matchup

Thor
Thor
Diamond V
 
Thor
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond V
AlejandroFx
Ishtar
Diamond V
Level 164
God Stats
37W - 42L
1,511 SR
Queue Stats
380W - 376L
2,031 MMR
Solo
Thoth
Thoth
Diamond V
JulioLaSelvaJuan
Thoth
Diamond V
Level 128
God Stats
0W - 1L
1,217 SR
Queue Stats
275W - 266L
1,965 MMR
Solo
Rama
Rama
Diamond IV
tadeoXD
Rama
Diamond IV
Level 172
God Stats
0W - 1L
1,437 SR
Queue Stats
138W - 134L
2,038 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,433 SR
1,807 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,580 SR
2,013 MMR
Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Diamond IV
DarksilverGL
Surtr
Diamond IV
Level 168
God Stats
196W - 137L
1,627 SR
Queue Stats
290W - 286L
2,076 MMR
Party 1
Athena
Athena
Masters
JoeyPastrami
Athena
Masters
Level 158
God Stats
14W - 11L
1,694 SR
Queue Stats
192W - 156L
2,616 MMR
Solo
Heimdallr
Heimdallr
Diamond V
TheMooseRules
Heimdallr
Diamond V
Level 155
God Stats
6W - 7L
1,577 SR
Queue Stats
117W - 92L
1,948 MMR
Party 2
Raijin
Raijin
Platinum I
pppetS
Raijin
Platinum I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,924 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 0
5,532
553
3,664
7,627
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cerberus
 
Cerberus
6
0 / 3 / 0
4,492
449
1,875
7,901
2,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
8
1 / 6 / 1
4,886
489
3,269
6,827
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 0
5,365
537
2,928
4,810
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
tadeoXD
Rama
8
0 / 2 / 0
4,930
493
802
5,555
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusNu WaBacchusXbalanque

VS

Bans
Maman BrigitteCharybdisNe ZhaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
9 / 2 / 3
6,571
657
9,364
7,783
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 1
7,119
712
2,968
5,304
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
8
1 / 0 / 6
5,668
567
2,534
5,972
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TheMooseRules
Heimdallr
11
1 / 0 / 1
6,391
639
3,621
2,779
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
pppetS
Raijin
12
3 / 1 / 3
6,798
680
3,970
4,901
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
17
17
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
0
0.67
L
Cerberus
 
Cerberus
0
3
0
0
W
Mercury
 
Mercury
9
2
3
5.25
L
Ishtar
1
6
1
0.25
W
3
1
1
3.5
W
Athena
1
0
6
4
L
1
3
0
0.33
W
Heimdallr
TheMooseRules
Heimdallr
1
0
1
1.5
W
Raijin
pppetS
Raijin
3
1
3
4.5
L
Rama
tadeoXD
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,538
Damage
22,457
32,720
Taken
26,739
10,200
Mitigated
11,187
7,835
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,664
1,361
0
2,092
7,627
2,872
0
852
6,729
0
29,420
L
Cerberus
 
Cerberus
1,875
179
0
1,957
7,901
2,965
0
1,399
6,408
12,036
0
W
Mercury
 
Mercury
9,364
7,058
0
832
7,783
2,723
0
1,092
6,621
0
34,239
L
Ishtar
3,269
1,885
0
1,547
6,827
1,736
0
662
6,155
0
20,229
W
2,968
1,267
0
3,447
5,304
2,234
419
115
5,057
1,821
45,620
W
Athena
2,534
1,169
0
1,396
5,972
3,959
38
1,364
4,571
11,648
1,491
L
2,928
0
0
910
4,810
1,147
0
2,378
2,202
31,685
0
W
Heimdallr
TheMooseRules
Heimdallr
3,621
1,102
0
1,589
2,779
902
0
198
2,581
0
44,134
W
Raijin
pppetS
Raijin
3,970
478
0
1,832
4,901
1,369
146
2,034
2,867
43,081
1,902
L
Rama
tadeoXD
Rama
802
439
0
1,329
5,555
1,480
0
882
4,673
0
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
32,547
237
Minions Killed
343
0
Camps Cleared
0
933,424
Distance Traveled
1,050,227
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,532
553
51
5
0
184,338
0
L
Cerberus
4,492
449
21
2
0
197,722
3
W
Mercury
6,571
657
51
5
0
236,078
0
L
Ishtar
4,886
489
41
4
0
188,617
0
W
Surtr
7,119
712
87
9
0
200,307
4
W
Athena
5,668
567
13
1
0
231,085
6
L
Thoth
5,365
537
59
6
0
183,315
0
W
Heimdallr
6,391
639
90
9
0
182,929
0
W
Raijin
6,798
680
102
10
0
199,828
2
L
Rama
4,930
493
65
7
0
179,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role