Player Matchup

Lancelot
Lancelot
BuddyRabbit
Lancelot
Level 129
God Stats
3W - 3L
1,402 SR
Queue Stats
109W - 100L
1,546 Elo+
Solo
Anubis
Anubis
Shadqw363
Anubis
Level 154
God Stats
141W - 124L
1,527 SR
Queue Stats
208W - 199L
1,486 Elo+
Solo
Surtr
Surtr
spookypandalol
Surtr
Level 126
God Stats
6W - 1L
1,988 SR
Queue Stats
198W - 181L
1,477 Elo+
Party 2
Sobek
Sobek
xStimulatedPanda
Sobek
Level 41
God Stats
5W - 1L
1,798 SR
Queue Stats
58W - 52L
1,447 Elo+
Party 2
Medusa
Medusa
xxSaucy_Pandax
Medusa
Level 107
God Stats
9W - 12L
1,406 SR
Queue Stats
86W - 86L
1,445 Elo+
Party 2
Team Averages
Level 111
1,624 SR
1,480 Elo+

VS

Team Averages
Level 84
1,443 SR
1,440 Elo+
Ratatoskr
Ratatoskr
CriseeHouse
Ratatoskr
Level 154
God Stats
2W - 1L
1,281 SR
Queue Stats
207W - 208L
1,485 Elo+
Party 1
Hachiman
Hachiman
Klay midia
Hachiman
Level 108
God Stats
1W - 1L
1,581 SR
Queue Stats
87W - 75L
1,500 Elo+
Party 1
Arachne
Arachne
SCREEWED UP
Arachne
Level 36
God Stats
4W - 5L
1,449 SR
Queue Stats
10W - 19L
1,247 Elo+
Solo
Yemoja
Yemoja
SheLuvTxmara
Yemoja
Level 8
God Stats
2W - 0L
1,770 SR
Queue Stats
14W - 9L
1,473 Elo+
Party 1
Raijin
Raijin
WayneTlo
Raijin
Level 116
God Stats
1W - 2L
1,135 SR
Queue Stats
136W - 131L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BuddyRabbit
Lancelot
11
3 / 2 / 1
6,226
623
4,447
8,770
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Shadqw363
Anubis
10
1 / 5 / 0
6,338
634
2,185
7,237
2,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 1
6,999
700
6,140
6,762
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 2 / 0
4,849
485
2,239
8,004
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 1
4,760
476
5,397
6,804
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CriseeHouse
Ratatoskr
12
5 / 1 / 2
6,781
678
4,659
6,472
2,367
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Klay midia
Hachiman
11
2 / 1 / 4
5,770
577
6,154
6,658
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SCREEWED UP
Arachne
7
0 / 4 / 0
4,236
424
1,176
7,643
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yemoja
10
3 / 1 / 3
6,374
637
3,973
8,376
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
WayneTlo
Raijin
12
3 / 0 / 3
7,147
715
5,414
4,336
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BuddyRabbit
Lancelot
3
2
1
1.75
W
Ratatoskr
CriseeHouse
Ratatoskr
5
1
2
6
W
Hachiman
Klay midia
Hachiman
2
1
4
4
W
Arachne
SCREEWED UP
Arachne
0
4
0
0
L
Anubis
Shadqw363
Anubis
1
5
0
0.2
W
Yemoja
3
1
3
4.5
W
Raijin
WayneTlo
Raijin
3
0
3
4.5
L
3
1
1
3.5
L
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
21,376
37,577
Taken
33,485
16,834
Mitigated
12,658
14,797
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BuddyRabbit
Lancelot
4,447
677
0
4,938
8,770
3,361
9
468
8,252
0
41,817
W
Ratatoskr
CriseeHouse
Ratatoskr
4,659
1,432
0
1,742
6,472
2,367
0
814
5,578
0
52,335
W
Hachiman
Klay midia
Hachiman
6,154
3,498
0
1,687
6,658
2,063
0
605
6,053
0
42,037
W
Arachne
SCREEWED UP
Arachne
1,176
851
0
837
7,643
2,270
0
122
7,017
0
13,656
L
Anubis
Shadqw363
Anubis
2,185
474
0
2,339
7,237
2,144
0
3,672
3,059
36,561
1,046
W
Yemoja
3,973
619
2,891
1,831
8,376
4,844
0
1,634
6,742
20,876
1,050
W
Raijin
WayneTlo
Raijin
5,414
353
0
1,265
4,336
1,114
0
1,387
2,949
42,802
1,878
L
6,140
2,115
0
3,112
6,762
3,680
566
487
6,233
727
51,285
L
2,239
199
0
3,455
8,004
5,647
0
1,639
6,365
10,643
0
L
5,397
1,142
0
953
6,804
2,002
0
1,962
4,842
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
30,308
333
Minions Killed
325
0
Camps Cleared
0
1,027,431
Distance Traveled
1,038,207
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,226
623
75
8
0
247,178
2
W
Ratatoskr
6,781
678
86
9
0
258,316
0
W
Hachiman
5,770
577
69
7
0
193,025
0
W
Arachne
4,236
424
32
3
0
182,148
0
L
Anubis
6,338
634
76
8
0
188,968
0
W
Yemoja
6,374
637
38
4
0
200,599
0
W
Raijin
7,147
715
100
10
0
204,119
2
L
Surtr
6,999
700
110
11
0
185,731
0
L
Sobek
4,849
485
20
2
0
206,655
0
L
Medusa
4,760
476
52
5
0
198,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role