Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ArconteMX
Amaterasu
Level 156
God Stats
1W - 2L
1,521 SR
Queue Stats
37W - 32L
1,562 Elo+
Party 1
Olorun
Olorun
MinyTan
Olorun
Level 114
God Stats
1W - 4L
1,420 SR
Queue Stats
248W - 249L
1,479 Elo+
Solo
Chiron
Chiron
crazy_edgar94
Chiron
Level 144
God Stats
1W - 2L
1,496 SR
Queue Stats
38W - 33L
1,544 Elo+
Solo
Team Averages
Level 143
1,487 SR
1,517 Elo+

VS

Team Averages
Level 133
1,523 SR
1,500 Elo+
Persephone
Persephone
 
Persephone
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MR_GRIM4189
Fenrir
Level 85
God Stats
3W - 2L
1,627 SR
Queue Stats
143W - 184L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
Nomobets
Ao Kuang
Level 143
God Stats
5W - 4L
1,450 SR
Queue Stats
248W - 244L
1,540 Elo+
Solo
Zeus
Zeus
Skittles2467
Zeus
Level 158
God Stats
2W - 2L
1,536 SR
Queue Stats
262W - 277L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 6
6,630
737
5,883
10,549
9,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
 
Freya
11
1 / 4 / 2
6,472
719
4,860
7,662
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
ArconteMX
Amaterasu
12
1 / 2 / 2
6,606
734
3,749
12,145
9,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MinyTan
Olorun
12
2 / 1 / 1
6,975
775
6,821
5,088
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 2 / 2
7,261
807
10,775
9,165
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 1 / 5
8,353
928
10,951
6,677
2,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
 
Eset
12
1 / 3 / 5
6,958
773
4,835
5,797
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
1 / 0 / 10
7,121
791
4,864
8,007
7,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Nomobets
Ao Kuang
15
5 / 1 / 6
8,381
931
9,812
9,700
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 7
7,879
875
10,232
7,291
2,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
12
12
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
6
1
L
Freya
 
Freya
1
4
2
0.5
W
Persephone
 
Persephone
2
1
5
4.5
W
Eset
 
Eset
1
3
5
1.17
L
Amaterasu
ArconteMX
Amaterasu
1
2
2
1
W
Fenrir
1
0
10
6
L
Olorun
MinyTan
Olorun
2
1
1
2.5
W
Ao Kuang
Nomobets
Ao Kuang
5
1
6
8
W
3
2
7
3.25
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
40,694
44,609
Taken
37,472
24,802
Mitigated
21,015
21,243
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,883
421
1,100
3,366
10,549
9,011
0
7,932
2,302
0
11,664
L
Freya
 
Freya
4,860
1,775
771
1,005
7,662
2,339
0
6,433
947
9,555
203
W
Persephone
 
Persephone
10,951
750
652
1,871
6,677
2,275
220
1,297
5,338
27,104
0
W
Eset
 
Eset
4,835
256
1,243
793
5,797
1,832
151
2,199
3,598
12,057
0
L
Amaterasu
ArconteMX
Amaterasu
3,749
736
1,540
6,204
12,145
9,123
0
9,070
2,820
0
6,486
W
Fenrir
4,864
335
1,843
2,033
8,007
7,013
0
3,118
4,889
1,879
4,284
L
Olorun
MinyTan
Olorun
6,821
2,029
1,749
1,952
5,088
1,549
0
4,609
403
17,084
81
W
Ao Kuang
Nomobets
Ao Kuang
9,812
2,647
491
4,189
9,700
7,456
991
3,097
6,603
17,057
698
W
10,232
629
339
872
7,291
2,439
566
1,861
5,430
22,480
0
L
10,775
1,284
796
2,760
9,165
2,780
0
7,744
1,096
0
24,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
38,692
77
Minions Killed
110
0
Camps Cleared
0
800,715
Distance Traveled
848,718
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,630
737
9
1
0
176,133
0
L
Freya
6,472
719
12
1
0
143,433
0
W
Persephone
8,353
928
34
4
0
147,612
0
W
Eset
6,958
773
21
2
0
153,541
0
L
Amaterasu
6,606
734
5
1
0
207,210
0
W
Fenrir
7,121
791
1
0
0
204,325
0
L
Olorun
6,975
775
28
3
0
123,042
0
W
Ao Kuang
8,381
931
27
3
0
177,093
0
W
Zeus
7,879
875
27
3
0
166,147
0
L
Chiron
7,261
807
23
3
0
150,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role