Player Matchup

Bastet
Bastet
Akyør
Bastet
Level 142
God Stats
4W - 4L
1,686 SR
Queue Stats
26W - 27L
1,485 Elo+
Solo
Ix Chel
Ix Chel
Dipp1er
Ix Chel
Level 159
God Stats
3W - 2L
1,697 SR
Queue Stats
113W - 115L
1,460 Elo+
Solo
Cernunnos
Cernunnos
IlGzuslI
Cernunnos
Level 146
God Stats
14W - 12L
1,576 SR
Queue Stats
269W - 244L
1,538 Elo+
Solo
Zeus
Zeus
Monkey65557
Zeus
Level 129
God Stats
34W - 29L
1,588 SR
Queue Stats
152W - 155L
1,492 Elo+
Solo
Surtr
Surtr
Prokchop9258
Surtr
Level 156
God Stats
6W - 2L
1,774 SR
Queue Stats
445W - 428L
1,526 Elo+
Solo
Team Averages
Level 146
1,664 SR
1,500 Elo+

VS

Team Averages
Level 141
1,514 SR
1,517 Elo+
Charybdis
Charybdis
Fealean
Charybdis
Level 106
God Stats
4W - 5L
1,361 SR
Queue Stats
91W - 98L
1,473 Elo+
Solo
Shiva
Shiva
LordPachi29
Shiva
Level 168
God Stats
5W - 2L
1,683 SR
Queue Stats
218W - 203L
1,530 Elo+
Solo
Thoth
Thoth
PlagueisTheWise
Thoth
Level 154
God Stats
4W - 5L
1,427 SR
Queue Stats
135W - 133L
1,515 Elo+
Party 1
Thanatos
Thanatos
QuoteCollector
Thanatos
Level 105
God Stats
21W - 18L
1,550 SR
Queue Stats
346W - 304L
1,570 Elo+
Party 1
Hercules
Hercules
bmoc49
Hercules
Level 174
God Stats
2W - 0L
1,547 SR
Queue Stats
172W - 171L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akyør
Bastet
10
2 / 3 / 1
5,992
599
4,489
9,531
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Dipp1er
Ix Chel
9
0 / 2 / 1
5,253
525
4,513
7,976
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
IlGzuslI
Cernunnos
11
1 / 1 / 1
6,087
609
5,597
4,720
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 1
5,752
575
2,285
6,101
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
4,830
483
1,842
4,152
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fealean
Charybdis
10
0 / 3 / 0
5,137
514
1,658
4,971
1,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 1 / 1
6,498
650
4,447
9,190
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 4
6,505
651
5,674
3,940
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
8 / 0 / 2
7,004
700
6,911
9,292
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
bmoc49
Hercules
9
1 / 0 / 0
5,698
570
2,129
10,114
5,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
11
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
Akyør
Bastet
2
3
1
0.83
L
Ix Chel
Dipp1er
Ix Chel
0
2
1
0.25
W
Charybdis
Fealean
Charybdis
0
3
0
0
L
Cernunnos
IlGzuslI
Cernunnos
1
1
1
1.5
W
0
1
1
0.5
L
2
4
1
0.63
W
2
3
4
1.33
L
1
1
0
1
W
Thanatos
8
0
2
9
W
Hercules
bmoc49
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
20,819
32,480
Taken
37,507
11,529
Mitigated
15,652
10,245
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Akyør
Bastet
4,489
1,562
0
3,049
9,531
2,603
0
467
9,064
0
33,376
L
Ix Chel
Dipp1er
Ix Chel
4,513
868
204
2,230
7,976
4,387
0
2,172
5,804
24,481
0
W
Charybdis
Fealean
Charybdis
1,658
1,038
0
1,292
4,971
1,273
0
881
4,090
0
28,625
L
Cernunnos
IlGzuslI
Cernunnos
5,597
2,828
0
2,865
4,720
1,527
658
474
4,246
0
46,351
W
4,447
615
210
2,685
9,190
4,843
0
512
8,678
2,915
42,418
L
2,285
52
0
217
6,101
1,761
0
2,862
3,239
28,189
839
W
5,674
141
0
625
3,940
1,041
0
1,995
1,945
45,407
0
L
1,842
712
0
1,680
4,152
1,251
24
0
4,152
403
17,605
W
Thanatos
6,911
2,139
0
9,101
9,292
3,137
0
1,610
7,682
0
47,679
W
Hercules
bmoc49
Hercules
2,129
371
0
4,000
10,114
5,358
0
1,983
8,131
0
23,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
30,842
288
Minions Killed
334
0
Camps Cleared
0
884,989
Distance Traveled
1,098,579
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,992
599
69
7
0
219,529
6
L
Ix Chel
5,253
525
36
4
0
211,361
0
W
Charybdis
5,137
514
62
6
0
198,647
1
L
Cernunnos
6,087
609
84
8
0
184,562
0
W
Shiva
6,498
650
93
9
0
208,263
0
L
Zeus
5,752
575
60
6
0
194,866
0
W
Thoth
6,505
651
78
8
0
210,439
2
L
Surtr
4,830
483
39
4
0
74,671
0
W
Thanatos
7,004
700
74
7
0
245,598
0
W
Hercules
5,698
570
27
3
0
235,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role