Player Matchup

Hercules
Hercules
AlvaRøck
Hercules
Level 127
God Stats
11W - 8L
1,601 SR
Queue Stats
121W - 108L
1,536 Elo+
Solo
Artemis
Artemis
IBSSPARKX
Artemis
Level 157
God Stats
37W - 21L
1,648 SR
Queue Stats
165W - 149L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Limpmarlin98
Baron Samedi
Level 105
God Stats
0W - 4L
1,531 SR
Queue Stats
242W - 229L
1,491 Elo+
Solo
Cliodhna
Cliodhna
MrSFleym
Cliodhna
Level 153
God Stats
1W - 4L
1,481 SR
Queue Stats
206W - 187L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lordomba
Morgan Le Fay
Level 168
God Stats
8W - 11L
1,456 SR
Queue Stats
180W - 162L
1,540 Elo+
Party 1
Team Averages
Level 142
1,543 SR
1,529 Elo+

VS

Team Averages
Level 122
1,607 SR
1,489 Elo+
Danzaburou
Danzaburou
Gansburg
Danzaburou
Level 68
God Stats
2W - 0L
1,574 SR
Queue Stats
187W - 197L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
GordRamsay
Sylvanus
Level 116
God Stats
15W - 10L
1,615 SR
Queue Stats
103W - 87L
1,481 Elo+
Party 2
Odin
Odin
Some-Stoner_0717
Odin
Level 195
God Stats
118W - 67L
1,564 SR
Queue Stats
715W - 669L
1,523 Elo+
Solo
Shiva
Shiva
TheBlackMing
Shiva
Level 105
God Stats
3W - 1L
1,675 SR
Queue Stats
70W - 54L
1,535 Elo+
Solo
Ix Chel
Ix Chel
foxlvstrng777
Ix Chel
Level 125
God Stats
3W - 1L
1,604 SR
Queue Stats
80W - 80L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlvaRøck
Hercules
14
0 / 3 / 1
7,032
440
2,399
11,164
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
IBSSPARKX
Artemis
11
1 / 4 / 0
6,624
414
10,881
8,067
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Limpmarlin98
Baron Samedi
12
4 / 1 / 0
7,248
453
4,199
6,955
3,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
MrSFleym
Cliodhna
15
1 / 6 / 0
8,614
538
6,539
13,611
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
lordomba
Morgan Le Fay
13
0 / 3 / 0
7,469
467
9,101
13,324
12,314
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gansburg
Danzaburou
13
1 / 1 / 5
7,518
470
3,585
10,588
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
GordRamsay
Sylvanus
13
1 / 0 / 5
7,840
490
3,329
8,470
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 1
9,654
603
6,853
9,349
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 0 / 3
10,250
641
15,431
12,648
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
14
1 / 4 / 1
8,620
539
3,609
7,424
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
17
17
Deaths
6
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlvaRøck
Hercules
0
3
1
0.17
W
Danzaburou
Gansburg
Danzaburou
1
1
5
3.5
W
Sylvanus
GordRamsay
Sylvanus
1
0
5
3.5
L
Artemis
IBSSPARKX
Artemis
1
4
0
0.25
L
Baron Samedi
Limpmarlin98
Baron Samedi
4
1
0
4
L
Cliodhna
MrSFleym
Cliodhna
1
6
0
0.17
W
3
1
1
3.5
W
11
0
3
12.5
W
Ix Chel
1
4
1
0.38
L
Morgan Le Fay
lordomba
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
32,807
53,121
Taken
48,479
26,113
Mitigated
26,352
15,597
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlvaRøck
Hercules
2,399
414
0
4,840
11,164
3,997
0
1,258
9,906
0
57,917
W
Danzaburou
Gansburg
Danzaburou
3,585
889
0
5,202
10,588
3,712
0
3,334
7,254
0
47,749
W
Sylvanus
GordRamsay
Sylvanus
3,329
1,236
2,760
5,288
8,470
6,880
868
2,465
6,005
27,591
0
L
Artemis
IBSSPARKX
Artemis
10,881
1,299
0
1,083
8,067
1,847
783
966
7,101
0
49,485
L
Baron Samedi
Limpmarlin98
Baron Samedi
4,199
76
0
3,308
6,955
3,134
0
2,070
4,885
46,745
1,884
L
Cliodhna
MrSFleym
Cliodhna
6,539
704
0
1,776
13,611
4,821
0
0
13,611
0
69,248
W
6,853
1,849
0
3,086
9,349
7,242
0
511
8,838
0
62,283
W
15,431
4,001
0
3,824
12,648
6,334
142
1,852
10,796
0
91,238
W
Ix Chel
3,609
258
593
1,335
7,424
2,184
1,381
4,343
3,081
59,753
1,072
L
Morgan Le Fay
lordomba
Morgan Le Fay
9,101
536
253
4,337
13,324
12,314
0
2,591
10,733
39,801
2,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
43,882
452
Minions Killed
500
0
Camps Cleared
0
1,418,903
Distance Traveled
1,538,230
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,032
440
102
6
0
335,121
9
W
Danzaburou
7,518
470
84
5
0
302,513
5
W
Sylvanus
7,840
490
50
3
0
269,015
7
L
Artemis
6,624
414
82
5
0
259,549
4
L
Baron Samedi
7,248
453
87
5
0
193,856
0
L
Cliodhna
8,614
538
130
8
0
334,325
0
W
Odin
9,654
603
126
8
0
307,343
0
W
Shiva
10,250
641
128
8
0
366,908
2
W
Ix Chel
8,620
539
112
7
0
292,451
2
L
Morgan Le Fay
7,469
467
51
3
0
296,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role