Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DiLightCA
Anhur
Level 69
God Stats
13W - 12L
1,629 SR
Queue Stats
101W - 81L
1,610 Elo+
Solo
Ymir
Ymir
SnipingGoals
Ymir
Level 37
God Stats
4W - 4L
1,719 SR
Queue Stats
4W - 7L
1,664 Elo+
Solo
Medusa
Medusa
TippAlip
Medusa
Level 127
God Stats
13W - 14L
1,482 SR
Queue Stats
73W - 60L
1,526 Elo+
Solo
Vulcan
Vulcan
lateher
Vulcan
Level 102
God Stats
5W - 6L
1,642 SR
Queue Stats
346W - 345L
1,464 Elo+
Solo
Team Averages
Level 92
1,594 SR
1,553 Elo+

VS

Team Averages
Level 135
1,438 SR
1,412 Elo+
Neith
Neith
AlonsoZM
Neith
Level 153
God Stats
2W - 4L
1,093 SR
Queue Stats
219W - 204L
1,453 Elo+
Party 1
Mulan
Mulan
Fett7980
Mulan
Level 149
God Stats
36W - 29L
1,584 SR
Queue Stats
234W - 223L
1,412 Elo+
Solo
Ra
Ra
WerolecheeS
Ra
Level 118
God Stats
9W - 7L
1,442 SR
Queue Stats
274W - 249L
1,457 Elo+
Party 1
Loki
Loki
gurisp
Loki
Level 219
God Stats
21W - 21L
1,573 SR
Queue Stats
560W - 536L
1,511 Elo+
Solo
Ganesha
Ganesha
lazytato42
Ganesha
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
6 / 2 / 3
6,360
636
7,970
10,277
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
DiLightCA
Anhur
8
0 / 4 / 2
4,716
472
5,607
7,036
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 1
4,985
499
983
6,072
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
TippAlip
Medusa
11
0 / 3 / 1
6,235
624
3,196
7,803
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
lateher
Vulcan
11
3 / 3 / 1
6,214
621
3,723
6,013
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlonsoZM
Neith
12
6 / 0 / 1
7,268
727
8,345
4,269
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
Fett7980
Mulan
11
3 / 1 / 0
6,579
658
4,423
5,804
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 2 / 3
7,067
707
4,181
5,570
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
gurisp
Loki
11
2 / 3 / 2
6,130
613
5,023
8,669
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
lazytato42
Ganesha
9
0 / 3 / 6
5,932
593
2,357
7,281
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
13
13
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
2
3
3.75
W
Neith
AlonsoZM
Neith
6
0
1
6.5
L
Anhur
DiLightCA
Anhur
0
4
2
0.25
W
Mulan
Fett7980
Mulan
3
1
0
3
L
0
1
1
0.5
L
Medusa
TippAlip
Medusa
0
3
1
0.17
W
2
2
3
1.75
W
Loki
gurisp
Loki
2
3
2
1
L
Vulcan
lateher
Vulcan
3
3
1
1.17
W
Ganesha
lazytato42
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
24,329
37,201
Taken
31,593
12,867
Mitigated
12,687
8,539
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,970
2,768
0
2,714
10,277
3,510
0
1,928
8,349
0
37,030
W
Neith
AlonsoZM
Neith
8,345
2,638
0
1,411
4,269
841
611
0
4,269
0
50,335
L
Anhur
DiLightCA
Anhur
5,607
3,979
0
2,045
7,036
1,796
0
740
6,296
0
27,622
W
Mulan
Fett7980
Mulan
4,423
1,380
0
1,588
5,804
4,375
0
0
5,804
0
37,439
L
983
377
0
889
6,072
3,253
0
1,291
4,781
12,321
954
L
Medusa
TippAlip
Medusa
3,196
1,099
0
2,046
7,803
2,368
0
0
7,803
0
38,224
W
4,181
152
265
1,436
5,570
1,470
429
1,782
3,574
49,176
1,516
W
Loki
gurisp
Loki
5,023
963
0
4,277
8,669
2,173
0
516
8,110
0
46,217
L
Vulcan
lateher
Vulcan
3,723
252
0
845
6,013
1,940
0
2,380
3,535
36,737
0
W
Ganesha
lazytato42
Ganesha
2,357
535
0
2,246
7,281
3,828
0
2,060
5,174
11,496
97

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
32,976
292
Minions Killed
351
0
Camps Cleared
0
1,039,580
Distance Traveled
1,026,149
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,360
636
57
6
0
243,535
0
W
Neith
7,268
727
95
10
0
190,446
0
L
Anhur
4,716
472
56
6
0
184,436
1
W
Mulan
6,579
658
68
7
0
146,933
4
L
Ymir
4,985
499
16
2
0
216,973
0
L
Medusa
6,235
624
87
9
0
193,704
0
W
Ra
7,067
707
94
9
0
232,378
0
W
Loki
6,130
613
82
8
0
230,665
0
L
Vulcan
6,214
621
76
8
0
200,932
0
W
Ganesha
5,932
593
12
1
0
225,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role