Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
Champicito
Hun Batz
Silver I
Level 182
God Stats
1W - 3L
1,164 SR
Queue Stats
28W - 36L
1,180 MMR
Solo
Shiva
Shiva
Silver I
ConquestBlade
Shiva
Silver I
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 206L
1,141 MMR
Solo
Achilles
Achilles
Silver III
xxHiperactivExx
Achilles
Silver III
Level 45
God Stats
3W - 1L
1,584 SR
Queue Stats
45W - 38L
1,444 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,450 SR
1,353 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,513 SR
1,491 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
Moshou02Py
Tyr
Gold III
Level 148
God Stats
7W - 4L
1,567 SR
Queue Stats
458W - 467L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 0 / 0
4,410
882
2,487
2,422
527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
 
Poseidon
7
1 / 0 / 1
3,995
799
2,194
1,801
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Champicito
Hun Batz
7
2 / 0 / 1
4,028
806
1,274
2,357
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 3
3,914
783
1,336
4,210
2,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
7
1 / 1 / 0
4,192
838
1,633
3,495
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SusanoAwilixThanatosNe Zha

VS

Bans
Ao KuangLancelotCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 2 / 0
3,541
708
1,327
2,990
814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
5
1 / 1 / 0
3,458
692
1,437
2,669
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
 
Ravana
6
0 / 1 / 0
3,243
649
553
2,581
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
4
0 / 1 / 1
3,201
640
1,542
2,025
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 1 / 0
3,225
645
1,922
4,758
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
W
Poseidon
 
Poseidon
1
0
1
1.5
L
Olorun
 
Olorun
0
2
0
0
L
Hou Yi
 
Hou Yi
1
1
0
1
L
Ravana
 
Ravana
0
1
0
0
L
Chang'e
 
Chang'e
0
1
1
0.5
W
Hun Batz
Champicito
Hun Batz
2
0
1
2.5
W
0
1
3
1.5
L
1
1
0
1
W
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,924
Damage
6,781
14,285
Taken
15,023
4,911
Mitigated
3,986
6,987
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,487
1,189
0
1,120
2,422
527
154
0
2,422
0
28,001
W
Poseidon
 
Poseidon
2,194
575
0
691
1,801
375
0
639
1,162
20,804
0
L
Olorun
 
Olorun
1,327
421
60
735
2,990
814
0
875
2,115
21,539
0
L
Hou Yi
 
Hou Yi
1,437
480
0
1,153
2,669
525
0
0
2,603
0
12,593
L
Ravana
 
Ravana
553
147
0
631
2,581
806
0
614
1,967
0
16,751
L
Chang'e
 
Chang'e
1,542
178
0
1,070
2,025
354
0
0
1,849
7,447
0
W
Hun Batz
Champicito
Hun Batz
1,274
344
0
1,670
2,357
572
0
397
1,960
0
19,491
W
1,336
112
723
1,262
4,210
2,031
0
291
3,919
0
9,419
L
1,922
179
0
1,040
4,758
1,487
0
705
4,053
0
12,270
W
Achilles
1,633
126
0
1,521
3,495
1,406
0
1,256
1,953
0
20,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,539
Gold Earned
16,668
203
Minions Killed
134
0
Camps Cleared
0
590,539
Distance Traveled
558,979
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,410
882
49
10
0
93,883
0
W
Poseidon
3,995
799
50
10
0
121,205
0
L
Olorun
3,541
708
41
8
0
104,977
0
L
Hou Yi
3,458
692
22
4
0
117,514
0
L
Ravana
3,243
649
36
7
0
144,410
0
L
Chang'e
3,201
640
20
4
0
64,893
0
W
Hun Batz
4,028
806
45
9
0
130,577
0
W
Shiva
3,914
783
15
3
0
130,711
3
L
Tyr
3,225
645
15
3
0
127,185
0
W
Achilles
4,192
838
44
9
0
114,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role