Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Nizzzyyy
Hun Batz
Level 187
God Stats
6W - 0L
1,877 SR
Queue Stats
162W - 45L
1,728 Elo+
Party 1
Bacchus
Bacchus
OoL4T3R4LU5oO
Bacchus
Level 240
God Stats
8W - 7L
1,508 SR
Queue Stats
938W - 912L
1,475 Elo+
Party 3
Olorun
Olorun
RoyallGod
Olorun
Level 172
God Stats
8W - 5L
1,666 SR
Queue Stats
618W - 631L
1,458 Elo+
Solo
Fafnir
Fafnir
SilentReveries
Fafnir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 69L
1,651 Elo+
Party 1
Team Averages
Level 178
1,610 SR
1,562 Elo+

VS

Team Averages
Level 130
1,370 SR
1,524 Elo+
Hou Yi
Hou Yi
Accalia1221
Hou Yi
Level 77
God Stats
1W - 2L
1,542 SR
Queue Stats
26W - 25L
1,534 Elo+
Party 2
Hera
Hera
Dread Sand Man
Hera
Level 170
God Stats
1W - 3L
1,416 SR
Queue Stats
352W - 346L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
JGavin81
Jing Wei
Level 96
God Stats
1W - 2L
1,460 SR
Queue Stats
194W - 186L
1,539 Elo+
Party 2
Nox
Nox
SwindleSL
Nox
Level 148
God Stats
0W - 4L
1,097 SR
Queue Stats
192W - 182L
1,537 Elo+
Party 2
Olorun
Olorun
ViBEGOD23
Olorun
Level 159
God Stats
2W - 7L
1,335 SR
Queue Stats
325W - 367L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 1 / 17
10,761
1,076
15,389
7,861
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Nizzzyyy
Hun Batz
17
11 / 5 / 13
10,328
1,033
20,412
11,577
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
14
5 / 2 / 13
9,418
942
5,005
11,460
12,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
RoyallGod
Olorun
16
4 / 1 / 9
9,212
921
5,290
7,801
3,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 5 / 16
9,482
948
6,659
12,723
9,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 6 / 4
8,585
859
3,642
9,773
3,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 8 / 5
7,637
764
6,859
9,058
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
JGavin81
Jing Wei
15
0 / 7 / 7
7,378
738
4,485
13,273
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 5 / 5
8,535
854
7,816
9,402
4,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
ViBEGOD23
Olorun
13
3 / 6 / 4
8,255
826
2,738
13,773
11,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
32
Kills
12
14
Deaths
32
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
17
16.5
L
Hou Yi
3
6
4
0.83
L
1
8
5
0.44
L
Jing Wei
JGavin81
Jing Wei
0
7
7
0.5
W
Hun Batz
Nizzzyyy
Hun Batz
11
5
13
3.5
W
Bacchus
5
2
13
5.75
W
Olorun
RoyallGod
Olorun
4
1
9
8.5
W
4
5
16
2.4
L
5
5
5
1.5
L
Olorun
ViBEGOD23
Olorun
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
25,540
51,422
Taken
55,279
33,937
Mitigated
26,920
19,101
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,389
454
805
1,687
7,861
3,210
1,094
3,373
4,331
32,136
0
L
Hou Yi
3,642
1,216
246
415
9,773
3,351
0
5,275
4,498
0
14,544
L
6,859
1,226
660
296
9,058
3,163
0
5,887
3,171
15,705
459
L
Jing Wei
JGavin81
Jing Wei
4,485
2,618
422
1,082
13,273
4,659
0
7,281
5,992
0
15,444
W
Hun Batz
Nizzzyyy
Hun Batz
20,412
1,897
0
809
11,577
5,198
1,079
1,529
9,954
0
34,639
W
Bacchus
5,005
175
3,247
4,088
11,460
12,550
387
2,907
8,398
9,323
1,002
W
Olorun
RoyallGod
Olorun
5,290
1,533
2,253
3,739
7,801
3,362
2,783
4,675
3,036
18,371
637
W
6,659
1,191
0
2,473
12,723
9,617
326
3,675
8,920
8,538
0
L
7,816
321
687
725
9,402
4,556
0
5,768
3,556
15,196
652
L
Olorun
ViBEGOD23
Olorun
2,738
1,655
2,464
2,093
13,773
11,191
0
7,615
6,039
10,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,201
Gold Earned
40,390
110
Minions Killed
96
0
Camps Cleared
0
1,028,794
Distance Traveled
811,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,761
1,076
38
4
0
237,354
0
L
Hou Yi
8,585
859
22
2
0
160,515
0
L
Hera
7,637
764
24
2
0
150,918
0
L
Jing Wei
7,378
738
21
2
0
180,455
0
W
Hun Batz
10,328
1,033
25
3
0
196,717
0
W
Bacchus
9,418
942
6
1
0
204,369
0
W
Olorun
9,212
921
35
4
0
201,122
0
W
Fafnir
9,482
948
6
1
0
189,232
0
L
Nox
8,535
854
20
2
0
176,750
0
L
Olorun
8,255
826
9
1
0
143,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role