Player Matchup

Bake Kujira
Bake Kujira
Silver III
 
Bake Kujira
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
ABC188
Kumbhakarna
Silver II
Level 113
God Stats
43W - 58L
1,476 SR
Queue Stats
778W - 807L
1,003 MMR
Solo
Amaterasu
Amaterasu
Silver II
Defez777
Amaterasu
Silver II
Level 125
God Stats
4W - 6L
1,565 SR
Queue Stats
64W - 83L
1,067 MMR
Solo
Fenrir
Fenrir
Silver III
Egesus
Fenrir
Silver III
Level 129
God Stats
34W - 35L
1,430 SR
Queue Stats
212W - 246L
853 MMR
Solo
Nut
Nut
Silver IV
LinaInveres
Nut
Silver IV
Level 157
God Stats
82W - 87L
1,469 SR
Queue Stats
431W - 459L
790 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,488 SR
1,043 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,501 SR
914 MMR
Janus
Janus
Silver II
BaB0uChe_Style
Janus
Silver II
Level 197
God Stats
16W - 16L
1,584 SR
Queue Stats
255W - 279L
1,126 MMR
Solo
Nox
Nox
Silver IV
CouplaGayz
Nox
Silver IV
Level 127
God Stats
0W - 1L
1,537 SR
Queue Stats
38W - 54L
913 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
Dark-Ghost85
Ao Kuang
Bronze II
Level 96
God Stats
1W - 2L
1,320 SR
Queue Stats
36W - 68L
301 MMR
Solo
Skadi
Skadi
Silver II
NeonQueen
Skadi
Silver II
Level 142
God Stats
10W - 6L
1,585 SR
Queue Stats
290W - 316L
1,110 MMR
Solo
Neith
Neith
Silver II
deivid DEI
Neith
Silver II
Level 129
God Stats
27W - 32L
1,480 SR
Queue Stats
265W - 289L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
14
1 / 1 / 4
9,991
588
1,429
15,009
13,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
ABC188
Kumbhakarna
16
4 / 1 / 12
10,354
609
8,883
11,462
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Defez777
Amaterasu
15
1 / 1 / 2
9,659
568
3,866
13,984
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
Egesus
Fenrir
17
7 / 0 / 6
10,759
633
7,593
14,604
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
7 / 5 / 5
11,393
670
7,793
12,813
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
MulanSurtrAnhurAthena

VS

Bans
ArachneNikeSerqetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,615
330
294
1,738
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 0
8,893
523
3,087
10,013
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Dark-Ghost85
Ao Kuang
9
1 / 6 / 1
6,267
369
2,050
10,314
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
NeonQueen
Skadi
15
3 / 6 / 2
8,645
509
6,084
10,775
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
12
1 / 4 / 3
7,439
438
7,837
9,689
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
8
8
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
1
1
4
3
W
Kumbhakarna
ABC188
Kumbhakarna
4
1
12
10
L
0
1
0
0
L
3
3
0
1
L
Ao Kuang
Dark-Ghost85
Ao Kuang
1
6
1
0.25
W
Amaterasu
Defez777
Amaterasu
1
1
2
2
W
Fenrir
Egesus
Fenrir
7
0
6
10
W
7
5
5
1.9
L
Skadi
NeonQueen
Skadi
3
6
2
0.67
L
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
19,352
67,872
Taken
42,529
40,090
Mitigated
14,054
26,639
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
1,429
638
0
2,909
15,009
13,517
1,116
2,467
12,534
52,287
1,201
W
Kumbhakarna
ABC188
Kumbhakarna
8,883
248
0
2,108
11,462
5,339
22
656
10,745
59,328
0
L
294
0
0
625
1,738
353
0
260
1,398
11,981
211
L
3,087
337
0
1,704
10,013
4,772
0
1,760
7,774
41,239
0
L
Ao Kuang
Dark-Ghost85
Ao Kuang
2,050
859
0
1,294
10,314
3,928
0
1,717
8,475
21,957
2,231
W
Amaterasu
Defez777
Amaterasu
3,866
637
0
6,979
13,984
9,890
693
3,754
10,213
227
68,758
W
Fenrir
Egesus
Fenrir
7,593
2,344
0
9,294
14,604
6,280
596
3,934
10,653
0
89,797
W
7,793
4,742
141
5,208
12,813
5,064
3,671
1,909
10,865
0
93,586
L
Skadi
NeonQueen
Skadi
6,084
2,381
0
1,145
10,775
2,639
0
3,188
7,373
0
58,834
L
Neith
7,837
1,653
0
1,491
9,689
2,362
0
2,872
6,609
0
45,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,156
Gold Earned
36,859
558
Minions Killed
325
0
Camps Cleared
0
1,726,223
Distance Traveled
1,240,081
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,991
588
85
5
0
350,301
3
W
Kumbhakarna
10,354
609
101
6
0
338,423
5
L
Janus
5,615
330
28
2
0
60,666
0
L
Nox
8,893
523
95
6
0
333,756
9
L
Ao Kuang
6,267
369
36
2
0
263,797
0
W
Amaterasu
9,659
568
89
5
0
334,865
5
W
Fenrir
10,759
633
129
8
0
384,046
2
W
Nut
11,393
670
154
9
0
318,588
0
L
Skadi
8,645
509
101
6
0
317,319
0
L
Neith
7,439
438
65
4
0
264,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role