Player Matchup

Sobek
Sobek
Ayee KILtit
Sobek
Level 156
God Stats
3W - 6L
1,431 SR
Queue Stats
500W - 529L
1,506 Elo+
Solo
Janus
Janus
FaZe Booty21
Janus
Level 128
God Stats
4W - 4L
1,590 SR
Queue Stats
127W - 150L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
Gdiviy
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,515 Elo+
Party 2
Neith
Neith
Hoodie18
Neith
Level 128
God Stats
10W - 8L
1,566 SR
Queue Stats
682W - 691L
1,510 Elo+
Solo
He Bo
He Bo
IndyOutlaw
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 127L
1,516 Elo+
Party 2
Team Averages
Level 128
1,517 SR
1,507 Elo+

VS

Team Averages
Level 123
1,583 SR
1,472 Elo+
Amaterasu
Amaterasu
BigBoneTyrone
Amaterasu
Level 129
God Stats
4W - 0L
1,912 SR
Queue Stats
247W - 251L
1,464 Elo+
Solo
Thor
Thor
FadedTek
Thor
Level 127
God Stats
2W - 2L
1,511 SR
Queue Stats
112W - 101L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
GamingNerdXRK
Ne Zha
Level 159
God Stats
11W - 11L
1,531 SR
Queue Stats
435W - 427L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
LolaBunny516
Jormungandr
Level 56
God Stats
4W - 4L
1,417 SR
Queue Stats
110W - 122L
1,401 Elo+
Party 1
Susano
Susano
SinRL
Susano
Level 145
God Stats
3W - 3L
1,543 SR
Queue Stats
41W - 38L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
10,016
1,002
8,475
13,729
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 3
7,704
770
7,381
9,457
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Gdiviy
Amaterasu
12
0 / 5 / 5
7,033
703
6,429
14,394
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Hoodie18
Neith
14
2 / 3 / 6
8,090
809
10,034
9,094
4,218
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
12
2 / 5 / 4
7,759
776
4,046
6,836
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBoneTyrone
Amaterasu
15
7 / 3 / 11
8,497
850
11,625
14,557
10,098
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
7 / 1 / 8
8,313
831
5,772
5,453
2,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 17
7,733
773
14,449
8,351
3,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
LolaBunny516
Jormungandr
13
0 / 2 / 10
7,140
714
5,502
8,142
6,014
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
SinRL
Susano
16
7 / 1 / 10
9,059
906
10,229
7,641
3,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
10
Kills
22
22
Deaths
10
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
Amaterasu
BigBoneTyrone
Amaterasu
7
3
11
4.17
L
1
7
3
0.36
W
Thor
7
1
8
11
W
1
3
17
3.17
L
Amaterasu
Gdiviy
Amaterasu
0
5
5
0.5
L
Neith
Hoodie18
Neith
2
3
6
1.67
L
He Bo
2
5
4
0.8
W
Jormungandr
LolaBunny516
Jormungandr
0
2
10
2.5
W
Susano
SinRL
Susano
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,365
Damage
47,577
53,510
Taken
44,144
43,745
Mitigated
25,333
12,381
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,475
853
196
4,065
13,729
18,897
0
1,865
11,666
15,515
1,058
W
Amaterasu
BigBoneTyrone
Amaterasu
11,625
2,989
1,104
4,037
14,557
10,098
0
5,991
8,283
0
17,536
L
7,381
82
281
927
9,457
3,718
0
482
8,744
23,135
0
W
Thor
5,772
412
122
934
5,453
2,455
0
3,318
1,986
0
7,848
W
14,449
1,671
738
2,240
8,351
3,497
0
3,265
4,719
0
24,713
L
Amaterasu
Gdiviy
Amaterasu
6,429
2,156
346
3,098
14,394
14,682
0
2,069
12,216
0
9,192
L
Neith
Hoodie18
Neith
10,034
3,158
631
2,313
9,094
4,218
0
504
8,454
0
21,908
L
He Bo
4,046
93
149
375
6,836
2,230
0
377
6,378
12,598
0
W
Jormungandr
LolaBunny516
Jormungandr
5,502
1,715
2,096
2,428
8,142
6,014
0
2,542
5,417
18,977
592
W
Susano
SinRL
Susano
10,229
1,556
670
2,483
7,641
3,269
0
3,610
3,914
0
21,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
40,742
112
Minions Killed
92
0
Camps Cleared
0
936,948
Distance Traveled
1,084,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,016
1,002
13
1
0
191,951
0
W
Amaterasu
8,497
850
6
1
0
227,742
0
L
Janus
7,704
770
41
4
0
187,822
0
W
Thor
8,313
831
8
1
0
208,139
0
W
Ne Zha
7,733
773
17
2
0
221,760
0
L
Amaterasu
7,033
703
8
1
0
188,337
0
L
Neith
8,090
809
32
3
0
197,887
0
L
He Bo
7,759
776
18
2
0
170,951
0
W
Jormungandr
7,140
714
24
2
0
196,343
0
W
Susano
9,059
906
37
4
0
230,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role