Player Matchup

Terra
Terra
Masters
 
Terra
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Grandmaster
Blоx
Eset
Grandmaster
Level 215
God Stats
6W - 8L
1,562 SR
Queue Stats
418W - 317L
3,000 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
DemandedGoblin
Danzaburou
Diamond IV
Level 162
God Stats
44W - 31L
1,744 SR
Queue Stats
69W - 53L
2,321 MMR
Party 2
Ravana
Ravana
Platinum I
HighAndBored
Ravana
Platinum I
Level 182
God Stats
11W - 19L
1,552 SR
Queue Stats
98W - 103L
2,153 MMR
Solo
Cthulhu
Cthulhu
Diamond V
OzzyH
Cthulhu
Diamond V
Level 174
God Stats
10W - 10L
1,667 SR
Queue Stats
69W - 53L
2,275 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,605 SR
2,250 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 172
1,713 SR
2,457 MMR
Ra
Ra
Masters
EIchaP0o
Ra
Masters
Level 159
God Stats
38W - 24L
1,708 SR
Queue Stats
275W - 238L
2,508 MMR
Solo
Bake Kujira
Bake Kujira
Masters
Fallenmoron
Bake Kujira
Masters
Level 202
God Stats
39W - 29L
1,676 SR
Queue Stats
463W - 406L
2,733 MMR
Party 1
Hachiman
Hachiman
Diamond V
Greenracon
Hachiman
Diamond V
Level 159
God Stats
2W - 0L
1,557 SR
Queue Stats
207W - 198L
2,117 MMR
Solo
Mercury
Mercury
Masters
Masamato
Mercury
Masters
Level 85
God Stats
60W - 24L
1,798 SR
Queue Stats
178W - 125L
2,436 MMR
Solo
Ganesha
Ganesha
Masters
NaeGuk
Ganesha
Masters
Level 256
God Stats
2W - 0L
1,825 SR
Queue Stats
223W - 194L
2,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 3
6,533
503
4,625
10,202
8,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Blоx
Eset
10
0 / 1 / 0
5,773
444
2,334
3,053
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DemandedGoblin
Danzaburou
11
2 / 4 / 1
6,841
526
8,405
8,508
3,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
11
0 / 6 / 1
5,936
457
3,997
9,263
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
OzzyH
Cthulhu
11
1 / 4 / 0
6,310
485
1,778
9,408
8,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LancelotAwilixTiamat

VS

Bans
Ne ZhaAphroditeAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,241
711
7,438
5,376
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Fallenmoron
Bake Kujira
13
2 / 1 / 4
8,234
633
4,651
6,743
5,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Greenracon
Hachiman
13
5 / 2 / 2
7,649
588
6,333
9,620
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Masamato
Mercury
16
3 / 1 / 8
8,449
650
5,762
9,451
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
NaeGuk
Ganesha
12
0 / 0 / 9
7,246
557
4,278
9,210
4,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
3
2.5
L
Eset
Blоx
Eset
0
1
0
0
L
Danzaburou
DemandedGoblin
Danzaburou
2
4
1
0.63
W
6
0
5
8.5
W
Bake Kujira
Fallenmoron
Bake Kujira
2
1
4
4
W
Hachiman
Greenracon
Hachiman
5
2
2
3
L
Ravana
0
6
1
0.08
W
Mercury
Masamato
Mercury
3
1
8
7
W
Ganesha
NaeGuk
Ganesha
0
0
9
4.5
L
Cthulhu
OzzyH
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
28,462
40,434
Taken
40,400
24,274
Mitigated
19,255
9,858
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,625
1,100
1,666
2,811
10,202
8,247
0
3,456
6,546
24,399
1,307
L
Eset
Blоx
Eset
2,334
391
0
721
3,053
1,031
0
1,319
1,517
35,616
0
L
Danzaburou
DemandedGoblin
Danzaburou
8,405
4,123
0
2,247
8,508
3,091
418
3,121
5,281
0
51,885
W
7,438
792
2,735
3,016
5,376
2,036
64
1,791
3,401
73,584
1,155
W
Bake Kujira
Fallenmoron
Bake Kujira
4,651
1,509
0
1,577
6,743
5,706
0
1,951
4,792
48,339
2,271
W
Hachiman
Greenracon
Hachiman
6,333
3,669
0
3,422
9,620
2,761
690
2,067
7,553
0
51,250
L
Ravana
3,997
895
0
1,449
9,263
3,832
0
3,120
5,895
0
36,627
W
Mercury
Masamato
Mercury
5,762
3,481
0
826
9,451
3,948
309
749
8,622
0
85,175
W
Ganesha
NaeGuk
Ganesha
4,278
807
2,560
2,954
9,210
4,804
0
2,263
6,947
24,162
0
L
Cthulhu
OzzyH
Cthulhu
1,778
136
9
955
9,408
8,073
0
4,456
4,908
40,648
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
40,819
363
Minions Killed
478
0
Camps Cleared
0
1,209,086
Distance Traveled
1,451,500
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,533
503
30
2
0
282,250
3
L
Eset
5,773
444
87
7
0
192,493
0
L
Danzaburou
6,841
526
89
7
0
246,630
2
W
Ra
9,241
711
157
12
0
310,664
4
W
Bake Kujira
8,234
633
86
7
0
279,312
1
W
Hachiman
7,649
588
97
7
0
238,634
0
L
Ravana
5,936
457
86
7
0
276,180
0
W
Mercury
8,449
650
127
10
0
343,182
0
W
Ganesha
7,246
557
11
1
0
279,708
5
L
Cthulhu
6,310
485
71
5
0
211,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role