Player Matchup

Cerberus
Cerberus
Adiminished7th
Cerberus
Level 132
God Stats
3W - 4L
1,467 SR
Queue Stats
195W - 203L
1,486 Elo+
Solo
Neith
Neith
Bleedoxx_59
Neith
Level 100
God Stats
4W - 1L
1,434 SR
Queue Stats
25W - 26L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
Exsinity
Erlang Shen
Level 107
God Stats
77W - 70L
1,496 SR
Queue Stats
245W - 235L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Synapzed
Ah Puch
Level 120
God Stats
5W - 2L
1,543 SR
Queue Stats
173W - 146L
1,474 Elo+
Party 1
Arachne
Arachne
Thanathonker
Arachne
Level 45
God Stats
3W - 5L
1,207 SR
Queue Stats
41W - 40L
1,509 Elo+
Solo
Team Averages
Level 101
1,429 SR
1,471 Elo+

VS

Team Averages
Level 135
1,484 SR
1,503 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AdriXtrem
Chronos
Level 137
God Stats
0W - 3L
1,209 SR
Queue Stats
130W - 119L
1,507 Elo+
Solo
Osiris
Osiris
Drindel
Osiris
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,557 Elo+
Party 2
Arachne
Arachne
izan98
Arachne
Level 89
God Stats
1W - 2L
1,341 SR
Queue Stats
27W - 30L
1,487 Elo+
Solo
Hun Batz
Hun Batz
x_-SH1N0B1-_x
Hun Batz
Level 155
God Stats
1W - 1L
1,869 SR
Queue Stats
355W - 337L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 0 / 9
6,416
642
3,552
6,827
4,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
7,076
708
4,097
4,845
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Exsinity
Erlang Shen
11
2 / 1 / 2
6,652
665
6,302
8,651
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Synapzed
Ah Puch
12
3 / 1 / 2
6,854
685
8,170
5,832
1,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Thanathonker
Arachne
12
8 / 0 / 0
6,809
681
3,225
6,765
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 2 / 0
5,194
519
1,956
4,869
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
AdriXtrem
Chronos
10
1 / 4 / 0
6,160
616
3,643
5,862
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
Drindel
Osiris
10
1 / 5 / 1
5,902
590
8,066
12,444
10,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
izan98
Arachne
8
0 / 4 / 1
4,822
482
1,857
8,688
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
x_-SH1N0B1-_x
Hun Batz
9
0 / 2 / 1
5,061
506
1,204
8,603
4,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
3
3
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
0
0.5
W
Cerberus
0
0
9
4.5
L
Chronos
AdriXtrem
Chronos
1
4
0
0.25
W
4
1
1
4.5
L
Osiris
Drindel
Osiris
1
5
1
0.3
W
Erlang Shen
Exsinity
Erlang Shen
2
1
2
3
W
Ah Puch
Synapzed
Ah Puch
3
1
2
4
W
Arachne
Thanathonker
Arachne
8
0
0
8
L
Arachne
izan98
Arachne
0
4
1
0.13
L
Hun Batz
x_-SH1N0B1-_x
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
16,726
32,920
Taken
40,466
17,547
Mitigated
20,955
12,818
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,956
129
0
651
4,869
1,490
0
3,453
1,416
19,132
0
W
Cerberus
3,552
467
0
1,798
6,827
4,741
421
1,467
5,360
20,986
2,616
L
Chronos
AdriXtrem
Chronos
3,643
1,295
0
1,111
5,862
1,825
346
891
4,971
40,116
2,336
W
4,097
768
0
1,246
4,845
1,233
540
2,600
2,245
0
42,358
L
Osiris
Drindel
Osiris
8,066
4,075
0
3,001
12,444
10,541
0
2,199
10,245
0
36,152
W
Erlang Shen
Exsinity
Erlang Shen
6,302
3,992
0
3,480
8,651
6,903
304
0
8,651
0
36,731
W
Ah Puch
Synapzed
Ah Puch
8,170
437
0
3,409
5,832
1,978
66
1,532
4,300
47,534
1,710
W
Arachne
Thanathonker
Arachne
3,225
2,183
0
2,885
6,765
2,692
460
0
6,765
0
46,383
L
Arachne
izan98
Arachne
1,857
1,291
0
1,619
8,688
2,817
0
2,645
6,043
0
22,085
L
Hun Batz
x_-SH1N0B1-_x
Hun Batz
1,204
424
0
2,933
8,603
4,282
0
2,076
6,527
0
24,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
27,139
357
Minions Killed
265
0
Camps Cleared
0
1,034,010
Distance Traveled
1,028,299
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,194
519
48
5
0
201,398
0
W
Cerberus
6,416
642
46
5
0
196,820
5
L
Chronos
6,160
616
76
8
0
188,846
0
W
Neith
7,076
708
87
9
0
198,807
0
L
Osiris
5,902
590
66
7
0
184,984
0
W
Erlang Shen
6,652
665
56
6
0
214,218
0
W
Ah Puch
6,854
685
85
9
0
201,203
0
W
Arachne
6,809
681
83
8
0
222,962
0
L
Arachne
4,822
482
39
4
0
233,791
0
L
Hun Batz
5,061
506
36
4
0
219,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role