Player Matchup

Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
CaptainVanchu
Cu Chulainn
Platinum I
Level 225
God Stats
13W - 9L
1,691 SR
Queue Stats
209W - 208L
2,076 MMR
Solo
Ra
Ra
Platinum III
Dankrel
Ra
Platinum III
Level 229
God Stats
1W - 7L
1,371 SR
Queue Stats
119W - 122L
1,956 MMR
Solo
Lancelot
Lancelot
Masters
PeroWeon
Lancelot
Masters
Level 124
God Stats
5W - 3L
1,831 SR
Queue Stats
392W - 369L
2,083 MMR
Solo
Hachiman
Hachiman
Diamond III
ReîAyanamî
Hachiman
Diamond III
Level 167
God Stats
1W - 4L
1,325 SR
Queue Stats
198W - 164L
1,871 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,544 SR
1,897 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 224
1,635 SR
2,126 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Masters
PulgaAventureira
Thanatos
Masters
Level 279
God Stats
5W - 3L
1,776 SR
Queue Stats
344W - 258L
2,697 MMR
Party 2
Charybdis
Charybdis
Platinum III
SuperTiçao
Charybdis
Platinum III
Level 269
God Stats
7W - 9L
1,699 SR
Queue Stats
345W - 366L
1,813 MMR
Party 1
Tiamat
Tiamat
Diamond I
siylvia
Tiamat
Diamond I
Level 187
God Stats
20W - 8L
1,700 SR
Queue Stats
240W - 145L
3,122 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 5 / 2
6,310
485
4,144
10,039
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
CaptainVanchu
Cu Chulainn
13
0 / 4 / 0
7,179
552
6,722
13,454
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 1
7,022
540
5,813
9,457
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
PeroWeon
Lancelot
14
4 / 3 / 0
7,382
568
8,178
10,812
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ReîAyanamî
Hachiman
8
0 / 1 / 0
5,136
395
819
3,030
739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GebAwilixSun WukongYmir

VS

Bans
Ao KuangSobekDa JiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 0 / 4
7,841
603
5,596
11,769
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
 
Sylvanus
11
4 / 2 / 3
7,405
570
3,270
11,418
7,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
11 / 1 / 1
9,214
709
6,852
10,266
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
SuperTiçao
Charybdis
14
3 / 2 / 2
8,506
654
5,300
8,108
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
siylvia
Tiamat
15
2 / 1 / 9
8,928
687
10,822
8,811
6,290
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
20
20
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
5
2
0.4
W
Bellona
 
Bellona
0
0
4
2
W
Sylvanus
 
Sylvanus
4
2
3
2.75
L
Cu Chulainn
CaptainVanchu
Cu Chulainn
0
4
0
0
L
1
7
1
0.21
L
Lancelot
PeroWeon
Lancelot
4
3
0
1.33
W
11
1
1
11.5
L
Hachiman
ReîAyanamî
Hachiman
0
1
0
0
W
Charybdis
SuperTiçao
Charybdis
3
2
2
2
W
Tiamat
siylvia
Tiamat
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
31,840
46,792
Taken
50,372
18,963
Mitigated
30,627
13,859
Healing
30,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,144
870
0
1,934
10,039
4,892
0
2,125
7,466
0
27,727
W
Bellona
 
Bellona
5,596
1,413
0
5,768
11,769
10,951
334
0
10,891
267
51,619
W
Sylvanus
 
Sylvanus
3,270
599
2,593
3,840
11,418
7,346
0
2,612
8,188
13,892
0
L
Cu Chulainn
CaptainVanchu
Cu Chulainn
6,722
1,538
0
5,371
13,454
6,898
0
1,974
10,999
0
58,941
L
5,813
121
437
1,437
9,457
2,540
0
5,663
2,943
44,521
795
L
Lancelot
PeroWeon
Lancelot
8,178
1,302
0
3,686
10,812
3,894
0
1,961
8,572
0
59,412
W
6,852
1,666
0
11,888
10,266
3,468
29
1,043
8,843
0
64,360
L
Hachiman
ReîAyanamî
Hachiman
819
470
0
994
3,030
739
0
396
2,634
0
15,760
W
Charybdis
SuperTiçao
Charybdis
5,300
2,397
0
3,595
8,108
2,572
965
752
7,329
0
70,239
W
Tiamat
siylvia
Tiamat
10,822
1,344
0
2,573
8,811
6,290
20
1,795
6,586
62,634
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
41,894
386
Minions Killed
473
0
Camps Cleared
0
1,198,143
Distance Traveled
1,350,954
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,310
485
52
4
0
278,081
1
W
Bellona
7,841
603
92
7
0
260,175
1
W
Sylvanus
7,405
570
15
1
0
263,028
2
L
Cu Chulainn
7,179
552
100
8
0
241,888
3
L
Ra
7,022
540
112
9
0
259,083
3
L
Lancelot
7,382
568
97
7
0
337,805
0
W
Thanatos
9,214
709
110
8
0
303,447
0
L
Hachiman
5,136
395
25
2
0
81,286
1
W
Charybdis
8,506
654
117
9
0
229,869
2
W
Tiamat
8,928
687
139
11
0
294,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role