Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CookiesIsCute
Sobek
Level 24
God Stats
0W - 1L
1,408 SR
Queue Stats
12W - 17L
1,477 Elo+
Party 1
Kali
Kali
Hozpul
Kali
Level 153
God Stats
11W - 20L
1,326 SR
Queue Stats
1,063W - 1,082L
1,458 Elo+
Solo
Charybdis
Charybdis
Taylenol
Charybdis
Level 122
God Stats
7W - 8L
1,595 SR
Queue Stats
191W - 161L
1,527 Elo+
Party 2
Mulan
Mulan
TheCreamiestEgg
Mulan
Level 108
God Stats
5W - 7L
1,522 SR
Queue Stats
123W - 90L
1,534 Elo+
Party 1
Team Averages
Level 111
1,470 SR
1,499 Elo+

VS

Team Averages
Level 102
1,545 SR
1,489 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mattwac
Charybdis
Level 81
God Stats
17W - 12L
1,630 SR
Queue Stats
110W - 90L
1,523 Elo+
Party 3
Janus
Janus
Thrøngler
Janus
Level 135
God Stats
5W - 9L
1,594 SR
Queue Stats
499W - 474L
1,493 Elo+
Solo
King Arthur
King Arthur
cowboybuttsexxx
King Arthur
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 88L
1,438 Elo+
Solo
Fafnir
Fafnir
xDasee
Fafnir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 93L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 3 / 0
3,634
606
1,754
4,430
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 2 / 1
3,345
558
1,861
5,667
2,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Hozpul
Kali
2
0 / 0 / 0
2,757
460
0
1,116
298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Taylenol
Charybdis
6
1 / 2 / 1
3,495
583
3,914
4,029
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

4
0 / 2 / 0
3,014
502
669
2,233
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
4 / 1 / 1
4,191
699
2,479
4,516
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mattwac
Charybdis
7
1 / 1 / 2
4,021
670
3,544
3,931
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
7
1 / 0 / 2
4,275
713
2,164
2,572
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
cowboybuttsexxx
King Arthur
9
1 / 0 / 0
4,988
831
1,055
2,687
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
xDasee
Fafnir
6
1 / 0 / 2
4,311
719
1,050
2,878
1,877
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
0
0.33
W
Hun Batz
 
Hun Batz
4
1
1
4.5
L
0
2
1
0.25
L
Kali
Hozpul
Kali
0
0
0
0
W
Charybdis
Mattwac
Charybdis
1
1
2
2
L
Charybdis
Taylenol
Charybdis
1
2
1
0.75
L
0
2
0
0
W
Janus
1
0
2
2
W
King Arthur
cowboybuttsexxx
King Arthur
1
0
0
1
W
Fafnir
xDasee
Fafnir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,198
Damage
10,292
17,475
Taken
16,584
5,598
Mitigated
5,641
6,004
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,754
90
0
1,699
4,430
1,082
0
1,968
2,216
14,340
0
W
Hun Batz
 
Hun Batz
2,479
1,185
0
2,556
4,516
1,138
0
544
3,972
0
17,130
L
1,861
372
0
1,669
5,667
2,769
0
866
4,801
5,906
0
L
Kali
Hozpul
Kali
0
0
0
534
1,116
298
0
0
1,116
0
2,591
W
Charybdis
Mattwac
Charybdis
3,544
1,654
0
2,306
3,931
910
758
824
3,107
0
28,238
L
Charybdis
Taylenol
Charybdis
3,914
2,108
0
1,739
4,029
882
0
94
3,935
0
18,131
L
669
333
0
363
2,233
567
0
0
2,233
0
6,878
W
Janus
2,164
263
0
980
2,572
604
0
1,659
913
20,798
695
W
King Arthur
cowboybuttsexxx
King Arthur
1,055
327
0
758
2,687
1,112
0
0
2,687
0
26,336
W
Fafnir
xDasee
Fafnir
1,050
318
126
1,029
2,878
1,877
295
588
2,290
4,672
1,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,245
Gold Earned
21,786
85
Minions Killed
193
0
Camps Cleared
0
441,391
Distance Traveled
580,359
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,634
606
24
4
0
119,937
0
W
Hun Batz
4,191
699
41
7
0
139,329
0
L
Sobek
3,345
558
4
1
0
125,458
0
L
Kali
2,757
460
9
2
0
43,766
0
W
Charybdis
4,021
670
53
9
0
109,201
0
L
Charybdis
3,495
583
32
5
0
105,573
0
L
Mulan
3,014
502
16
3
0
46,657
0
W
Janus
4,275
713
35
6
0
106,551
2
W
King Arthur
4,988
831
56
9
0
105,986
0
W
Fafnir
4,311
719
8
1
0
119,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role