Player Matchup

Hun Batz
Hun Batz
Jamesontheair
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,479 Elo+
Party 1
Janus
Janus
SaronSium
Janus
Level 135
God Stats
1W - 1L
1,288 SR
Queue Stats
114W - 98L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shinji_012
Morgan Le Fay
Level 191
God Stats
8W - 8L
1,580 SR
Queue Stats
841W - 800L
1,502 Elo+
Solo
Terra
Terra
acidbur37
Terra
Level 208
God Stats
12W - 6L
1,552 SR
Queue Stats
370W - 397L
1,464 Elo+
Party 2
Skadi
Skadi
brightgamer
Skadi
Level 199
God Stats
21W - 26L
1,479 SR
Queue Stats
309W - 325L
1,467 Elo+
Party 2
Team Averages
Level 171
1,480 SR
1,494 Elo+

VS

Team Averages
Level 125
1,572 SR
1,520 Elo+
Cerberus
Cerberus
AIucardGaming
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,671 Elo+
Solo
Apollo
Apollo
DemonStick
Apollo
Level 103
God Stats
44W - 31L
1,601 SR
Queue Stats
353W - 361L
1,495 Elo+
Solo
Bellona
Bellona
Skorred
Bellona
Level 98
God Stats
61W - 45L
1,470 SR
Queue Stats
116W - 127L
1,377 Elo+
Solo
Mercury
Mercury
Victor13dvd
Mercury
Level 142
God Stats
27W - 14L
1,697 SR
Queue Stats
248W - 223L
1,514 Elo+
Solo
Discordia
Discordia
xBANGBUZZx
Discordia
Level 135
God Stats
6W - 5L
1,593 SR
Queue Stats
211W - 204L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jamesontheair
Hun Batz
11
4 / 2 / 3
6,393
639
4,788
7,564
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
SaronSium
Janus
12
4 / 3 / 2
6,920
692
5,571
6,182
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Shinji_012
Morgan Le Fay
12
4 / 1 / 1
7,132
713
7,138
6,768
2,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Terra
acidbur37
Terra
10
2 / 1 / 7
6,470
647
3,913
7,957
4,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
7 / 0 / 0
6,758
676
6,763
3,175
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIucardGaming
Cerberus
8
0 / 3 / 0
4,866
487
2,347
8,556
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
DemonStick
Apollo
9
1 / 5 / 0
5,189
519
3,335
8,625
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Skorred
Bellona
10
1 / 4 / 1
5,926
593
3,373
10,095
5,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Victor13dvd
Mercury
10
3 / 5 / 1
6,017
602
2,790
8,247
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
xBANGBUZZx
Discordia
10
2 / 4 / 1
5,998
600
3,826
6,079
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
7
7
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AIucardGaming
Cerberus
0
3
0
0
L
Apollo
DemonStick
Apollo
1
5
0
0.2
W
Hun Batz
Jamesontheair
Hun Batz
4
2
3
2.75
W
Janus
SaronSium
Janus
4
3
2
1.67
W
Morgan Le Fay
Shinji_012
Morgan Le Fay
4
1
1
4.5
L
Bellona
Skorred
Bellona
1
4
1
0.38
L
Mercury
Victor13dvd
Mercury
3
5
1
0.7
W
Terra
acidbur37
Terra
2
1
7
5.5
W
7
0
0
7
L
Discordia
xBANGBUZZx
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
15,671
31,646
Taken
41,602
13,474
Mitigated
16,808
9,249
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AIucardGaming
Cerberus
2,347
162
0
1,317
8,556
4,983
0
2,840
5,628
19,661
240
L
Apollo
DemonStick
Apollo
3,335
1,657
0
2,764
8,625
2,343
0
1,979
6,598
0
28,111
W
Hun Batz
Jamesontheair
Hun Batz
4,788
1,512
0
380
7,564
2,864
0
481
7,033
0
45,245
W
Janus
SaronSium
Janus
5,571
585
0
1,261
6,182
1,986
0
2,429
3,231
42,158
1,380
W
Morgan Le Fay
Shinji_012
Morgan Le Fay
7,138
1,318
0
2,787
6,768
2,887
528
412
6,324
47,603
2,027
L
Bellona
Skorred
Bellona
3,373
570
0
1,993
10,095
5,273
0
5,654
4,413
0
35,749
L
Mercury
Victor13dvd
Mercury
2,790
1,331
0
318
8,247
2,603
0
2,395
5,762
0
29,694
W
Terra
acidbur37
Terra
3,913
285
1,871
2,826
7,957
4,974
279
1,092
6,809
18,192
461
W
6,763
3,049
0
124
3,175
763
1,244
1,042
2,133
0
41,850
L
Discordia
xBANGBUZZx
Discordia
3,826
37
0
260
6,079
1,606
0
2,849
3,070
30,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
27,996
344
Minions Killed
269
0
Camps Cleared
0
1,095,915
Distance Traveled
1,029,594
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,866
487
35
4
0
200,266
0
L
Apollo
5,189
519
59
6
0
203,107
0
W
Hun Batz
6,393
639
68
7
0
250,836
0
W
Janus
6,920
692
99
10
0
234,551
0
W
Morgan Le Fay
7,132
713
85
9
0
186,953
2
L
Bellona
5,926
593
70
7
0
206,567
1
L
Mercury
6,017
602
55
6
0
221,037
1
W
Terra
6,470
647
27
3
0
229,423
2
W
Skadi
6,758
676
65
7
0
194,152
0
L
Discordia
5,998
600
50
5
0
198,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role