Player Matchup

Terra
Terra
D6TheBeat6D
Terra
Level 154
God Stats
1W - 1L
1,727 SR
Queue Stats
77W - 64L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GamingNerdXRK
Ah Muzen Cab
Level 159
God Stats
4W - 2L
1,821 SR
Queue Stats
483W - 480L
1,509 Elo+
Solo
Cthulhu
Cthulhu
King Le0nidas24
Cthulhu
Level 148
God Stats
4W - 4L
1,612 SR
Queue Stats
243W - 244L
1,524 Elo+
Solo
Charybdis
Charybdis
aldo-_soto
Charybdis
Level 193
God Stats
4W - 2L
1,725 SR
Queue Stats
461W - 469L
1,533 Elo+
Solo
Vamana
Vamana
olglory15
Vamana
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 150L
1,529 Elo+
Solo
Team Averages
Level 161
1,677 SR
1,534 Elo+

VS

Team Averages
Level 138
1,632 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NBA PRO Nick
Cthulhu
Level 155
God Stats
19W - 7L
1,650 SR
Queue Stats
306W - 316L
1,512 Elo+
Party 1
Rama
Rama
TheCandimanCan
Rama
Level 103
God Stats
3W - 2L
1,543 SR
Queue Stats
88W - 87L
1,522 Elo+
Party 1
Fenrir
Fenrir
Vacheroni
Fenrir
Level 145
God Stats
6W - 0L
1,967 SR
Queue Stats
322W - 331L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,240
749
9,533
9,736
7,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
GamingNerdXRK
Ah Muzen Cab
16
3 / 0 / 5
9,245
840
17,989
8,353
3,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 6
7,588
690
21,810
12,482
9,866
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
aldo-_soto
Charybdis
15
4 / 1 / 2
8,945
813
10,249
9,788
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
olglory15
Vamana
13
0 / 3 / 6
7,498
682
9,723
13,832
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 1 / 7
8,748
795
8,368
22,577
19,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
 
Terra
15
1 / 1 / 8
8,578
780
8,118
17,680
13,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
NBA PRO Nick
Cthulhu
16
1 / 0 / 8
8,133
739
18,819
13,923
14,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 3
7,677
698
6,723
10,009
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
Vacheroni
Fenrir
13
3 / 3 / 4
7,756
705
4,141
10,991
11,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
8
Kills
9
9
Deaths
8
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
7
5.5
W
Terra
 
Terra
1
1
8
5
L
1
1
7
4.5
L
Ah Muzen Cab
GamingNerdXRK
Ah Muzen Cab
3
0
5
5.5
L
0
4
6
0.75
W
Cthulhu
NBA PRO Nick
Cthulhu
1
0
8
5
W
2
3
3
1.17
W
Fenrir
Vacheroni
Fenrir
3
3
4
1.67
L
Charybdis
aldo-_soto
Charybdis
4
1
2
5
L
Vamana
olglory15
Vamana
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,304
Damage
46,169
54,191
Taken
75,180
38,274
Mitigated
64,089
28,472
Healing
46,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,368
732
3,524
7,745
22,577
19,609
0
8,352
13,298
18,311
473
W
Terra
 
Terra
8,118
1,453
15,261
9,890
17,680
13,802
0
6,653
10,158
11,341
1,381
L
9,533
302
11,380
3,770
9,736
7,432
0
5,655
4,081
13,161
1,341
L
Ah Muzen Cab
GamingNerdXRK
Ah Muzen Cab
17,989
3,651
2,054
1,472
8,353
3,908
720
5,989
2,364
0
37,264
L
21,810
379
1,094
1,660
12,482
9,866
0
8,922
3,560
26,902
513
W
Cthulhu
NBA PRO Nick
Cthulhu
18,819
342
1,854
2,863
13,923
14,512
0
5,490
7,763
41,242
0
W
6,723
2,963
796
1,605
10,009
4,570
0
3,628
5,864
0
18,956
W
Fenrir
Vacheroni
Fenrir
4,141
473
1,262
1,370
10,991
11,596
0
3,599
6,900
0
5,951
L
Charybdis
aldo-_soto
Charybdis
10,249
4,671
2,315
1,510
9,788
4,491
317
6,992
2,796
0
30,320
L
Vamana
olglory15
Vamana
9,723
3,197
500
2,717
13,832
12,577
0
7,151
6,681
0
13,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
40,892
146
Minions Killed
130
0
Camps Cleared
0
1,043,393
Distance Traveled
1,145,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,748
795
18
2
0
224,260
0
W
Terra
8,578
780
12
1
0
246,555
0
L
Terra
8,240
749
9
1
0
206,484
0
L
Ah Muzen Cab
9,245
840
50
5
0
232,987
0
L
Cthulhu
7,588
690
36
3
0
212,573
0
W
Cthulhu
8,133
739
59
5
0
257,503
0
W
Rama
7,677
698
33
3
0
185,638
0
W
Fenrir
7,756
705
8
1
0
231,921
0
L
Charybdis
8,945
813
44
4
0
195,076
0
L
Vamana
7,498
682
7
1
0
196,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role