Player Matchup

Nox
Nox
Acevent
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WojtekCiula
Ah Muzen Cab
Level 107
God Stats
7W - 4L
1,594 SR
Queue Stats
30W - 38L
1,434 Elo+
Party 1
Charon
Charon
urban196n
Charon
Level 7
God Stats
6W - 2L
1,715 SR
Queue Stats
10W - 13L
1,697 Elo+
Party 1
Team Averages
Level 72
1,603 SR
1,544 Elo+

VS

Team Averages
Level 98
1,487 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DontMakeMeCry138
Ra
Level 109
God Stats
9W - 7L
1,461 SR
Queue Stats
112W - 142L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 4 / 1
7,457
746
2,678
6,258
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WojtekCiula
Ah Muzen Cab
14
1 / 3 / 2
7,608
761
5,817
6,307
2,142
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
urban196n
Charon
14
1 / 1 / 2
7,554
755
3,741
7,365
6,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 0 / 1
9,487
949
6,680
3,906
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
13
1 / 2 / 2
7,812
781
3,482
5,387
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 1 / 6
8,496
850
5,561
4,652
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
8
8
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
1
6.5
W
Anubis
 
Anubis
1
2
2
1
L
Nox
1
4
1
0.38
W
1
1
6
4
L
Ah Muzen Cab
WojtekCiula
Ah Muzen Cab
1
3
2
0.67
L
Charon
urban196n
Charon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,236
Damage
15,723
19,930
Taken
13,945
10,524
Mitigated
5,743
720
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,680
48
0
963
3,906
1,573
0
2,134
1,772
33,732
419
W
Anubis
 
Anubis
3,482
236
0
523
5,387
2,322
0
2,426
2,933
15,748
202
L
Nox
2,678
170
0
250
6,258
1,972
25
4,792
1,243
17,473
0
W
5,561
138
1,980
1,937
4,652
1,848
0
1,767
2,844
32,379
512
L
Ah Muzen Cab
WojtekCiula
Ah Muzen Cab
5,817
792
0
470
6,307
2,142
0
4,648
1,327
0
32,336
L
Charon
urban196n
Charon
3,741
586
0
0
7,365
6,410
0
5,139
1,919
9,654
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,619
Gold Earned
25,795
105
Minions Killed
170
0
Camps Cleared
0
595,888
Distance Traveled
575,858
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,487
949
84
8
0
193,552
0
W
Anubis
7,812
781
32
3
0
177,035
0
L
Nox
7,457
746
34
3
0
181,816
0
W
Ra
8,496
850
54
5
0
205,271
0
L
Ah Muzen Cab
7,608
761
48
5
0
207,305
0
L
Charon
7,554
755
23
2
0
206,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role