Player Matchup

Atlas
Atlas
AbjectCeiling57
Atlas
Level 103
God Stats
8W - 6L
1,612 SR
Queue Stats
15W - 17L
1,485 Elo+
Party 1
Bellona
Bellona
EsP BLuE DReAM
Bellona
Level 154
God Stats
1W - 2L
1,507 SR
Queue Stats
16W - 18L
1,492 Elo+
Party 1
Hachiman
Hachiman
TheeCamJam
Hachiman
Level 142
God Stats
0W - 1L
1,219 SR
Queue Stats
5W - 7L
1,707 Elo+
Party 1
Poseidon
Poseidon
Wifi Boii
Poseidon
Level 148
God Stats
1W - 1L
1,771 SR
Queue Stats
6W - 8L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
iGoldSoRich
Hun Batz
Level 113
God Stats
0W - 1L
1,626 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 1
Team Averages
Level 132
1,547 SR
1,600 Elo+

VS

Team Averages
Level 150
1,687 SR
1,573 Elo+
Neith
Neith
AtomBomb111
Neith
Level 155
God Stats
7W - 5L
1,698 SR
Queue Stats
157W - 129L
1,596 Elo+
Solo
Loki
Loki
GREENPUMA
Loki
Level 170
God Stats
22W - 18L
1,626 SR
Queue Stats
284W - 263L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
Johnny Way
Kuzenbo
Level 158
God Stats
6W - 2L
1,643 SR
Queue Stats
190W - 171L
1,507 Elo+
Solo
Olorun
Olorun
ShortStepsTTV
Olorun
Level 158
God Stats
31W - 14L
1,708 SR
Queue Stats
441W - 336L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
XxRekthHimxX
Baron Samedi
Level 110
God Stats
1W - 0L
1,760 SR
Queue Stats
15W - 17L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,421
766
8,855
17,387
17,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 0
8,269
752
7,189
15,641
15,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
TheeCamJam
Hachiman
14
0 / 1 / 1
8,517
774
6,454
9,302
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Wifi Boii
Poseidon
13
0 / 7 / 0
8,193
745
7,718
10,619
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
iGoldSoRich
Hun Batz
15
0 / 5 / 1
8,903
809
6,356
10,563
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
10,431
948
12,877
5,946
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Loki
17
6 / 0 / 12
10,720
975
8,052
9,078
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Johnny Way
Kuzenbo
15
2 / 1 / 17
9,602
873
9,160
12,212
16,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 14
10,669
970
11,607
10,645
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
XxRekthHimxX
Baron Samedi
17
5 / 0 / 14
10,677
971
14,887
10,868
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
95
1
Kills
27
27
Deaths
1
2
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
8
0
11
13.5
L
1
8
0
0.13
W
Loki
6
0
12
12
W
Kuzenbo
Johnny Way
Kuzenbo
2
1
17
10.5
W
6
0
14
13
L
Hachiman
TheeCamJam
Hachiman
0
1
1
0.5
L
Poseidon
Wifi Boii
Poseidon
0
7
0
0
W
Baron Samedi
XxRekthHimxX
Baron Samedi
5
0
14
12
L
Hun Batz
iGoldSoRich
Hun Batz
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
56,583
63,512
Taken
48,749
45,846
Mitigated
31,172
5,381
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,855
2,754
123
1,450
17,387
17,194
0
8,405
8,302
18,748
1,462
W
12,877
3,788
0
2,333
5,946
2,208
368
1,796
3,927
0
33,365
L
7,189
904
388
1,274
15,641
15,464
0
9,186
5,885
0
14,264
W
Loki
8,052
1,583
0
2,104
9,078
3,272
594
2,353
6,567
0
35,124
W
Kuzenbo
Johnny Way
Kuzenbo
9,160
2,511
0
3,002
12,212
16,238
104
3,779
7,865
15,731
902
W
11,607
4,204
1,810
5,187
10,645
4,321
2,237
2,845
7,496
42,288
0
L
Hachiman
TheeCamJam
Hachiman
6,454
1,632
0
2,146
9,302
3,154
0
4,860
4,169
0
28,721
L
Poseidon
Wifi Boii
Poseidon
7,718
1,172
0
0
10,619
3,326
0
5,208
5,070
21,373
0
W
Baron Samedi
XxRekthHimxX
Baron Samedi
14,887
927
2,497
4,804
10,868
5,133
495
4,613
5,878
34,951
618
L
Hun Batz
iGoldSoRich
Hun Batz
6,356
823
0
0
10,563
6,708
0
4,938
5,108
0
26,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,303
Gold Earned
52,099
187
Minions Killed
252
0
Camps Cleared
0
1,023,642
Distance Traveled
1,197,381
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,421
766
25
2
0
196,909
0
W
Neith
10,431
948
53
5
0
238,130
0
L
Bellona
8,269
752
16
1
0
207,204
0
W
Loki
10,720
975
48
4
0
239,486
0
W
Kuzenbo
9,602
873
16
1
0
261,276
4
W
Olorun
10,669
970
72
7
0
236,748
0
L
Hachiman
8,517
774
36
3
0
216,108
0
L
Poseidon
8,193
745
45
4
0
182,445
0
W
Baron Samedi
10,677
971
63
6
0
221,741
0
L
Hun Batz
8,903
809
65
6
0
220,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role