Player Matchup

Nike
Nike
 
Nike
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FailedHydration
Fenrir
Level 157
God Stats
4W - 3L
1,687 SR
Queue Stats
200W - 172L
1,514 Elo+
Party 2
Nox
Nox
NatemAzel
Nox
Level 140
God Stats
3W - 3L
1,618 SR
Queue Stats
75W - 63L
1,513 Elo+
Party 2
Terra
Terra
TrillVille
Terra
Level 149
God Stats
5W - 5L
1,537 SR
Queue Stats
158W - 87L
1,696 Elo+
Party 1
Ishtar
Ishtar
Vаyu
Ishtar
Level 145
God Stats
15W - 8L
1,969 SR
Queue Stats
330W - 92L
1,758 Elo+
Party 1
Team Averages
Level 148
1,662 SR
1,596 Elo+

VS

Team Averages
Level 175
1,567 SR
1,627 Elo+
Tsukuyomi
Tsukuyomi
AmericanTangents
Tsukuyomi
Level 198
God Stats
31W - 17L
1,687 SR
Queue Stats
583W - 452L
1,665 Elo+
Party 4
Sobek
Sobek
Creature
Sobek
Level 158
God Stats
13W - 8L
1,680 SR
Queue Stats
146W - 123L
1,589 Elo+
Party 3
Rama
Rama
SAIVISUNG
Rama
Level 204
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 195L
1,608 Elo+
Party 3
Poseidon
Poseidon
krazuryto
Poseidon
Level 127
God Stats
10W - 6L
1,606 SR
Queue Stats
540W - 498L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ðrowsy
Cu Chulainn
Level 186
God Stats
1W - 0L
1,362 SR
Queue Stats
91W - 48L
1,697 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 2 / 1
4,650
465
4,253
6,994
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 2
4,909
491
4,439
7,547
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 0
5,961
596
1,267
5,438
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
9
1 / 1 / 2
5,490
549
3,904
6,391
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
Vаyu
Ishtar
11
1 / 1 / 2
5,551
555
9,087
4,009
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
5 / 0 / 1
6,310
631
5,098
5,500
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Creature
Sobek
10
1 / 1 / 3
5,831
583
3,706
10,078
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
10
0 / 2 / 2
5,140
514
1,894
7,453
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
krazuryto
Poseidon
11
2 / 2 / 2
6,065
607
4,454
5,627
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Ðrowsy
Cu Chulainn
12
2 / 0 / 0
6,740
674
4,557
8,165
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
10
10
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
1
0.25
W
Tsukuyomi
5
0
1
5.5
W
Sobek
Creature
Sobek
1
1
3
2.5
L
1
3
2
0.67
L
2
3
0
0.67
W
Rama
0
2
2
0.5
L
Terra
1
1
2
2
L
Ishtar
Vаyu
Ishtar
1
1
2
2
W
Poseidon
krazuryto
Poseidon
2
2
2
1.5
W
Cu Chulainn
Ðrowsy
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
19,709
30,379
Taken
36,823
11,767
Mitigated
18,716
7,910
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,253
294
0
2,079
6,994
2,832
0
958
6,036
0
24,780
W
Tsukuyomi
5,098
1,505
0
3,738
5,500
1,663
0
502
4,998
0
43,864
W
Sobek
Creature
Sobek
3,706
428
192
4,718
10,078
7,552
0
1,712
8,329
14,925
0
L
4,439
812
0
1,327
7,547
2,464
0
2,267
5,280
0
28,201
L
1,267
57
0
500
5,438
1,631
0
2,462
2,976
35,206
0
W
Rama
1,894
1,313
0
2,745
7,453
2,264
0
1,808
5,645
0
40,833
L
Terra
3,904
806
266
1,820
6,391
3,332
0
1,900
4,491
12,914
1,965
L
Ishtar
Vаyu
Ishtar
9,087
5,099
0
1,918
4,009
1,508
1
1,096
2,913
0
52,699
W
Poseidon
krazuryto
Poseidon
4,454
365
0
1,607
5,627
1,508
0
1,048
4,579
34,514
1,861
W
Cu Chulainn
Ðrowsy
Cu Chulainn
4,557
526
0
2,468
8,165
5,729
0
0
7,773
1,604
48,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
30,086
272
Minions Killed
344
0
Camps Cleared
0
1,009,297
Distance Traveled
1,104,014
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,650
465
34
3
0
164,249
1
W
Tsukuyomi
6,310
631
76
8
0
232,622
1
W
Sobek
5,831
583
23
2
0
220,528
2
L
Fenrir
4,909
491
50
5
0
211,274
2
L
Nox
5,961
596
77
8
0
203,988
6
W
Rama
5,140
514
85
9
0
202,681
1
L
Terra
5,490
549
11
1
0
224,551
4
L
Ishtar
5,551
555
100
10
0
205,235
1
W
Poseidon
6,065
607
75
8
0
215,683
2
W
Cu Chulainn
6,740
674
85
9
0
232,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role