Player Matchup

Danzaburou
Danzaburou
Platinum III
DemandedGoblin
Danzaburou
Platinum III
Level 162
God Stats
18W - 14L
1,747 SR
Queue Stats
37W - 22L
1,817 MMR
Party 2
Cerberus
Cerberus
Platinum III
OzzyH
Cerberus
Platinum III
Level 174
God Stats
0W - 1L
1,493 SR
Queue Stats
37W - 22L
1,817 MMR
Party 2
Nox
Nox
Masters
PanamaaPapers
Nox
Masters
Level 146
God Stats
2W - 2L
1,866 SR
Queue Stats
219W - 168L
2,358 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,702 SR
1,997 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 182
1,834 SR
1,716 MMR
Cthulhu
Cthulhu
Gold V
DragonicAce
Cthulhu
Gold V
Level 191
God Stats
3W - 0L
1,764 SR
Queue Stats
28W - 1L
1,663 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Dẹmon
Aphrodite
Gold III
Level 157
God Stats
1W - 0L
1,728 SR
Queue Stats
32W - 1L
1,775 MMR
Party 1
Ullr
Ullr
Gold V
Zolat
Ullr
Gold V
Level 199
God Stats
1W - 0L
2,011 SR
Queue Stats
28W - 1L
1,710 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemandedGoblin
Danzaburou
14
1 / 9 / 0
9,227
769
6,811
14,215
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
OzzyH
Cerberus
14
0 / 4 / 1
8,008
667
5,329
23,360
21,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 3 / 1
8,496
708
3,989
10,950
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
KuzenboSobekKumbhakarnaAtlasSerqet

VS

Bans
CabrakanOdinXing TianHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonicAce
Cthulhu
17
7 / 0 / 8
10,837
903
11,540
10,316
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Dẹmon
Aphrodite
18
4 / 1 / 10
10,652
888
10,833
12,221
9,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ullr
Zolat
Ullr
18
5 / 0 / 9
11,282
940
21,739
10,762
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemandedGoblin
Danzaburou
1
9
0
0.11
W
Cthulhu
DragonicAce
Cthulhu
7
0
8
11
W
Aphrodite
Dẹmon
Aphrodite
4
1
10
9
L
Cerberus
OzzyH
Cerberus
0
4
1
0.13
L
0
3
1
0.17
W
Ullr
Zolat
Ullr
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
44,112
48,525
Taken
33,299
31,654
Mitigated
23,747
11,333
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemandedGoblin
Danzaburou
6,811
2,097
0
2,236
14,215
6,424
24
7,182
6,697
0
34,775
W
Cthulhu
DragonicAce
Cthulhu
11,540
299
842
2,059
10,316
8,985
0
1,290
8,872
45,390
2,016
W
Aphrodite
Dẹmon
Aphrodite
10,833
697
6,966
7,745
12,221
9,801
458
2,403
9,521
35,338
764
L
Cerberus
OzzyH
Cerberus
5,329
115
0
8,597
23,360
21,048
0
9,616
13,168
15,912
423
L
3,989
115
0
500
10,950
4,182
0
3,974
6,516
17,884
0
W
Ullr
Zolat
Ullr
21,739
7,936
0
1,998
10,762
4,961
2,796
5,397
5,118
0
54,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
32,771
131
Minions Killed
187
0
Camps Cleared
0
602,043
Distance Traveled
684,836
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,227
769
64
5
0
182,170
0
W
Cthulhu
10,837
903
51
4
0
246,547
0
W
Aphrodite
10,652
888
54
5
0
212,807
0
L
Cerberus
8,008
667
19
2
0
212,466
0
L
Nox
8,496
708
48
4
0
207,407
2
W
Ullr
11,282
940
82
7
0
225,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role