Player Matchup

Ymir
Ymir
FRENIYO
Ymir
Level 104
God Stats
11W - 11L
1,678 SR
Queue Stats
76W - 87L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
HASBULLAH21
Baron Samedi
Level 146
God Stats
8W - 8L
1,434 SR
Queue Stats
324W - 339L
1,475 Elo+
Party 2
Tyr
Tyr
Ictiandro
Tyr
Level 208
God Stats
5W - 5L
1,392 SR
Queue Stats
178W - 189L
1,460 Elo+
Solo
Artemis
Artemis
RogRoyal1
Artemis
Level 68
God Stats
45W - 43L
1,576 SR
Queue Stats
262W - 257L
1,506 Elo+
Solo
Thor
Thor
TERREMOTOCANARIO
Thor
Level 100
God Stats
3W - 0L
1,396 SR
Queue Stats
84W - 86L
1,460 Elo+
Party 2
Team Averages
Level 125
1,495 SR
1,467 Elo+

VS

Team Averages
Level 135
1,475 SR
1,488 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 153
God Stats
132W - 127L
1,503 SR
Queue Stats
265W - 280L
1,436 Elo+
Party 1
Surtr
Surtr
CaStLoST
Surtr
Level 146
God Stats
3W - 8L
1,386 SR
Queue Stats
155W - 159L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Matermarshall
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,581 Elo+
Solo
Horus
Horus
ShuraSpain
Horus
Level 158
God Stats
5W - 5L
1,485 SR
Queue Stats
270W - 279L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FRENIYO
Ymir
10
2 / 1 / 4
5,983
544
5,686
8,856
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
HASBULLAH21
Baron Samedi
11
4 / 1 / 3
6,255
569
11,003
5,888
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 0 / 1
7,191
654
7,425
9,822
9,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
RogRoyal1
Artemis
12
1 / 2 / 1
6,038
549
6,623
7,273
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 2
6,208
564
3,516
8,794
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 4 / 2
5,421
493
5,267
10,786
6,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
AKUAZEN
Danzaburou
12
1 / 2 / 1
6,446
586
5,354
7,928
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
CaStLoST
Surtr
10
0 / 5 / 0
5,519
502
4,480
10,068
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
Matermarshall
Sylvanus
9
2 / 3 / 1
5,849
532
4,256
12,018
6,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
9
2 / 2 / 1
5,724
520
4,720
8,408
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
2
0.25
L
Danzaburou
AKUAZEN
Danzaburou
1
2
1
0.75
L
Surtr
CaStLoST
Surtr
0
5
0
0
W
Ymir
FRENIYO
Ymir
2
1
4
4
W
Baron Samedi
HASBULLAH21
Baron Samedi
4
1
3
5.5
W
5
0
1
5.5
L
Sylvanus
Matermarshall
Sylvanus
2
3
1
0.83
W
Artemis
RogRoyal1
Artemis
1
2
1
0.75
L
Horus
2
2
1
1.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
24,077
40,633
Taken
49,208
23,159
Mitigated
26,187
14,419
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,267
639
0
4,666
10,786
6,982
0
7,719
2,412
36,715
0
L
Danzaburou
AKUAZEN
Danzaburou
5,354
1,621
0
1,976
7,928
2,549
53
428
7,500
0
52,769
L
Surtr
CaStLoST
Surtr
4,480
2,104
0
2,250
10,068
6,998
0
1,027
9,041
408
37,355
W
Ymir
FRENIYO
Ymir
5,686
1,030
0
1,944
8,856
6,403
0
3,597
5,259
14,594
1,541
W
Baron Samedi
HASBULLAH21
Baron Samedi
11,003
1,454
1,128
3,447
5,888
2,157
0
3,857
2,031
42,766
0
W
7,425
770
0
4,179
9,822
9,093
17
251
9,571
7,418
44,700
L
Sylvanus
Matermarshall
Sylvanus
4,256
1,506
2,491
3,208
12,018
6,647
0
5,205
6,525
18,721
582
W
Artemis
RogRoyal1
Artemis
6,623
2,426
0
2,217
7,273
2,229
0
846
6,427
0
50,688
L
Horus
4,720
2,252
154
2,714
8,408
3,011
0
2,206
6,131
0
25,977
W
3,516
1,126
0
1,504
8,794
3,277
0
1,065
7,729
0
45,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
28,959
353
Minions Killed
303
0
Camps Cleared
0
1,057,261
Distance Traveled
997,557
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,421
493
54
5
0
199,186
2
L
Danzaburou
6,446
586
97
9
0
198,571
7
L
Surtr
5,519
502
69
6
0
197,502
0
W
Ymir
5,983
544
32
3
0
200,066
5
W
Baron Samedi
6,255
569
65
6
0
211,589
0
W
Tyr
7,191
654
92
8
0
205,370
0
L
Sylvanus
5,849
532
29
3
0
179,979
0
W
Artemis
6,038
549
91
8
0
192,461
0
L
Horus
5,724
520
54
5
0
222,319
0
W
Thor
6,208
564
73
7
0
247,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role