Player Matchup

Ymir
Ymir
Clankuwu
Ymir
Level 48
God Stats
9W - 3L
1,728 SR
Queue Stats
169W - 173L
1,461 Elo+
Solo
Horus
Horus
FLYINGPANDA43
Horus
Level 188
God Stats
1W - 3L
1,641 SR
Queue Stats
31W - 39L
1,538 Elo+
Party 1
Neith
Neith
Itsextraneousss
Neith
Level 142
God Stats
3W - 1L
1,654 SR
Queue Stats
65W - 56L
1,577 Elo+
Party 1
Hades
Hades
KokichiOuma1
Hades
Level 17
God Stats
2W - 0L
1,258 SR
Queue Stats
5W - 2L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MomentoCripi
Tsukuyomi
Level 156
God Stats
5W - 4L
1,470 SR
Queue Stats
576W - 521L
1,538 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,532 Elo+

VS

Team Averages
Level 134
1,618 SR
1,526 Elo+
Cupid
Cupid
AngryMelonz
Cupid
Level 157
God Stats
1W - 1L
1,760 SR
Queue Stats
24W - 26L
1,493 Elo+
Solo
Guan Yu
Guan Yu
IamKosi
Guan Yu
Level 108
God Stats
1W - 3L
1,544 SR
Queue Stats
131W - 118L
1,498 Elo+
Solo
Arachne
Arachne
RedLighting1815
Arachne
Level 148
God Stats
35W - 23L
1,684 SR
Queue Stats
260W - 253L
1,545 Elo+
Solo
Eset
Eset
SmolMuffinz
Eset
Level 88
God Stats
2W - 3L
1,606 SR
Queue Stats
66W - 50L
1,527 Elo+
Solo
Nut
Nut
TehBiggestRed
Nut
Level 170
God Stats
3W - 5L
1,497 SR
Queue Stats
131W - 117L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 0
3,788
631
1,216
5,098
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,434
739
2,521
4,316
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 1 / 2
3,879
647
4,301
2,901
667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 1 / 0
4,587
765
2,776
4,403
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tsukuyomi
MomentoCripi
Tsukuyomi
8
3 / 0 / 0
4,423
737
2,373
4,108
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,611
602
1,110
2,868
529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
IamKosi
Guan Yu
6
0 / 0 / 1
3,863
644
1,424
5,164
2,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,851
642
4,306
5,234
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 2 / 0
4,090
682
2,595
3,662
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 1 / 0
3,775
629
1,818
3,445
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
6
Kills
2
2
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ymir
0
0
0
0
W
1
0
0
1
L
Guan Yu
IamKosi
Guan Yu
0
0
1
0.5
W
0
1
2
1
W
2
1
0
2
W
Tsukuyomi
MomentoCripi
Tsukuyomi
3
0
0
3
L
1
1
0
1
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,187
Damage
11,253
20,826
Taken
20,373
8,000
Mitigated
6,170
9,565
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,110
520
0
1,137
2,868
529
0
0
2,690
0
12,195
W
Ymir
1,216
493
0
2,222
5,098
2,113
0
0
5,098
10,199
0
W
2,521
1,021
0
1,504
4,316
2,823
0
0
4,316
0
25,034
L
Guan Yu
IamKosi
Guan Yu
1,424
554
680
2,372
5,164
2,063
0
470
4,657
0
8,514
W
4,301
2,067
0
919
2,901
667
0
0
2,901
0
27,006
W
2,776
451
60
2,339
4,403
1,337
0
2,243
1,808
19,623
871
W
Tsukuyomi
MomentoCripi
Tsukuyomi
2,373
897
0
2,521
4,108
1,060
0
0
4,108
0
22,742
L
4,306
3,555
0
1,472
5,234
1,750
0
485
4,715
0
22,248
L
2,595
102
0
1,304
3,662
950
0
2,246
1,116
19,444
0
L
1,818
1,281
0
872
3,445
878
0
345
3,100
0
26,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,111
Gold Earned
19,190
208
Minions Killed
169
0
Camps Cleared
0
670,337
Distance Traveled
593,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,611
602
30
5
0
68,130
0
W
Ymir
3,788
631
17
3
0
132,488
3
W
Horus
4,434
739
45
8
0
121,873
0
L
Guan Yu
3,863
644
14
2
0
136,273
0
W
Neith
3,879
647
40
7
0
125,405
0
W
Hades
4,587
765
57
10
0
136,651
2
W
Tsukuyomi
4,423
737
49
8
0
153,920
0
L
Arachne
3,851
642
37
6
0
163,178
2
L
Eset
4,090
682
42
7
0
120,195
3
L
Nut
3,775
629
46
8
0
106,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role